mercanucaribe
Banned
- Oct 20, 2004
- 9,763
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I'm trying this program, but it only shows one of my cards (I have a 7950GX2). In Windows it shows 495.26MB, and in Everquest II it goes down. Just now both went to .00MB. WTF?!
Originally posted by: tanishalfelven
thats just a badly coded game. like my own stats show above even with textures 4 times larger than oblivions default i never have cache trashing.
Originally posted by: aka1nas
Originally posted by: Zenoth
Try Oblivion with Qarl's Textures Pack III and go to Weynon Priory, then please report back the amount of Video Memory used, I'm pretty sure it could beat S.T.A.L.K.E.R by a large amount, even Quake IV.
Is there something particular about Weynon Priory? I am testing out my new 8800GTS with my QTP3 Oblivion install and for some reason, the game turns into a slideshow there but seems pretty fast almost everywhere else.
Originally posted by: Zenoth
Try Oblivion with Qarl's Textures Pack III and go to Weynon Priory, then please report back the amount of Video Memory used, I'm pretty sure it could beat S.T.A.L.K.E.R by a large amount, even Quake IV.
Originally posted by: Zenoth
Originally posted by: aka1nas
Originally posted by: Zenoth
Try Oblivion with Qarl's Textures Pack III and go to Weynon Priory, then please report back the amount of Video Memory used, I'm pretty sure it could beat S.T.A.L.K.E.R by a large amount, even Quake IV.
Is there something particular about Weynon Priory? I am testing out my new 8800GTS with my QTP3 Oblivion install and for some reason, the game turns into a slideshow there but seems pretty fast almost everywhere else.
It's known to the modders (especially) that Weynon Priory and its immediate surrounding area results in the location that contains the highest amount of polygons in almost all directions in the game, as far as outdoor areas are concerned. I can't remember the other "testing" places for performance, but I know that Weynon Priory is either the first or second "most demanding" place in the game, and that goes for vanilla Oblivion as well, it's just that combined with an already very taxing mod like QTP 3 it makes that place hell for ANY graphics card on the market. I wouldn't even DARE trying that place combined with QTP 3 + that "viewable" distance mod that I can never remember its name, I'd be surprised that even an 8800GTX SLi set-up could run that smooth.
Originally posted by: yacoub
Originally posted by: tanishalfelven
thats just a badly coded game. like my own stats show above even with textures 4 times larger than oblivions default i never have cache trashing.
is that the new version of "texture thrashing"?
i play plenty of quake 4, and i need more than 512 mb, it seems, to play maxed out at 1680x1050.
Originally posted by: CaptainJackSwallows
i guess ill have to go with nvidia for my next system. i play plenty of quake 4, and i need more than 512 mb, it seems, to play maxed out at 1680x1050. the 2900xt only has 512, and the xtx will most LIKELY be out of my price range.