- Nov 15, 2010
- 8,115
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- 71
Using settings that are practical for the amount of gpu power I have.. 
BF3: Ultra settings, Blur off, AO off, AA off, FXAA High.
Pretty much always at 1200+, gameplay is smooth except when going into different areas and loading occurs. A slight hickup will take place that I get even on a single screen ever since my SSD and HDD died, replacements should be back soon. I think the issue is my old laptop HDD. Online play is good, no problems thus far when I actually find time to play (rare).
Batman AC: Ultra settings, FXAA High.
This one doesn't use as much ram as BF3, typically around 1100, sometimes slightly more, sometimes less. IG is play is fine, same old DX11 slight hitches experienced at lower res with lower settings. DX9 still provides the smoothest playback, regardless of fps.
Skyrim: Ultra settings, all sliders to max, No AA, FXAA. Mods used were high res weapon/armor mods, people retextures, as well as the .ini tweaks (UGrids=7) on Nvidia's website.
Very playable, no issues at all. However Skyrim HD and other advanced texture repacks are not. Vram is quickly exceeded and performance tanks when using several HD texture packs.
World of Warcraft: Ultra settings, FXAA.
Still cpu limited @ 5GHz in towns :thumbsup:
Vram usage is typically around 1GB to 1.2GB in the world where there is a lot of foliage. Instances are much easier on it as the area being viewed is much smaller. Surround can cause up to three zones to be viewable at the same time.
Crysis 2: Ultra settings, this game doesn't have MSAA, it only has FXAA which was set to ultra. DX11 patched, and High Res Textures are in use.
As you can imagine, vram is always maxed out no matter what in this game. Though still surprisingly borderline playable despite my setup's limitations, both in gpu power and vram. Probably best played in DX9 without high res textures, but I can obtain around 36-40 fps on average while in most areas (that island is madness, with tessed water everywhere).
I would say surround is enjoyable with my setup, a few settings need to be reduced, however it's typically due to an actual lack of gpu processing power and not a direct relation to the vram. Though if given more gpu power, those new settings would unquestionably become hard pressed because of the vram.
Happy gaming!
BF3: Ultra settings, Blur off, AO off, AA off, FXAA High.
Pretty much always at 1200+, gameplay is smooth except when going into different areas and loading occurs. A slight hickup will take place that I get even on a single screen ever since my SSD and HDD died, replacements should be back soon. I think the issue is my old laptop HDD. Online play is good, no problems thus far when I actually find time to play (rare).
Batman AC: Ultra settings, FXAA High.
This one doesn't use as much ram as BF3, typically around 1100, sometimes slightly more, sometimes less. IG is play is fine, same old DX11 slight hitches experienced at lower res with lower settings. DX9 still provides the smoothest playback, regardless of fps.
Skyrim: Ultra settings, all sliders to max, No AA, FXAA. Mods used were high res weapon/armor mods, people retextures, as well as the .ini tweaks (UGrids=7) on Nvidia's website.
Very playable, no issues at all. However Skyrim HD and other advanced texture repacks are not. Vram is quickly exceeded and performance tanks when using several HD texture packs.
World of Warcraft: Ultra settings, FXAA.
Still cpu limited @ 5GHz in towns :thumbsup:
Vram usage is typically around 1GB to 1.2GB in the world where there is a lot of foliage. Instances are much easier on it as the area being viewed is much smaller. Surround can cause up to three zones to be viewable at the same time.
Crysis 2: Ultra settings, this game doesn't have MSAA, it only has FXAA which was set to ultra. DX11 patched, and High Res Textures are in use.
As you can imagine, vram is always maxed out no matter what in this game. Though still surprisingly borderline playable despite my setup's limitations, both in gpu power and vram. Probably best played in DX9 without high res textures, but I can obtain around 36-40 fps on average while in most areas (that island is madness, with tessed water everywhere).
I would say surround is enjoyable with my setup, a few settings need to be reduced, however it's typically due to an actual lack of gpu processing power and not a direct relation to the vram. Though if given more gpu power, those new settings would unquestionably become hard pressed because of the vram.
Happy gaming!
