- Aug 20, 2006
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All,
Help me diagnose this problem I am having with "Cars 2: The Video Game" on PC.
Configuration:
CPU: AMD Athlon II X2 250 (3.0 Ghz)
Motherboard: Asus M4A78LT-M (760G with integrated HD 3200)
Video Card: Gigabyte 6670 (1 GB, DDR3)
Video Card Drivers: Latest AMD Drivers, Catalyst 12.6
RAM: 4 GB (G.Skill Ripjaws)
OS: Windows XP SP3
One thing I'll mention is that I had an old Socket 939 nForce4+Nvidia 7300GT; when the motherboard stopped working I migrated Windows to the above configuration with a Repair Installation. I believe all the drivers were cleaned out (and I used more driver cleaners trying to troubleshoot).
This game has been problematic the whole time I've had it. Here is the current status:
Basically the game is not crashing in game, at some point after completing a race with Lightning McQueen and his friends, the game will save and screen changes from in-game into some puts up some type of splash-like graphic on black background and then enters into the next level. It is only crashing at this point. Even when it goes through it seems like there's a tic between switching into this part.
This is not predictable; my son and I can play through 5 or 6 levels and then it crashes; or we can get through 1 level and it crashes. We are playing full screen at 1280x720 resolution (actually changing resolutions doesn't seem to help).
If I use one of the tools that will look at the minidumps I get something like this:
Stop 0x0000008E: KERNEL MODE EXCEPTION NOT HANDLED (not including the arguments in the crash).
Memtest86+: 6 passes overnight, no problem
Furmark: After 7 minutes GPU temperature gets up to 58 degrees C and levels off, ran it for 15 minutes (my FPS was horrible, something like 11 FPS but I think that's expected for 1280x720 and a 6670)
CPU Temperature: It was taking off, but after a good cleaning it's not problematic anymore (maybe 60 C, prior to dust removal it was worse).
I previously was having in-game crashes:
it was throwing up a STOP 0x8E pointing at ati3duag.dll. I discovered that I hadn't completely turned off the Integrated Graphics; once turning them off in the BIOS I was able to only get crashes at the point I mentioned. It's not pointing to ati3duag.dll.
Planning on jumping on the $40 upgrade to Windows 8 and was going to do a clean install prior to that. Maybe I can live with crashes until we upgrade to Windows 8.
Help me diagnose this problem I am having with "Cars 2: The Video Game" on PC.
Configuration:
CPU: AMD Athlon II X2 250 (3.0 Ghz)
Motherboard: Asus M4A78LT-M (760G with integrated HD 3200)
Video Card: Gigabyte 6670 (1 GB, DDR3)
Video Card Drivers: Latest AMD Drivers, Catalyst 12.6
RAM: 4 GB (G.Skill Ripjaws)
OS: Windows XP SP3
One thing I'll mention is that I had an old Socket 939 nForce4+Nvidia 7300GT; when the motherboard stopped working I migrated Windows to the above configuration with a Repair Installation. I believe all the drivers were cleaned out (and I used more driver cleaners trying to troubleshoot).
This game has been problematic the whole time I've had it. Here is the current status:
Basically the game is not crashing in game, at some point after completing a race with Lightning McQueen and his friends, the game will save and screen changes from in-game into some puts up some type of splash-like graphic on black background and then enters into the next level. It is only crashing at this point. Even when it goes through it seems like there's a tic between switching into this part.
This is not predictable; my son and I can play through 5 or 6 levels and then it crashes; or we can get through 1 level and it crashes. We are playing full screen at 1280x720 resolution (actually changing resolutions doesn't seem to help).
If I use one of the tools that will look at the minidumps I get something like this:
Stop 0x0000008E: KERNEL MODE EXCEPTION NOT HANDLED (not including the arguments in the crash).
Memtest86+: 6 passes overnight, no problem
Furmark: After 7 minutes GPU temperature gets up to 58 degrees C and levels off, ran it for 15 minutes (my FPS was horrible, something like 11 FPS but I think that's expected for 1280x720 and a 6670)
CPU Temperature: It was taking off, but after a good cleaning it's not problematic anymore (maybe 60 C, prior to dust removal it was worse).
I previously was having in-game crashes:
it was throwing up a STOP 0x8E pointing at ati3duag.dll. I discovered that I hadn't completely turned off the Integrated Graphics; once turning them off in the BIOS I was able to only get crashes at the point I mentioned. It's not pointing to ati3duag.dll.
Planning on jumping on the $40 upgrade to Windows 8 and was going to do a clean install prior to that. Maybe I can live with crashes until we upgrade to Windows 8.