We already know vega performance.They showed it in SE4.It was slower than aftermarket 1080TI.SE4 is best case scenario where furyx is 22% faster than GTX1070.So in average it should be somewhere between GTX1080 and 1080TI.
Remember when they showed Ryzen beating the 6900K side by side? Months before launch? That was pretty cool. Remember when they showed Vega beating the 1080 Ti side by side? I don't either.![]()
Based off of a single non-specific (as in: no recorded frame times, frame rates or other real data), non-comparable (SE4 is open enough to necessitate repeated runs through the same path for comparability) benchmark of a single title off a pre-production card with pre-production drivers? Yeah, that's a stretch. I'm not saying your estimation is necessarily off given the information that we have (although that depends heavily on whether or not AMD has balanced out the architecture compared to Fiji and Polaris), but that the information we have isn't nearly enough to make any valid assumptions.We already know vega performance.They showed it in SE4.It was slower than aftermarket 1080TI.SE4 is best case scenario where furyx is 22% faster than GTX1070.So in average it should be somewhere between GTX1080 and 1080TI.
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Edit:my tip is this
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What don't you understand?
You keep repeating this statement, without arguing for it, as if it's anything but the complete nonsense that it is. (First off, Pascal is an architecture, not a chip, but let's leave that dead and talk about GP102, which is the most relevant chip here.) The 1080Ti is a card with a cut-down GPU, not really pushed to its limits in terms of clocks (at least in FE form), yet it handles 4k60 on Ultra settings with aplomb, even with the stock blower cooler. It is - still - the most powerful consumer facing GPU out there. And sadly, we don't really have any data showing that Vega can clearly beat it. Do we have indications that Vega can match it? Arguably, yes. But beat it? No. Not that we've seen. If you have information to contradict this, show it to us.Pascal is not a 4k chip.
It is a best case scenario for Fury X. Clearly not all AMD cards benefit equally, seeing as 480 is neck in neck with 1060 in that title.We already know vega performance.They showed it in SE4.It was slower than aftermarket 1080TI.SE4 is best case scenario where furyx is 22% faster than GTX1070.So in average it should be somewhere between GTX1080 and 1080TI.
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Edit:my tip is this
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We already know vega performance.They showed it in SE4.It was slower than aftermarket 1080TI.
rx480 is 17% faster than GTX1060 6GB its not "neck in neck"It is a best case scenario for Fury X. Clearly not all AMD cards benefit equally, seeing as 480 is neck in neck with 1060 in that title.
Claiming anything is best case scenario for an architecture that we know is a big change from current GCN iterations is silly as hell.
It's like claiming that a Kepler best case scenario game represnts a Maxwell best case scenario.
We haven't seen anything Vega RX, but I would not be surprised if you are correct based on what we have seen ifWe already know vega performance.They showed it in SE4.It was slower than aftermarket 1080TI.SE4 is best case scenario where furyx is 22% faster than GTX1070.So in average it should be somewhere between GTX1080 and 1080TI.
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Edit:my tip is this
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Could you please link me to something reliable that specifically says the infinity fabric means AMD can put two GPUs on a card and have them share memory and work load as if they were one GPU?Well, whatever Vega's performance is, place TWO of those on one card using fabric....
With that formula, it does little to fuss over exactly where single Vega falls, because the entire product sku is going to rock the industry. Vega X2 is real. The bigger question is, what is it's Price? (Because that is what will set the product stack).
LOL @ Valantar.
Yes pascal is an architecture, that given the constraints of GP100 (GP102), is not as powerful of a design as Vega. Not sure we needed a whole post of you trying to understand Pascal. We already know how well Titen Xp & Ti handle 4K. So we already know Pascal's gaming limit, and it doesn't handle 4k gaming with aplomb. Because if it did, nobody would be looking toward Vega or Volta.
Vega exceeds Pascal's limits, because of fabric. GPU don't care as much about clocks, as it does parallelism. Infinity fabric has much better use in GPU design, than in CPU. So, if you are excited about what ThreadRipper brings, why aren't you going crazy for TitanRipper..?
Is it because many of you can't multiply x2..?
Or, just have not admitted to yourself, (I am right) that Vega X2 is real. But just can't bring yourself around to connecting all the dots & admitting it.
Jump on me all you want. You are the ones hiding from reality.
????rx480 is 17% faster than GTX1060 6GB its not "neck in neck"
Remember when they showed Ryzen beating the 6900K side by side? Months before launch? That was pretty cool. Remember when they showed Vega beating the 1080 Ti side by side? I don't either.![]()
it's not comparable at all. Not saying it's the holy grail, but not you, nor I have any idea exactly how effective will IF on a dual GPU card be.AMD's tried X2 cards in the past, and they haven't worked.
What you think Vega has isn't coming until Navi.
In the Guru3D result yes, in the TechPowerUp result no.rx480 is 17% faster than GTX1060 6GB its not "neck in neck"
Alright, can we just STOP thinking of Infinity Fabric as literal magic? Its getting on my nerves. Yes Infinity Fabric is an important and very impressive piece of engineering from AMD, but it's not the silver bullet you claim it to be. The problems with current Crossfire/SLI do not get solved by putting two dies on an interposer and connecting them with infinity fabric. It's a coherency and control standard protocol for AMD's products, not the second coming of silicon jesus. It CAN help Crossfire due to being far lower latency than traditional Crossfire, but it's nowhere near fast enough to just make it behave as one piece of silicon.Well, whatever Vega's performance is, place TWO of those on one card using fabric....
With that formula, it does little to fuss over exactly where single Vega falls, because the entire product sku is going to rock the industry. Vega X2 is real. The bigger question is, what is it's Price? (Because that is what will set the product stack).
LOL @ Valantar.
Yes pascal is an architecture, that given the constraints of GP100 (GP102), is not as powerful of a design as Vega. Not sure we needed a whole post of you trying to understand Pascal. We already know how well Titen Xp & Ti handle 4K. So we already know Pascal's gaming limit, and it doesn't handle 4k gaming with aplomb. Because if it did, nobody would be looking toward Vega or Volta.
Vega exceeds Pascal's limits, because of fabric. GPU don't care as much about clocks, as it does parallelism. Infinity fabric has much better use in GPU design, than in CPU. So, if you are excited about what ThreadRipper brings, why aren't you going crazy for TitanRipper..?
Is it because many of you can't multiply x2..?
Or, just have not admitted to yourself, (I am right) that Vega X2 is real. But just can't bring yourself around to connecting all the dots & admitting it.
Jump on me all you want. You are the ones hiding from reality.
Vega x2 is two Vega chips on a PCB whose performance is limited by the multi-GPU capabilities of the game and drivers. No different from the R9 295X2 or Radeon Pro Duo. Connecting them with fabric is not coming until Navi in 2019, and even if it is ready now, I don't know how they'd fit two 500mm^2 dies and four stacks of HBM on an interposer.Well, whatever Vega's performance is, place TWO of those on one card using fabric....
With that formula, it does little to fuss over exactly where single Vega falls, because the entire product sku is going to rock the industry. Vega X2 is real. The bigger question is, what is it's Price? (Because that is what will set the product stack).
LOL @ Valantar.
Yes pascal is an architecture, that given the constraints of GP100 (GP102), is not as powerful of a design as Vega. Not sure we needed a whole post of you trying to understand Pascal. We already know how well Titen Xp & Ti handle 4K. So we already know Pascal's gaming limit, and it doesn't handle 4k gaming with aplomb. Because if it did, nobody would be looking toward Vega or Volta.
Vega exceeds Pascal's limits, because of fabric. GPU don't care as much about clocks, as it does parallelism. Infinity fabric has much better use in GPU design, than in CPU. So, if you are excited about what ThreadRipper brings, why aren't you going crazy for TitanRipper..?
Is it because many of you can't multiply x2..?
Or, just have not admitted to yourself, (I am right) that Vega X2 is real. But just can't bring yourself around to connecting all the dots & admitting it.
Jump on me all you want. You are the ones hiding from reality.
Vega x2 is two Vega chips on a PCB whose performance is limited by the multi-GPU capabilities of the game and drivers.
Raja mentioned that this would be possible in his AMA on reddit: https://www.reddit.com/r/Amd/commen...n_technologies_group_at_amd_and_were/dhqo06p/Could you please link me to something reliable that specifically says the infinity fabric means AMD can put two GPUs on a card and have them share memory and work load as if they were one GPU?
Link it and quote it please.
That would be revolutionary, the kind of "lightning strike invention" they need.
This is the biggest factor that tells me Vega won't be faster than a 1080ti.
If it's priced competitively (and I assume it will be) and performs at 1080 levels I'll get one. Freesync makes AMD a cheaper choice than nVidia overall.
OK, I read that, but what about that says it will allow two GPUs to act as one? I just saw more low latency interconnection stuff, and isn't the whole problem with multi GPU dividing and re-compiling the work? Whether it's checkerboard, scissors, or AFR what's being rendered has to be split between GPUs and output reintegrated and paced smoothly- how can infinity fabric possibly balance work between GPU resources AND be as fast as single die? It's counter intuitive.Raja mentioned that this would be possible in his AMA on reddit: https://www.reddit.com/r/Amd/commen...n_technologies_group_at_amd_and_were/dhqo06p/
But so far there aren't any signs that we will see this soon.
IF scales upwards of 500Gb/s per second. Infact it's main development seems to be primarily aimed at a internal GPU core interconnect and scaled down for CPU's. It is inevitable that it gets used for multi GPU setups much like ThreadRipper and EPYC.OK, I read that, but what about that says it will allow two GPUs to act as one? I just saw more low latency interconnection stuff, and isn't the whole problem with multi GPU dividing and re-compiling the work? Whether it's checkerboard, scissors, or AFR what's being rendered has to be split between GPUs and output reintegrated and paced smoothly- how can infinity fabric possibly balance work between GPU resources AND be as fast as single die? It's counter intuitive.