Originally posted by: Rollo
If you want to see HDR in Far Cry then you'll need a SLI setup as it sucks the life out of a single nVidia. Plus it really doesn't do much for the look, ethier does SM3.
Spoken like someone who's never seen HDR on their aged GPU.
But I did see it (sort of, because the FPS was so slow on my 6800GT I had before) it made the game unplayable at 1680x1050. Even with it off the X850 is MUCH more playable at HIGHER settings.
The numorous threads on this site explain all the hype concerning SM3. Hype is about all it is. Same with HDR.
Will it be "hype" when you're playing Splinter Cell 3 at SM1 from the 1990s because the developer doesn't care that ATI can't keep up with the MS standard?
You don't know if upcoming games will use displacement mapping, and if they'll go to the trouble to retro code for your ancient X850 feature set if they do?[/quote]
I don't have any intention of playing splinter cell 3. And if the developer wants to alienate 99% of the market that doesn't have SM3 then let em. Who cares? I don't cause the game probalby sucks anyway, that's why they have it coded to only look nice with 1% of the video cards.
Any developer going with the Doom III engine is a fool.
[Q}Gee, since you're not a developer, I guess your opinion means.....nothing. The
factis that Quake 4 and Wolfenstein2 (and others) are being developed on the Doom3 engine. I guess they're "fools". :roll:[/quote]
That they would be. Let's look at Doom III. It has some nice ligthing effects but what else? Let's see, the character modeling is pretty good, close ups of the enemies look good for the few seconds they're actually on screen, there is no AI to speak of, their is little physics ie. hardly any interaction with the environment. Sure you can kick a box and the barrels blow up and move things, wow! Impressive. You can't interact with anything. Walls, consoles, facilities look horrible up close. Even in the one or two areas where there is enough light to see there is nothing much to see. The game just doesn't look very good given the resources it takes. HL2 looks way better and actually offers a good physics engine and almost complete interaction with the envirnoment. Have you played HL2 from the start with the Super Gravity gun? It's awesome. Oh, and it has AI in the code already.
There are much better alternatives out their that don't require a card with 512mb of memory to run at high resolution. I mean how pathetic is it when they (Id) didn't even bother to support wide screen monitors.
Well, if you were Id, you might consider the 512MB a nod toward the longevity/future of the engine. You see Kini62, Id makes a big chuink of their money off of licensing their engines. If they write them to look good on tomorrows hardware, they sell more licenses.
You're obviously a noob if you think only "fools" will license the Doom3 engine- Carmacks engines are always licensed more than any other, because no one really disputes they're technically as good as any and better than most. :roll:
Only games like Quake that have no AI or physics. Just multi-player matches. Boring single player gaming again becasue the engine is so one dimensional- looks (and it's not that good looking) at the expense of decent game play. Doom III sucks. It's boring. Same thing over and over. Run around in the dark and shoot the same things. Every level looks the same and plays the same. Gee, can't wait for Quake 4.
As far as making them look good for tomorrows hardware- the majority, the vast majority of buyers don't even have
todays hardware let alone tomorrows.
As far as the widescreen monitors goes, :roll:, yeah tough break to miss out on that .001% of the monitor market.
Just goes to show how lazy the code really is. Yeah it makes alot more sense to put their effort into making buyers fork over $800 for a 512mb video card than to have widescreen support,
like every other modern game!
All spoken like a man who just spent $500 on an obsolete GPU.
It came with the system, and if it's so obsolete then how do you explain the fact that it will outperform your (if you have one) 6800 in EVERY game expcept for the pathetic Doom III. I guess that makes the 6800 beyond obsolete. Oh I guess you'll say they're planning for the future games. So if that's the case then their is no need for nVidia to come out with their next gen GPU since according to you it's their already.