Corporate Thug
Lifer
to make sure it wasnt the OC, i ran everything stock (it isnt the temps either as i dont get anything higher than low 40s while playing)
i get the following:
CRTICAL ERROR
UT2004 Build UT2004_Build_[2004-02-10_03.01]
OS: Windows XP 5.1 (Build: 2600)
CPU: GenuineIntel Unknown processor @ 2810 MHz with 511MB RAM
Video: RADEON 9800 PRO (6404)
General protection fault!
History: FActorSceneNode::Render <- UCanvas:: DrawActor <- UCanvas::execDrawActor <- (LinkGun ONS-Torlan.LinkGun @ Function Engine.Weapon.RenderOverlays : 0455) <- UObject:: ProcessEvent <- (ONSHUDOnslaught ONS-Torlan.ONSHUDOnslaught, Function Engine.HUD.PostRender) <- FPlayerSceneNode::Render <- UGameEngine:: Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop
i get the following:
CRTICAL ERROR
UT2004 Build UT2004_Build_[2004-02-10_03.01]
OS: Windows XP 5.1 (Build: 2600)
CPU: GenuineIntel Unknown processor @ 2810 MHz with 511MB RAM
Video: RADEON 9800 PRO (6404)
General protection fault!
History: FActorSceneNode::Render <- UCanvas:: DrawActor <- UCanvas::execDrawActor <- (LinkGun ONS-Torlan.LinkGun @ Function Engine.Weapon.RenderOverlays : 0455) <- UObject:: ProcessEvent <- (ONSHUDOnslaught ONS-Torlan.ONSHUDOnslaught, Function Engine.HUD.PostRender) <- FPlayerSceneNode::Render <- UGameEngine:: Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop