*Rubs forehead in homicidal frustration*
And are all shaders equivalent to one another? Are the shaders on a kepler based gpu the same as the ones on fermi?
Nope. A different kind of GPU computing unit can get work done at a different rate. However, once you have a design that you like, you can effectively just tile as many as you think you can fit in your silicon/power budget. Based on the data, I though that they were just replicating the old gpu cluster a few times. If it truly is something kepler-derived, then I was wrong.
It's important to note that one doubling in the shader count from Fermi to Kepler was that they got rid of the fast clock and replaced it with more units. In both Fermi and Kepler, in a single base gpu clock, a single instruction submitted to a SM(X) completes 32 alu ops. In Fermi, it does so by driving 16 units at 2x the speed of the base clock, in Kepler they just have 32 units at the same speed as the base clock. So that's a huge part of the the perceived performance disparity between Kepler and Fermi and their shader unit counts.Is a gtx 680 3 times more powerful than a gtx 580?