The only games Ubisoft has ever released that I liked alot were Far Cry and Far Cry 2. Everything else just blows.
Really? So the following games are
garbage according to you?
1. Beyond Good & Evil.
2. Brother's in Arms games
3. IL-2 Sturmovik / Lock on Modern Air Combat
4. Monaco Grand Prix (N64)
5. Prince of Persia games
6. Rayman games
7. Tom Clancy's (Splinter Cell, HAWX, Rainbox Six series, Ghost Recon)
8. Elder Scrolls 3
9. World in Conflict series
10. Assassin's Creed
I guess the gaming industry better hurry up with more boring FSP games like Quake 5, Doom 4.....some of us like genres outside of FSP, thank you.
The "low life of the gaming industry" is Activision with Bobby Kotik. I don't own a single game made by them (and to me Blizzard is a different animal).
=======================================================
It's interesting that now HD6000 series has superior tessellation to HD5000 series, suddenly the world
MUST see HD6000's tessellation performance .....but but I thought tessellation was not important since hardly any games use it???
This is typical
AMD trolling that our forum has become. For instance, any website that uses a game that runs faster on NV hardware is automatically biased - Websites use "Canned benchmarks" to show NV in superior light => biased!! biased!!
Kyle from HardOCP sometimes amazes me with his empty comments:
"We know NVIDIA's current GPU has more Tessellation power than AMD's latest, but we have yet to see it make a difference in anything besides a benchmark."
Reading actual testing methodology reveals the opposite:
Lost Planet 2 Testing --
"The first option, known as “A”, is of actual gameplay and this test takes quite a lot of time to run as it tests a number of scenes.
Nvidia claims that this test is not a good GPU benchmark because of its random nature and is more suited as a demonstration of what gameplay in Lost Planet 2 will look like in the full game.
They then go on to say that the alternate test, known as benchmark “B”, is designed to be a deterministic and effective GPU benchmarking tool featuring DirectX 11 elements. They said this benchmark is the tool that should be used for testing performance of competing DirectX 11-capable GPUs.
However having studied both the benchmarks we disagree and have tested using option “A” as we much prefer to measure actual gameplay. This also makes our performance preview more useful to the reader, as it will more accurately represent Lost Planet 2 performance."
Of course HD5000 got its face mopped in Benchmark A - I guess this game doesn't exist to HardOCP since in
real world testing GTX4xx series was superior and their view is that superior tessellation performance has no real world impact. But then what was the point of improving tessellation for HD6000 series if tessellation has no impact on real world performance according to Kyle Benett? D:
So anyone in this thread who claims that DX11 benchmarks where AMD takes a massive beating are "fake", "biased" or "paid for by NV" should maybe take the time to read the testing methodology????? Maybe?? Or the only good game benchmark is where AMD is winning?
Ubisoft is the least to blame here.
The person doing the benchmarking should be smart enough like Steven Walton at LegionHardware to recognize that if something is not representative of real world gameplay, then an actual in-game test using FRAPS should be done. Benchmarking 101.