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Uncharted 2 is pissing me off!

Bateluer

Lifer
I'm in the Turkish Museum, Breaking and Entering, entering the area with the 8 or so guards. The Australian is with me, but he's useless.

I'm able to jump over the ledge, take out the guard by the pillars, the guard by the fountain, the the two guards across the way from him, and lone guard on the stairwell. Then there's a ledge I can climb up, with a single guard near me and two more near where Flynn is couching picking his nose. I can get that first guard, but it always results in the remaining two seeing me. No matter what I do here, they keep sounding the alarm and I lose. 🙁

Since the damn save system is a joke and restarts me at the beginning of the checklist every time I do, I have to repeat the take downs on all the other guards every. Fricking. Time.

I'm even taken to watching walk through videos on YouTube of this section, and I can repeat everything perfectly, until those last three guards.

Sound familiar to anyone?
 
It has been a long time since I played through Uncharted 2 but I remember that part being annoying too. I actually hate all games that force you to use stealth or make you restart at some point.
 
I've passed this section, make sure the guards backs are turned when you knock them out, works for me. Maybe the difficulty setting for you is too high or something. It should get easier if you are careful.
 
I've passed this section, make sure the guards backs are turned when you knock them out, works for me. Maybe the difficulty setting for you is too high or something. It should get easier if you are careful.

Only his head moves, rotating in such a way that he's always facing where I climb over the railing. 😛

I can take him down easily, but in the time it takes Drake to choke him out, the other two spot me and sound the alarm.
 
I haven't played Uncharted 2 in awhile but it certainly does have its fill of frustrating moments. I really do hate when they sneak stealth missions into something that isn't a stealth game.
 
Ha! Keep at it!

The frustrating thing isn't the part you're trying to tackle now, it's the all future parts that will frustrate you further. I got to the very end of the game and just stop playing, I got bored with the repetitive frustrating shootouts.

Now I'm almost finished with number 3, hopefully I wont loose too much interest.
 
Ha! Keep at it!

The frustrating thing isn't the part you're trying to tackle now, it's the all future parts that will frustrate you further. I got to the very end of the game and just stop playing, I got bored with the repetitive frustrating shootouts.

Now I'm almost finished with number 3, hopefully I wont loose too much interest.

Uncharted 3 is much better. Pretty much every annoyance is fixed.
 
Ha! Keep at it!

The frustrating thing isn't the part you're trying to tackle now, it's the all future parts that will frustrate you further. I got to the very end of the game and just stop playing, I got bored with the repetitive frustrating shootouts.

Now I'm almost finished with number 3, hopefully I wont loose too much interest.

The Uncharted series is like that. Difficulty ramps of rapidly and suddenly, then dies off. I also really hate when your allies scream when you die. 😛

I've played the entire series but somehow the first one is still my favourite.
 
It took my 6 or 8 goes to get past that too. I found it refreshing. So many games are holding the gamer's hand now, and walking them through everything. AKA way too easy. It is nice when a game comes along that offers a challenge now and then. And not because you have it on the highest difficulty and it is about taking little damage or the like. But because, the gameplay itself requires you to devise a winning strategy.
 
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