UT2004 - Critical Error - Cannot get past main menu

Ticks

Golden Member
Jun 9, 2003
1,111
0
0
I've been playing Unreal Tournament 2004 for a few weeks now with little to no problems. Every once in a while i'll get a freeze up and have to restart...no big deal. Now, every time i try to start the game, i cannot get past the main menu. A critical Error dialog box opens up with the following....

UT2004 Build UT2004_Build_[2004-03-03_02.42]

OS: Windows XP 5.1 (Build: 2600)
CPU: AuthenticAMD PentiumPro-class processor @ 1907 MHz with 511MB RAM
Video: RADEON 9500 (Omega 2.5.51) (6451)

General protection fault!

History: CheckTag <- LoadSummary <- ULinkerLoad::ULinkerLoad <- UObject::StaticAllocateObject <- (Class MasterServerClient) <- UObject::StaticConstructObject <- ULinkerLoad::CreateExport <- (MasterServerClient 77399) <- ULinkerLoad::CreateImport <- IndexToObject <- ULinkerLoad<<UObject <- (LinkerLoad Package.LinkerLoad 1552849)) <- SerializeExpr <- (20) <- SerializeExpr <- (61) <- SerializeExpr <- (19) <- SerializeExpr <- (0F) <- UStruct::Serialize <- (Function GUI2K4.UT2k4ServerBrowser.Uplink) <- UFunction::Serialize <- LoadObject <- (Function GUI2K4.UT2k4ServerBrowser.Uplink 1552849==1552849/2343952 1552789 74) <- ULinkerLoad::preload <- LinkProperties <- UStruct::Link <- UState::Link <- UClass::Link <- UStruct::Serialize <- (Class GUI2K4.UT2k4ServerBrowser) <- UState::Serialize <- UClass::Serialize <- (Class GUI2K4.UT2k4ServerBrowser) <- LoadObject <- (Class GUI2K4.UT2k4ServerBrowser 1552849==1552849/2343952 138462 2205) <- ULinkerLoad::preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Core.Class GUI2K4.UT2K4ServerBrowser NULL) <- UObject::execDelegateFunction <- (GUIImage Package.GUIImage @ Function XInterface.GUIComponent.EndAnimation : 004B) <- UObject::processEvent <- (GUIImage Package.GUIImage, Function XInterface.GUIComponent.EndAnimation) <- GUIComponent::preDraw <- (GUIImage Package.GUIImage) <- UGUIMultiComponent::preDrawControls <- (UT2k4MainMenu Package.UT2k4MainMenu) <- GUIMultiComponent::preDraw <- (UT2k4MainMenu Package.UT2k4MainMenu) <- GUIController::NativePreRender <- UInteractionMaster::MasterProcessPreRender <- FPlayerSceneNode::Render <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- Level Untitled <- UpdateWorld <- MainLoop


The official site recommends updating video driver - did it
updating sound driver - did it
stop programs in background - did it
I have uninstalled and reinstalled many times to no avail.

Nothing works. The game will not get past the main menu.

Its the DVD version of the game. CPU = Barton 2500 on Nforce Epox 8rda+
Graphics card = Ati RADEON 9500 with latest Omega Drivers

Does anyone have any ideas? Its very hard for me to understand how it can just stop working for no reason.
Thank you for anyone that can help me.
 

Ryoga

Senior member
Jun 6, 2004
449
0
0
Every once in a while i'll get a freeze up and have to restart...no big deal.

Actually, this is a big deal. If the system completely locks up (as in not even <Ctrl>+<Alt>+<Del> does anything, and you don't get a blue screen), then there's a pretty serious issue. The most likely causes:
1. You're overclocking.
2. You're overheating.
3. Video, audio or chipset driver problem or DirectX problem.

Other causes:
1. Dirty power (unlikely)
2. Physically damaged video card, RAM, or motherboard (somewhat unlikely)
 

BFG10K

Lifer
Aug 14, 2000
22,709
3,007
126
Graphics card = Ati RADEON 9500 with latest Omega Drivers
Don't use those - use the latest Catalyst 4.6 drivers from ATi.

Also don't overclock anything and make sure you have the latest BIOS and chipset drivers for your system.