Originally posted by: lopri
I read the updated results in the first page, but I do have to question the selection of games. The merit of 64-bit OS is undoubtedly the ability to handle more memory. In that sense, the selected games are not very memory-hogging, IMO. When 64-bit OS show its benefit, if it does, will be when a game attempts to access huge amount of memory. (Company of Heroes coming to my mind) Half-Life 2 or F.E.A.R. aren't the best title to show the benefit of 64-bit OS.
It's kinda different issue but the most memory hogging games tend to be RTS and RPG games, not FPS games. And it's kinda natural if you think about it. The size of world and number of units/items grow as the game progresses, and that's when the extra memory comes in handy. I have played Company of Heroes both on 32-bit Vista and 64-bit Vista, and on a large map where a hundreds of units are duking out, the advantage of 64-bit and extra RAM (I had 8GB at that time) was apparent. Unless a game ends in its early stage, 32-bit Vista invariably crashed later when there are hundreds of units duking out on a gigantic map. Did not occur on 64-bit Vista.
that is why i am hoping someone else will join in ... the closest thing to RTS i played and enjoyed was B&W2
i have picked the popular and relatively current games that i own. i'd love to see someone bench CoH.
i have the Witcher and the most memory eating game of all - Gothic3 .. i don't believe there are any benches already pre-made on the Internet as they are for all the other games i am benching. If you can find anything, LMK
and i have completed Vista32 benching of STALKER and PREY ... Stalker seems a bit smoother than i remember in May - and Prey runs worse
i am gonna reboot and run the 64-bit benches and post them
back ,, in a few ...
-when it's done