Fallen Kell
Diamond Member
- Oct 9, 1999
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Probably the same way that the current gen consoles match the ultra high end PC in Watch Dogs.... opps, we didn't mean to disable all the bling graphics in the PC... really....
I ran across an article today that seems to go into a little more detail about this situation. Here's the link if anyone is interested
http://www.forbes.com/sites/jasonev...eems-determined-to-alienate-their-pc-fanbase/
Softpedia originally quoted Hutchinson based on his appearance on Major Nelson’s podcast, leading with the headline “Far Cry 4 on PS4, Xbox One Equivalent to PC Ultra High.” I’ve listened to the podcast personally, and, in Hutchinson’s defense, at no point did he actually say this. What Hutchinson did say is that Ubisoft primarily develops on PC with the exception of the Assassin’s Creed franchise, which is developed using the console as its lead platform. The exact quote was ”But because we develop on PC, you’ve never really seen on console the ultra-high PC version before.” He never explicitly states that the next-gen console versions are equivalent to PC Ultra high quality settings, even if he does vaguely infer it later.
What Hutchinson says next is what has me concerned as a primary PC gamer. ”So even out of the box, even day one, we just stuck the code on the new consoles and we were able to dial it all the way up. So as a console player you’re already getting by far the best version we can ship.” [emphasis added]
I understand what they are saying, however if its not running at the same resolution and near the same framerate it won't look the same while playing. Anyone can render a still image and say these these look the same don't they?
If the overall fidelity(clutter/texture resolutions/lighting/etc) isn't the same, he's wrong.
If the resolution isn't the same, he's wrong.
If the previous two are the same yet the framerates aren't similar, he's wrong.
Yeah, that's the entire reason people find this news upsetting; and as I said before, there is still nothing unbelievable about it.If they don't do any of those things and they literally force both games to look identical then the PC version is going to look like crap, and if it does then it'll simply run a lot better.
This makes more sense...it appears that some of the quotes were misrepresented and not what was said at all.
So what I'm reading from this is that the PC version on ultra high didn't change from what they developed for the game with the PC as the lead platform. They put that game on the console and tried turning things on to match the PC version. It seems to run fine (I assume 30fps and possibly 1080p but maybe not). I don't see anything that said they are identical, just that you have all the options turned on like you can on the PC.
unless someone actually screwed up...a big mistake. realize for a moment that the extra options are not removed, they are just not turned on. That is known and factual. We even have someone who adjusted the values for us. Malicious intent is not factual and is based on conjecture and the need of the internet to burn someone at the stake for it.You're making an assumption that their marketing is telling the truth... which from the whole debacle with Watch Dogs it's actually quite apparent isn't the case...
unless someone actually screwed up...a big mistake. realize for a moment that the extra options are not removed, they are just not turned on. That is known and factual. We even have someone who adjusted the values for us. Malicious intent is not factual and is based on conjecture and the need of the internet to burn someone at the stake for it.
I'm just glad they're still making FarCry.
Nobody else seems interested in making open-world, mission-based FPS any more.
At least I have Lost Alpha to hold me over for a good while.
That's actually how I read the original - not saying that the PC version would be crippled, but rather promising console gamers that their platforms are finally powerful enough that they won't see a noticeable difference in graphics quality compared to a powerful PC. No big deal to me. I game exclusively on a PC, but I only care about the quality of my experience. I have no vested interest in console gamers having a worse experience, and if Ubisoft can deliver a similarly pleasing experience on the XB1 and PS4, more power to them. If I'm wrong and the PC version is crippled to what consoles can do - and I'm not sure that my PC isn't already around parity - then I'll simply skip the game until it gets cheap, at which point modders will have fixed the problems.This makes more sense...it appears that some of the quotes were misrepresented and not what was said at all.
So what I'm reading from this is that the PC version on ultra high didn't change from what they developed for the game with the PC as the lead platform. They put that game on the console and tried turning things on to match the PC version. It seems to run fine (I assume 30fps and possibly 1080p but maybe not). I don't see anything that said they are identical, just that you have all the options turned on like you can on the PC.
Probably the same way that the current gen consoles match the ultra high end PC in Watch Dogs.... opps, we didn't mean to disable all the bling graphics in the PC... really....
I am glad you played farcry 4 already and can give us a thorough review. what's that? you didn't play it? So you don't know the actual resolution it will run on a ps4. It is too early to make these claims. Of course I expect the PC version to be the best one but I won't rule out the console running 1080p.We should listen to shitty game devs who needs to drop their games to 900p30 on current gen consoles to tell us that's the equivalent to high-end PC gaming.
I am glad you played farcry 4 already and can give us a thorough review. what's that? you didn't play it? So you don't know the actual resolution it will run on a ps4. It is too early to make these claims. Of course I expect the PC version to be the best one but I won't rule out the console running 1080p.
I'm just glad they're still making FarCry.
Nobody else seems interested in making open-world, mission-based FPS any more.
At least I have Lost Alpha to hold me over for a good while.
moving around in LA feels like home after playing so many ports,
-nothing like spending 2 hrs and 40000 ru to have your suit repaired before the next Lab and while doing the boring run heading back to that next big mission , "oh what's that a shinny something or cabin/out house, ," and get into a fire anomaly and doing 15-20% damage to your suit and no resent saves, so go ahead or head back for another repair lol.
great game .
-it's like walking down the road having a boring feel good walk in the country and then getting hit with a baseball bat from behind for not paying attention.
yawn...can you be any more elitist?Shitty as in giving devs Radeon 7770/7850 class GPU in a console and not even exceeding the visuals that can already be achieved with the same GPU on the PC. Which is why 900p is such an abomination this time round.
If you believe Ubisoft out of all people isn't going to pull that same old trick like everyone else in the industry (see Forza 5) by overhyping and undelivering on console graphics, keep getting your hopes up.
I did not know (or more likely, I forgot) that Lost Alpha was out. I'll have to download that, as I love S.T.A.L.K.E.R. about as much as Fallout.I'm just glad they're still making FarCry.
Nobody else seems interested in making open-world, mission-based FPS any more.
At least I have Lost Alpha to hold me over for a good while.
I did not know (or more likely, I forgot) that Lost Alpha was out. I'll have to download that, as I love S.T.A.L.K.E.R. about as much as Fallout.
The consoles upscale it to 1080p.I did not know (or more likely, I forgot) that Lost Alpha was out. I'll have to download that, as I love S.T.A.L.K.E.R. about as much as Fallout.
Something I don't understand about consoles and 900P. Aren't almost all big screens today LCDs rather than plasma? If so, is the 900P scaled to 1080 by the television or console, or does it play in a shadow box, or what?
Doesn't that suck visually?The consoles upscale it to 1080p.
Doesn't that suck visually?
