Originally posted by: SickBeast
I'm just curious; it actually seems like ATI designed these cards to only have 16 pipelines, surprisingly enough. Any info?
Originally posted by: tuteja1986
Originally posted by: SickBeast
I'm just curious; it actually seems like ATI designed these cards to only have 16 pipelines, surprisingly enough. Any info?
They had plans for 32 but didn't work out and it got changed and things got taken out and then they went supper extreme Pipeline *(
Originally posted by: stelleg151
I doubt it sickbeast. R580 will supposedly have 48 though, so dont get your hopes down. Think of the possibility of unlocking 24 pipes.... mmmmm.
You are being a mouth peice of Inquirer.Originally posted by: tuteja1986
Originally posted by: SickBeast
I'm just curious; it actually seems like ATI designed these cards to only have 16 pipelines, surprisingly enough. Any info?
They had plans for 32 but didn't work out and it got changed and things got taken out and then they went supper extreme Pipeline *(
If such was the case, imagine the die space wasted. 32 pipe theory only existed in the cabinets of the rumor mills.Originally posted by: Cookie Monster
IT was designed as a 32pipe line beast. Yield wasnt good enough, and power leakages, so it took a step back to 24pipe.
That is why sites like hkepc presumed the R520 would be 24 pipe, because there was engineering samples off it, and indicated to many it was going to be a 24 pipe card.
But still yields were bad, so 16 pipe, and this removed the yield problems, plus later on fixed the power leakage.
R580 is going to a 16pipe card with 3 ROPS per pipe, making it 48 fragment pipe card.
Originally posted by: crazydingo
If such was the case, imagine the die space wasted. 32 pipe theory only existed in the cabinets of the rumor mills.Originally posted by: Cookie Monster
IT was designed as a 32pipe line beast. Yield wasnt good enough, and power leakages, so it took a step back to 24pipe.
That is why sites like hkepc presumed the R520 would be 24 pipe, because there was engineering samples off it, and indicated to many it was going to be a 24 pipe card.
But still yields were bad, so 16 pipe, and this removed the yield problems, plus later on fixed the power leakage.
R580 is going to a 16pipe card with 3 ROPS per pipe, making it 48 fragment pipe card.![]()
Originally posted by: stelleg151
I doubt it sickbeast. R580 will supposedly have 48 though, so dont get your hopes down. Think of the possibility of unlocking 24 pipes.... mmmmm.
Originally posted by: Cookie Monster
IT was designed as a 32pipe line beast. Yield wasnt good enough, and power leakages, so it took a step back to 24pipe.
That is why sites like hkepc presumed the R520 would be 24 pipe, because there was engineering samples off it, and indicated to many it was going to be a 24 pipe card.
But still yields were bad, so 16 pipe, and this removed the yield problems, plus later on fixed the power leakage.
R580 is going to a 16pipe card with 3 ROPS per pipe, making it 48 fragment pipe card.
Originally posted by: Acanthus
Originally posted by: stelleg151
I doubt it sickbeast. R580 will supposedly have 48 though, so dont get your hopes down. Think of the possibility of unlocking 24 pipes.... mmmmm.
That is not correct. R580 is the refresh GPU. R600 is next gen unified GPU that will feature 48+ unified piplines (like G80).
Originally posted by: Creig
I don't plan on saying "Yea" or "Nay" to the theory of hidden pipelines until the cards have been in the hands of some unlocking gurus for a couple of months. I keep thinking about transistor counts.
16 pipelines - 6800 U - 222 million transistors
16 pipelines - X800XT - 160 million transistors
And both cards are equipped with 16 pixel pipelines. Now today we have:
24 pipelines - 7800GTX - 304 million transistors
16 pipelines - X1800XT - 321 million transistors
The transistor count only went up 37% when going from a 16 pipeline 6800U to the 24 pipeline 7800 GTX. And yet somehow the X1800XT transistor count literally shot through the roof from the 160 million X800XT to the 321 million X1800XT. That's a 100% increase in transistors over the X800XT and yet they're both supposedly 16 pipeline cards.
Yes, the X1800XT has many new features such as full-speed 32-bit precision, SM3.0, "Ring Bus" memory architecture, and a new shader engine. But I don't believe those features can fully account for 161 million transistors.
Originally posted by: Genx87
Originally posted by: Creig
I don't plan on saying "Yea" or "Nay" to the theory of hidden pipelines until the cards have been in the hands of some unlocking gurus for a couple of months. I keep thinking about transistor counts.
16 pipelines - 6800 U - 222 million transistors
16 pipelines - X800XT - 160 million transistors
And both cards are equipped with 16 pixel pipelines. Now today we have:
24 pipelines - 7800GTX - 304 million transistors
16 pipelines - X1800XT - 321 million transistors
The transistor count only went up 37% when going from a 16 pipeline 6800U to the 24 pipeline 7800 GTX. And yet somehow the X1800XT transistor count literally shot through the roof from the 160 million X800XT to the 321 million X1800XT. That's a 100% increase in transistors over the X800XT and yet they're both supposedly 16 pipeline cards.
Yes, the X1800XT has many new features such as full-speed 32-bit precision, SM3.0, "Ring Bus" memory architecture, and a new shader engine. But I don't believe those features can fully account for 161 million transistors.
I will say at best it probably has 24 pipes and I bet this is what you will see with the R580.
Originally posted by: keysplayr2003
Originally posted by: crazydingo
If such was the case, imagine the die space wasted. 32 pipe theory only existed in the cabinets of the rumor mills.Originally posted by: Cookie Monster
IT was designed as a 32pipe line beast. Yield wasnt good enough, and power leakages, so it took a step back to 24pipe.
That is why sites like hkepc presumed the R520 would be 24 pipe, because there was engineering samples off it, and indicated to many it was going to be a 24 pipe card.
But still yields were bad, so 16 pipe, and this removed the yield problems, plus later on fixed the power leakage.
R580 is going to a 16pipe card with 3 ROPS per pipe, making it 48 fragment pipe card.![]()
True. But also keep in mind that these rumors had a LONG time to gain momentum with all the waiting. So, it's going to take a while to go away. The X1800 series are 16 pipe cards without any disabled pipelines. (Repeating just for emphasis)
That whole first part is a joke, right? Ha ... ha?Originally posted by: Cookie Monster
IT was designed as a 32pipe line beast. Yield wasnt good enough, and power leakages, so it took a step back to 24pipe.
That is why sites like hkepc presumed the R520 would be 24 pipe, because there was engineering samples off it, and indicated to many it was going to be a 24 pipe card.
But still yields were bad, so 16 pipe, and this removed the yield problems, plus later on fixed the power leakage.
R580 is going to a 16pipe card with 3 ROPS per pipe, making it 48 fragment pipe card.
I hope we'll both be pleasantly surprised. The fact is that the 16-1-1-1, 4-1-1-1, 16-1-3-1, and 4-1-3-2 numbers appeared a long time ago, and so far three out of four are dead on. When you're behind (like ATI was basically since NV40), you're kind of forced to pull a rabbit out of your hat (like NV did with NV40).Originally posted by: Genx87
Somehow people on Beyond3d have convinced themselves a GPU within the same generation will come out with 3 times the pipelines.
Makes a lot of sense if you ask me![]()
