Ew, I just refreshed myself on shapeshifters. You can't wear armor and you can only change into a werewolf like what, once a day? That is, until you get higher level. Does that sound correct? If so, how exactly do you use that one shapeshift the most effectively?
- you get one shapeshift per day every 3 levels (1 at lvl1). And you can turn into a greater werewolf once a day at lvl13.
- a werewolf has a good base AC (I think it's 0), a greater werewolf has an insane AC (-10 or something)
- you can sitll wear all the other stuff, just not an armor - you're usually shapeshifted anyway, so it's not really a problem
- I let others do the talking
Weimer's fix changes shapeshifting completely. You are given a "weapon", a paw in this case that when placed in your weapon slot changes you into a werewolf. Hence you can shapeshift as many times as you wish, just by changing the weapon. The thing is - you can still talk to people when shapeshifted, so there's really no reason to run around as a human. What other things does Weimer's fix do?
- you get a proper number of attacks per round
- you get a proper resistance to elements and magic
- your paws are actually magical weapons
- you get resistance to normal weapons as all werewolves should
- greater werewolf gets hp regen
- dispel doesn't break your paws (they just disappear and you fight with your "fists" in vanilla)
- other fixes
Makes the shapeshifter really cool
