If you guys don't want other points of views, particularly from pro-NV folks, then start threads in the AMD sub-section for AMD related news. Otherwise it's a free for all. We're adult enough to realize not to go ad-hominem.
And people who think Fiji is ROP bound are just wrong. It doesn't show the performance profile of a ROP bound GPU at all. It's completely opposite as it's relative performance goes up as the resolution goes up.
It's AMD's same front end, a single Command Processor design made for Hawaii, being tasked to handle a 45% increase in SP. It just can't do it in DX11.
But when examined in Ashes with DX12 Async Compute, it pulls far ahead of the 390X relative to it's SP count. That's because those idling SPs are being fed by the ACEs. If it was ROP limited, more work by the ACE fed SPs would still be bottlenecked by ROPs and thus you will not see more performance.
What's one of the improvements in Polaris? Yup, a new Command Processor, with pre-fetch and longer queue caches. Pretty obvious AMD knows where the bottlenecks are. Throwing more SPs at the problem without improving their hardware scheduler just can't yield decent gains.