Ubisoft claims next gen console will match Ultra high PC settings in farcry 4

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
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http://www.tweaktown.com/news/38517...4-xbox-one-is-equal-to-high-end-pc/index.html


I don't know what they are actually saying. Is the PC version cut back to match the PS4 and XB1 or is the Ultra High setting not really that high to begin with? I think it's bad PR myself to even mention this and they act like it's a good thing. Below is a quote from the short article. After what happened with Watch Dogs and how people feel about them already they should know better. I liked Watch Dogs, thought it was a decent game and looked alright. Not groundbreaking but I was happy with it. After messing with the modded files and seeing the differences I can see where things were turned off or adjusted way down. I didn't get increased performance but I could tell that the lighting and reflections were different and the DOF adjustments. For me the only two reasons I buy games on PC over a console is the increased graphics and mod potential. If they take away the graphics advantage right off the bat then what incentive do I have to even buy the game for PC? Not much if there is no guaranteed mod support. I saw the Farcry 4 gameplay videos and the game looked fun and looked good, but it was running on a PS4. I had expected to buy the game on PC and be able to have visuals that were above what I have already seen, even by a bit. There were some lower detail models in the distance and textures could have been crisper at times. I didn't watch an uncompressed video though.


I think a post on tweaktown comment section was funny.
Totalbiscuit and Dice dev, Johan Andersson said it best on Twitter.

"If your console version of a game is equivalent to "ultra high" on PC, that's because your PC version isn't good enough." -TB

"Embarrassing to hear devs say their console versions is the same quality as "ultra high" on PC. Then you are _not_ taking advantage of PC!" -JA




Well, Ubisoft has said that Far Cry 4 on the PS4 and Xbox One will be equal to that of the PC version set on Ultra High settings. This means that Far Cry 4 won't look that great (for a big budget, AAA title released in 2014 on next-gen platforms) or the PC version will be gimped, like Watch Dogs was most obviously.

Far Cry 4's Creative Director, Alex Hutchinson, talked with Major Nelson on his latest podcast, talking about the differences between current- and next-gen consoles. Hutchinson also talked about showing off how beautiful Far Cry 4 is on both next-gen consoles, and PCs, where he said: "We want the gameplay experience to be the same on all platforms so we're leaning on technical differences. Everything you see, whether it's the fur on the animals, the grass on the ground or the leaves on the trees. All these things are bumped up a huge amount in the next gen version".

Hutchinson said that Far Cry 4 is being developed primarily on PC - like we've never heard that before - so that the studio was able to get the game cranked up to ultra high quality immediately. He explains: "We develop on PC primarily, which is actually unusual. With Assassin's Creed, we develop on console, so we start at that and we push the boundary of the console as hard as we can. But because we develop on PC, you've never really seen on console the ultra-high PC version before".

Hutchinson continues: "So even out of the box, even day one, we just stuck the code on the new consoles and we were able to dial it all the way up. So as a console player you're already getting by far the best version we can ship". But, Hutchinson responded to Forbes pretty quick, where he added: "The PS4/XB1 versions will be the best console versions console players have yet seen, well above 360 and PS3 for Far Cry 4". Damage control? Possibly.

I don't know what to expect at this point, because if the game is developed on multiple platforms - which it is - and what the Xbox One and PS4 are capable of (which is far less than even a mid-range PC, let alone a decent or enthusiast/powerful rig) - then the PC version must not be that special. With most mutli-platform games being released, the Xbox One and PS4 are seeing their games pumped out at 729p, or 900p - let alone 1080p. Most of the games don't look that great - considering these "next-gen" consoles will be with us for another half-decade.


Read more at http://www.tweaktown.com/news/38517...4-xbox-one-is-equal-to-high-end-pc/index.html
 
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futurefields

Diamond Member
Jun 2, 2012
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Well most of the time they want you to buy the console version because consoles are a platform where devs have all the control versus PC which puts a lot of control back into the consumer.

But I mean, this is Ubisoft, gonna have to wait till the game is released. It looks exactly like Far Cry 3 but with snow.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
Well most of the time they want you to buy the console version because consoles are a platform where devs have all the control versus PC which puts a lot of control back into the consumer.

But I mean, this is Ubisoft, gonna have to wait till the game is released. It looks exactly like Far Cry 3 but with snow.

The environment was more interactive and the friend call in is a neat feature as well.

As for control...how exactly does a dev have more control on a console? I can trade, sell, or lend my copy of the game cause I have the disk and there's no registration code. For PC games, once I enter that code it's locked to my account. Whether it be steam, origin, uplay, or a combination of these. With a PS4 or XB1 game I can lend it out and my friend can play it without my account info. To me that would seem like there's more control to the consumer on a console.
 

Attic

Diamond Member
Jan 9, 2010
4,282
2
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Is Ubisoft trying to compete with EA for the worst company?

This is pathetic. An obvious plug for consoles, but it just comes off wrong. A high end pc is many times more powerful than the consoles, why is Ubisoft trying to hide this with the stunt they pulled in Watchdogs and now this?

Looks like they'll get well deserved deriding for more of their underhanded crap maneuvers used on PC gamers.
 

futurefields

Diamond Member
Jun 2, 2012
6,470
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As for control...how exactly does a dev have more control on a console?

As for control...how exactly does a dev have more control on a console? I can trade, sell, or lend my copy of the game cause I have the disk and there's no registration code. For PC games, once I enter that code it's locked to my account. Whether it be steam, origin, uplay, or a combination of these. With a PS4 or XB1 game I can lend it out and my friend can play it without my account info. To me that would seem like there's more control to the consumer on a console.

First of all, how funny is it this thread is about graphics and the reasons you listed for why a consumer might have more control on a console have literally nothing to do with graphics. Anyways, I digress..

Developers by definition have more control over the experience on console. On PC you can change graphics settings, change input methods, often use mods, change .ini files, I mean just look at Watch Dogs and what people have done with the PC version and only now Ubisoft is finally about to release a patch. On console you are stuck with the settings the devs give you.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
First of all, how funny is it this thread is about graphics and the reasons you listed for why a consumer might have more control on a console have literally nothing to do with graphics. Anyways, I digress..

Developers by definition have more control over the experience on console. On PC you can change graphics settings, change input methods, often use mods, change .ini files, I mean just look at Watch Dogs and what people have done with the PC version and only now Ubisoft is finally about to release a patch. On console you are stuck with the settings the devs give you.

You said it originally...I'm saying that PC gives you less control over the software you buy.

here is what you said
devs have all the control versus PC which puts a lot of control back into the consumer

I said that on a PC I am locked in when I install a game even with the disk. I can't trade or sell it. You said PC gives control to the consumer. That is false.

What you mean to say is you have graphics options, which has nothing to do with consumers having control over the software. It only means that most PC games have options to allow you to change the graphics in order to make the experience better for your hardware.
 

p0rkguy

Member
Dec 2, 2012
124
0
76
This confirms it, Ubisoft intentionally lowered the quality of WD on PC to match console graphics. The sad part is, the PC version still looks better at medium than it does on console.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
This confirms it, Ubisoft intentionally lowered the quality of WD on PC to match console graphics. The sad part is, the PC version still looks better at medium than it does on console.

I haven't compared side by side. I still expect Farcry 4 to look a bit better on PC because of AA and AF options alone, even if they claim they will be the same.
 

futurefields

Diamond Member
Jun 2, 2012
6,470
32
91
You said it originally...I'm saying that PC gives you less control over the software you buy.

here is what you said


I said that on a PC I am locked in when I install a game even with the disk. I can't trade or sell it. You said PC gives control to the consumer. That is false.

What you mean to say is you have graphics options, which has nothing to do with consumers having control over the software. It only means that most PC games have options to allow you to change the graphics in order to make the experience better for your hardware.

Dude... you are missing my point. I am talking about the experience when playing the game and that is it. Devs have more control over the experience on console because you are locked in to the console hardware and that specific version of the game designed for that hardware. On PC none of that is true, you can upgrade PC, change settings, use mods, etc... I don't understand why you are having such a hard time grasping this and/or making a debate out of it. There is literally no debate to be had on this particular issue. Developers have more control over the gaming experience when you play their game on console versus on PC. All experienced gamers know and understand this.
 

SithSolo1

Diamond Member
Mar 19, 2001
7,740
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I would like to see an Xbone or PS4 match my pc on "Ultra-High" settings and my system isn't even that spiffy nowadays.
 

Red Storm

Lifer
Oct 2, 2005
14,233
234
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If it matches "Ultra-High" on PC that just means it's a bad PC port, which is the norm, especially for Ubisoft.
 

BSim500

Golden Member
Jun 5, 2013
1,480
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"Ubisoft claims next gen console will match Ultra high PC settings in farcry 4"
Right so either PC Ultra has been dumbed down, or FC4 on consoles will run at 15fps (or Ubisoft is making the same BS manufactured hype claims that caused the review bombing of Watchdogs on Metacritic). Reason #431 to not pre-order any games any more...
 

PrincessFrosty

Platinum Member
Feb 13, 2008
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www.frostyhacks.blogspot.com
"Ubisoft claims next gen console will match Ultra high PC settings in farcry 4"

HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAAAAAAAAAAAAA

Whoever believes this is a naive idiot quite frankly.

bender.jpg
 
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motsm

Golden Member
Jan 20, 2010
1,822
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"Ubisoft claims next gen console will match Ultra high PC settings in farcry 4"

HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAAAAAAAAAAAAA

Whoever believes this is a naive idiot quite frankly.
Outside of potentially higher resolutions and AA which aren't really the point of this thread, I don't see why it is hard to believe.
 

Aikouka

Lifer
Nov 27, 2001
30,383
912
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"Ubisoft claims next gen console will match Ultra high PC settings in farcry 4"

HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAAAAAAAAAAAAA

Whoever believes this is a naive idiot quite frankly.

Keep in mind that it's Ubisoft that defines what "Ultra High" settings are for the PC. Just because a different game looks a lot better on Ultra High doesn't mean that Ubisoft will provide the necessary graphical settings in FarCry 4 to provide the same result! In other words, you'll get a fairly neutered port.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
I would like to see an Xbone or PS4 match my pc on "Ultra-High" settings and my system isn't even that spiffy nowadays.
you are misunderatanding. the hardware doesn't match it but their game will supposedly look the same on a ps4 as a PC does running the game at ultra.

I agree with the twitter posts I quoted, if this is the case then you aren't trying hard enough on the PC.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
I am going wait until I can see the game with my own eyes running side by side. I am too uncertain. With 10 or so other games on the table this fall I may not even get time for it.
 

SithSolo1

Diamond Member
Mar 19, 2001
7,740
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you are misunderatanding. the hardware doesn't match it but their game will supposedly look the same on a ps4 as a PC does running the game at ultra.

I agree with the twitter posts I quoted, if this is the case then you aren't trying hard enough on the PC.

I understand what they are saying, however if its not running at the same resolution and near the same framerate it won't look the same while playing. Anyone can render a still image and say these these look the same don't they?

If the overall fidelity(clutter/texture resolutions/lighting/etc) isn't the same, he's wrong.
If the resolution isn't the same, he's wrong.
If the previous two are the same yet the framerates aren't similar, he's wrong.
 

PrincessFrosty

Platinum Member
Feb 13, 2008
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www.frostyhacks.blogspot.com
Outside of potentially higher resolutions and AA which aren't really the point of this thread, I don't see why it is hard to believe.

Because they'll pull the same trick they always pull on consoles which is to basically tank the frame rate down to an unplayable 30fps often with dips lower, they'll slash the resolution down to something like 900p or lower, they'll sneak in loads of "optimizations" which are really settings being reduced to gain back performance. We'll be lucky if they run with a high level of texture filtering and there certainly wont be any significant anti-aliasing, if they use anything it will be extremely bad shader based FX anti-aliasing or some post processing equivalent.

If they don't do any of those things and they literally force both games to look identical then the PC version is going to look like crap, and if it does then it'll simply run a lot better. Whatever Ubi sacrifice in quality we make up in speed, if they go that route then PC gamers will simply use the extra performance to power triple monitors or stereoscopic 3D or similar.

We can also be sure that advanced users will open up the ini files and simply shove the draw distances higher, make the LOD less aggressive, and alter a whole host of other modifiers.
 
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