Unreal vs Cryengine vs Source vs id Tech vs Frostbite

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Which is better? (in their latest incarnations)

  • Source Engine

  • Unreal Engine

  • id Tech

  • Cryengine

  • Frostbite Engine


Results are only viewable after voting.

Stringjam

Golden Member
Jun 30, 2011
1,871
33
91
CryEngine3

I think Frostbite looks pretty impressive as well, but CryEngine3 seems to do liquids and real-time reflective surfaces better.

I think it's cool how you can see the distortion in the reflection just like a real curved door panel here......it's amazing how detailed video games are becoming.

continuumcarparkreflelf34s.jpg



Added bonus with CE3, you can get the SDK for free and have all kinds of fun.
 

Ben90

Platinum Member
Jun 14, 2009
2,866
3
0
As someone who has played nearly every shooter on every platform the past 10 years or so, I have to go with Unreal Engine. From Quake 3 and Unreal Tourney 2k4 to Gear of War 3, it has been consistently excellent.
Quake 3 is Unreal? The early versions of idTech were simply called the Quake X engine.

If we are going solely on the success of each engine, it really is idTech vs Unreal all over again. The influence of these two are absolutely huge. Many games are licensed with Unreal technology; many engines are derived from idTech, including Source.
 

skipsneeky2

Diamond Member
May 21, 2011
5,035
1
71
I like the Unreal engine cuz its clean and efficient and smooth on a wide variety of systems. I sometimes wish Bethesda had used it instead of rebuilding their own so many times.

Been testing out a gtx670 on a x4 9150e system,UT3 you would think would run like a dog on a 1.8ghz first generation phenom quad core at like 40 fps or something right but actually its smooth as butter with over 60 fps and often hitting over 100fps...

Tested the gtx670 with ut2004,BF2 and even BF3 and honestly am shocked to say BF2 and UT2004 run worst then UT3 somtimes dipping as low as 40fps.D:
 

gladiatorua

Member
Nov 21, 2011
145
0
0
Source and Unreal.
Latest and greatest engines are temporary but Source will run on almost anything and Unreal is a most used engine for a reason.
 

Fox5

Diamond Member
Jan 31, 2005
5,957
7
81
I'm gonna go with Unreal.

It's technically capable of a lot.
It runs great even on relatively low end hardware.
The development tools are a dream.


Cryengine I feel is more about good art assets and pushing what the hardware can do than actually a better engine. (it runs kind of bad too!)

Don't have much experience with Frostbite...but it's EA.

idTech looks really cool, but I feel like they've developed it more so for open world games like GTA and Oblivion than balls out best graphics. I feel like it runs really good even on low end systems for the graphics it outputs. Also, it has the best geometry of any of the engines in the list. It's not really used much though, but I'm happy Bethesda acquired them, their in house stuff was kind of crap.

Source engine is just that engine that works on just about anything. It looks good, but it has some clear limitations, like being primarily limited to corridor shooters with strict load transitions. It runs well only because of how far behind the curve it is. It's the only one that's currently multiplatform though afaik, so that's good.
 

I4AT

Platinum Member
Oct 28, 2006
2,630
3
81
Even though this is an old PC thread, I'd have to give a nod to Naughty Dog's engine for the Uncharted series. The way they've mastered seamless and realistic interaction between bipedals and the environment is nothing short of amazing. It takes more than great animators, but also really good collision detection to do what they've done without insane amounts of clipping. That game ruined generic run and gun shooters for me, the only thing I don't like about it is dualshock controls. If they made a similar PC game I'd play the shit out of it.
 

Ben90

Platinum Member
Jun 14, 2009
2,866
3
0
Maybe it's because I started on GoldSource, but the mouse control on the other engines just feels sloppy, especially Unreal.
 

Red Hawk

Diamond Member
Jan 1, 2011
3,266
169
106
Don't have much experience with Frostbite...but it's EA.

What does that even mean? Are you implying that just because EA has some questionable business practices, their programmers are probably crap as well?
 

ShadowOfMyself

Diamond Member
Jun 22, 2006
4,227
2
0
Unreal engine is my favorite... I love how it has this dark sci-fi look, that you can tell a game is based off it right away, it tends to be the most "artsy" engine

I liked Rage a lot though, so I think Idtech 5 is very promising as well... Cant wait to see what they do with Doom 4
 

Martimus

Diamond Member
Apr 24, 2007
4,488
153
106
CryEngine runs very well. Not sure where you get that information from anything other than forums of people bitching about their 8800gt's not being able to run ULTRA and saying its a bad engine because...

I ran Crysis on a Radeon X800 XL. It ran just fine on medium and lows, and it looked great to boot. I concur that those who say it runs poorly just set some setting too high for their computer.
 

Red Hawk

Diamond Member
Jan 1, 2011
3,266
169
106
The same way Sony owns NaughtyDog. That doesn't mean EA makes the engine. Their dev team is DICE and the publisher is EA.

EA controls the rights to the engine though, and is pushing other EA developers to use it (Frostbite will be used for the next Dragon Age and Mass Effect games, for example).
 

EDUSAN

Golden Member
Apr 4, 2012
1,358
0
0
the thing is that people here is voting engines according to what games each engine has... and that is 2 different worlds...

if the game is GREAT you will probably remember on what engine it was done, but that is because the game is good ... and the engine there is just a part of it.

that being said, i think UE had the best capabilities/flexibility/performance, from ALL the games that used UE3 these years...
Cryengine is only used on crysis...
Source is used almost exclusively by valve (some exceptions here and there... Alice madness uses source isnt it?)
like someone sayd.. SERIOUS ENGINE 3 looks GREAT in SS3 and the framerate is GREAT... but what other game uses it?
i think that this generation that is ending soon was the UE3 Generation of games
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
EA controls the rights to the engine though, and is pushing other EA developers to use it (Frostbite will be used for the next Dragon Age and Mass Effect games, for example).

Right but that isn't really a bad thing because the engine is very good and other developers have praised DICE in interviews.

Somehow though people equate BF3 with EA as the developer. I am just trying to explain that EA is the publisher and they have various development teams. Same for any big company. Nintendo, Microsoft, Sega, Sony, ubisoft. They all have various teams and studios working on various projects. One of the benefits sometimes of a big developer is you can share game engines and they sometimes do work in other titles.