Originally posted by: DCypher
So, lets say I right click on the desktop and head to my Nvidia video properties, and it gives me choices to raise anisotropic filtering, antialiasing, etc, up to it's highest properties. Now lets say, I go into BF2 and turn of those settings in game. Which one does it run? Will it only run the in-game settings if I have the windows nvidia options on application controlled?
Thanks again Anandtech.
If you set AA/AF etc in the driver properties to application controlled, then yes, the application WILL control those features according to how it or you set it in game, even if you turn off AA in game for example.
Unless I am mistaken, some games will over-ride what you have the driver settings set at. So, to answer your question, it depends on the game.
That is correct. famously Halo and Splinter Cell will disable AA no matter what you set in the control panel (because of the way their engines work AA can't work for them).
It all works like this:
When an application runs the driver will check to see if a specific profile exists for that game.
If a profile exists the settings in the profile will over-ride the global profile (see below) and application settings (unless the profile specifies certain features are under aaplication control, which can be done).
If a profile does not exist for the application, the driver will use the global profile (this is what you adjust in the driver properties if you don't first select a specfic profile to modify). The global profile can allow application control or force features just like specific profiles.
For more information on all this, check out nhancer and its help/tutorial pages at
nHancer (this only scratches the surface of what nHancer is capable of on an application by application level).