this is a gr8 system and i appreciate the technology. and yes i think it should used in all games. however...
this system shows the shadow (the projection of the ball on the ground) of the ball on the ground and even if the shadow "just" touches the line it is considered as "in".
well, thats where i think it is "buggy". i think the diameter of the shadow is that of the diameter of the ball (sphere). we all know whenever a sphere (ball) touches a plane (ground), the area of contact will be [much] smaller than the actual diameter of the sphere. in fact it will vary on how much pressure is applied on the ball. so, technically, the ball will still be out, but since the shadow touches the line it is considered "in". i think this is wrong. thats why referees give it as out, whereas the system says "in" sometimes. imho, this needs to be fixed - say by taking the center point of the circle to decide whether it is in or out, etc.
what do you think? thanks.
this system shows the shadow (the projection of the ball on the ground) of the ball on the ground and even if the shadow "just" touches the line it is considered as "in".
well, thats where i think it is "buggy". i think the diameter of the shadow is that of the diameter of the ball (sphere). we all know whenever a sphere (ball) touches a plane (ground), the area of contact will be [much] smaller than the actual diameter of the sphere. in fact it will vary on how much pressure is applied on the ball. so, technically, the ball will still be out, but since the shadow touches the line it is considered "in". i think this is wrong. thats why referees give it as out, whereas the system says "in" sometimes. imho, this needs to be fixed - say by taking the center point of the circle to decide whether it is in or out, etc.
what do you think? thanks.
