Exactly, none of you will name an example. Let's try okay? HL1 was innovative 15 years ago. Source Engine I guess could be called innovative, but HL2 didn't innovate. Sure, it had a new story and the physics were the same silly puzzles. After that what have the done besides Steam? CS? Someone else made that. Left4Dead? Oh, they replaced Combine with zombies. No innovation. It is about as much of a zombie survival game as CoD is a military survival game. TF2? Sorry, someone made that one first too. Portal? I suppose an innovating in continuing motion through portals. Microtransactions? I don't think they were the first to do that. Dota 2? Nope, updating the graphics and making it not 800x600 anymore isn't innovation.
Realistically, they only changed gaming 15 years ago by showing people you can have physics modeled in a game engine.
I understand you fanboys get upset someone says your idol isn't a god, but you can't say they innovate. They do, when they actually get around to it, make good games. Nobody is accusing them of not doing that. However, they haven't innovated nearly as much as you guys are claiming. If I am missing something, please do tell me.