Watch Dogs thread (new story trailer and release date announced!)

Page 38 - Seeking answers? Join the AnandTech community: where nearly half-a-million members share solutions and discuss the latest tech.

Jeff7181

Lifer
Aug 21, 2002
18,368
11
81
Well, the game runs about the same for me with the adjustments but there's a lot of bloom and glare that I dunno if I like. It's a bit unnatural. The reflections on the wet pavement at night are niceer though.

Maybe I'll give it a try and see what the difference is.
 

Super56K

Golden Member
Feb 27, 2004
1,390
0
0
I assume it's still a work in progress, but most of what I've seen on these 'improvements' looks pretty bad. It's like those Skyrim mods with gross DOF blur for pretty screen shots. IMO I can see why those weren't implemented as graphics options on launch.
 

Paul98

Diamond Member
Jan 31, 2010
3,732
199
106
With the mod screenshots and videos it looks like there is a lot of blur at distance. anyone have good side by side image comparison?
 

Carfax83

Diamond Member
Nov 1, 2010
6,841
1,536
136
Hello all,

Good news! We now have more information on the patches that will be deployed on WD. We apologize if you were affected by any of these issues, but we greatly appreciated your patience while we got this sorted.

A new patch for the game is coming on all platforms. The patch will be available for download on the PlayStation 4 in the next few hours. PlayStation 3 will be available shortly. For PC, the patch will be available in the coming days. For Xbox One and Xbox 360, the patch will be released within the next week. We’ll keep you updated on all progress.

You’ll find the details below. If you have questions, please ask them in this thread and we’ll try to be a specific as possible with our answers.

MAJOR GAME FIXES
• Automatically reconstructed corrupted save files which prevented loading to go further than 90%. Some collectibles may remain unrecoverable.
• Fixed the issue preventing players from using hacks in game.

GAMEPLAY FIXES
• Fixed several mission-breaking bugs.
• Fixed minor mission and item-related issues.
• Fixed the issue that caused the empty weapon-wheel.

MULTIPLAYER FIXES
• Fixed several minor respawn issues.
• Fixed some connection and session joining issues.

PC SPECIFIC FIXES
• Fixed graphical glitches on Low & Medium settings.
• Fixed some crashes on SLI configurations.
• Implemented several performance improvements.
• Implemented a few control improvements.
• Fixed issues causing infinite messaging and timing-out when trying to access the Online Shop from the Extras Menu while Uplay is set to Offline mode.
• Fixed issues connecting to a Multiplayer game.
• Implemented several mouse modifications.
• Fixed “Drinking Game” control issue where wrong information was displayed when played with a gamepad.
• Fixed “Chess Game” control issue.
• Fixed bug where the invasion setting was never saved.
• Fixed graphical issues during cut scenes and cinematics.
• Fixed several graphical and texture bugs.
• Removed Vista OS check to prevent false positives.
• Added game version in main menu.
Source
 

finbarqs

Diamond Member
Feb 16, 2005
3,617
2
81
the game feels like a crappier version of GTA... I'm just forcing myself to play through it because I bought it for $50... it's crysis 3 for me all over again :(
 

sze5003

Lifer
Aug 18, 2012
14,320
683
126
the game feels like a crappier version of GTA... I'm just forcing myself to play through it because I bought it for $50... it's crysis 3 for me all over again :(

They are two different style games. I understand how gta set the bar for open world games and all but they can't even be compared because they weren't made to be like each other.

There are a lot more side missions in watch dogs vs gta. I think I only did the tow truck ones in gta v and well the flight school because it was kind of required.
 
Last edited:

finbarqs

Diamond Member
Feb 16, 2005
3,617
2
81
can't wait to try the mod out. Playing this game is like pulling teeth for me. It's awful to look at, (like it came from the technology in 2005) and it just feels too overwhelming, like I have to play online, to progress the story.

Yeah, I bought Arkham city and couldn't touch it anymore. Game was too much.
 

Jeff7181

Lifer
Aug 21, 2002
18,368
11
81
can't wait to try the mod out. Playing this game is like pulling teeth for me. It's awful to look at, (like it came from the technology in 2005) and it just feels too overwhelming, like I have to play online, to progress the story.

Yeah, I bought Arkham city and couldn't touch it anymore. Game was too much.

I have no idea how you got this impression. The entire game can be played offline with zero impact to the main story. Online missions have absolutely nothing to do with the main story - they're all side missions.
 

sze5003

Lifer
Aug 18, 2012
14,320
683
126
You never have to accept online contracts. And you don't have to do any hacking online except for the first tutorial mission. After that as long as you don't hack anyone, they won't come into your game and hack you either.
 

BrightCandle

Diamond Member
Mar 15, 2007
4,762
0
76
You never have to accept online contracts. And you don't have to do any hacking online except for the first tutorial mission. After that as long as you don't hack anyone, they won't come into your game and hack you either.

If you hack someone's phone and they are a hacker themselves they call you in and then a contract gets offered to people until someone accepts. So you need to stop these NPCs making that call or you will be hacked within about 10 minutes. That is the main way this happens, but you need to hack people for their cash so you can buy guns.

I actually think watchdogs plays quite similar to sleeping dogs. The combat is very different but the fundamentals of how the quests work is near identical. I liked sleeping dogs, I like watch dogs less.
 

Homer Simpson

Senior member
Oct 10, 1999
584
0
0
/sigh. patch out. fixes nothing. well, it does add a version # to the menu and i did notice a new mouse setting for menu speed (no longer does it have to be stupidly sensitive). thats about it. still stutters horrendously on the following:

4930k@4.4, 780ti SLI 3GB, 16GB, Sammy 840 Pro
3770k@4.6, 670 SLI 4GB, 16GB, Sammy 840 Evo

1440p on both

Both stutter on ultra textures obviously and both stutter on high too though not as bad. Game ran better with the user made tweaks over at guru3d. thing is, the game gets high FPS when its not stuttering it's brains out. those brief 1 second pauses where GPU usage drops to 0% when driving make things difficult and i usually run into something if im in traffic.
 

Carfax83

Diamond Member
Nov 1, 2010
6,841
1,536
136
Same thing here. This patch, if it can even be called such, is absolutely worthless as it's made the stuttering far worse than before.. :thumbsdown:

I had very little stuttering before the patch, but after installing it the game has become practically unplayable during driving..

Ubisoft is fucking incompetent. From now on I will boycott their games, and I hope others do the same because this is just ridiculous..
 

sze5003

Lifer
Aug 18, 2012
14,320
683
126
Wow that makes me glad I got it on ps4. That's a shame that someone can change 0's to 1's and improve visuals and slight performance vs an actual patch made to fix things.

Being a developer I don't know how proud they can be if they can't really optimize things properly. The fact as to why that stuff was left in the code is just mind boggling. I guess their QA just plays the game and doesn't actually review the software. Then again testers don't know how to code review or optimize things so I dunno.

Looks like I'll be getting the division on ps4 as well.
 
Last edited:

finbarqs

Diamond Member
Feb 16, 2005
3,617
2
81
can't wait to try out the guru3d mods!!! it'll literally feel less like pulling teeth...
 

desprado

Golden Member
Jul 16, 2013
1,645
0
0
Same thing here. This patch, if it can even be called such, is absolutely worthless as it's made the stuttering far worse than before.. :thumbsdown:

I had very little stuttering before the patch, but after installing it the game has become practically unplayable during driving..

Ubisoft is fucking incompetent. From now on I will boycott their games, and I hope others do the same because this is just ridiculous..
I was waiting for this patch and yesterday i bought this game from local shop.

With Worse Mods combine with Watch dogs official patch my stuttering is all most gone i am on new nvidia beta drivers.
 

Carfax83

Diamond Member
Nov 1, 2010
6,841
1,536
136
I was waiting for this patch and yesterday i bought this game from local shop.

With Worse Mods combine with Watch dogs official patch my stuttering is all most gone i am on new nvidia beta drivers.

Did you have stuttering before the patch? Before the patch, my stuttering was almost nonexistent.

After the patch though, the stuttering has now made the game unplayable when driving. Now it looks like I'm going to have to wait another month before they release another patch to fix the previous patch so I can start playing again D:
 

dougp

Diamond Member
May 3, 2002
7,909
4
0
/sigh. patch out. fixes nothing. well, it does add a version # to the menu and i did notice a new mouse setting for menu speed (no longer does it have to be stupidly sensitive). thats about it. still stutters horrendously on the following:

4930k@4.4, 780ti SLI 3GB, 16GB, Sammy 840 Pro
3770k@4.6, 670 SLI 4GB, 16GB, Sammy 840 Evo

1440p on both

Both stutter on ultra textures obviously and both stutter on high too though not as bad. Game ran better with the user made tweaks over at guru3d. thing is, the game gets high FPS when its not stuttering it's brains out. those brief 1 second pauses where GPU usage drops to 0% when driving make things difficult and i usually run into something if im in traffic.

Have you tried it without SLI enabled?
 

Jeff7181

Lifer
Aug 21, 2002
18,368
11
81
Downloaded the patch and installed my new R9 280 before I played the patched version. Post patch & new card, I play with everything at Ultra and 4x MSAA and performance is great.
 

Carfax83

Diamond Member
Nov 1, 2010
6,841
1,536
136
Have you tried it without SLI enabled?

Disabling SLI does help with stutter, but I didn't get SLI just to run them in single card config..

It's not an SLI problem anyway. It's a problem with the game itself. I had very little stuttering before the patch (with SLI turned on), but afterwards, the stuttering is now horrible.

I think it's an issue of VRAM and system memory management.
 

dougp

Diamond Member
May 3, 2002
7,909
4
0
Disabling SLI does help with stutter, but I didn't get SLI just to run them in single card config..

It's not an SLI problem anyway. It's a problem with the game itself. I had very little stuttering before the patch (with SLI turned on), but afterwards, the stuttering is now horrible.

I think it's an issue of VRAM and system memory management.

Maybe the patch screwed up something with the game configs from nVidia.
 

Homer Simpson

Senior member
Oct 10, 1999
584
0
0
Have you tried it without SLI enabled?
yeah, it doesnt really help much. the microstutter which ive never really noticed before with SLI is pretty apparent with it enabled and in fullscreen. i do find that borderless smooths that out over full screen. problem is, when i run it that way, when i launch into the game, the gamma or something is setup stupidly low; like there is a heavy black filter on the screen. its not remotely playable. to fix, i have to change to full screen, go into the game world, then back to the menu and change it back to borderless. every. time.

the "regular" stutter that everyone is familiar with is still there SLI or not. the big .5 or 1 second stutters, especially at intersections.
 

Jeff7181

Lifer
Aug 21, 2002
18,368
11
81
Downloaded the patch and installed my new R9 280 before I played the patched version. Post patch & new card, I play with everything at Ultra and 4x MSAA and performance is great.

I also checked the amount of memory that was being used by the game... under 2500 MB (I have 16... total memory usage was only 30%)
 

escrow4

Diamond Member
Feb 4, 2013
3,339
122
106
They are two different style games. I understand how gta set the bar for open world games and all but they can't even be compared because they weren't made to be like each other.

There are a lot more side missions in watch dogs vs gta. I think I only did the tow truck ones in gta v and well the flight school because it was kind of required.

The side missions are a lie and clones of each other:

- Serial killer final mission: profile and whack like every other random crime.

- Human trafficking final mission: get the guy who has a convoy route like every other convoy side mission.

- Weapons investigation final mission: Survive waves of enemies. Like that other story mission in Act III.

- Fixer missions: 4 different types (as far as I could see) involving you doing pointless driving stuff with the sloppy driving controls for a progress bar and cash you don't need.

- Hacking: Hacking driving where Ubisoft feels like it and only 4 types - bollards, steam pipes, lights, and bridges. And jumping only where are hydraulic lifts. Why does Chicago have all these hydraulic lifts? Coding in jumps would have been too heavy?

I finished the game and some of the side missions but otherwise have forgotten about it. Why would you bother with side missions if they offer you nothing meaningful? As for GTA V this also suffers from one similar issue, the buildings are empty and most you can't even go into or interact with. Its a pretty city with nothing underneath. If you did buy this I'd form a class action and sue Ubisoft. It really is that rubbish.