- Feb 22, 2007
- 16,240
- 7
- 76
Up for download on fileplanet.com
Not played it yet, size is 1.2GB.
Fingers crossed, really wanting this one to be good.
Not played it yet, size is 1.2GB.
Fingers crossed, really wanting this one to be good.
Originally posted by: datalink7
And I build a market in the middle of my apartments so citizens don't need to go to farms to get their food. But I bet it took 15 minutes of game time before it finally started to get numbers in the "meals distributed" area. Why?
I couldn't find a way to control getting food the market for them to distribute, or fish to the cannery to start canning. Just had to kind of wait for it to magically decide to start happening.
When building buildings that need a driveway, another thing that is annoying is that if you build the building at the wrong distance you can't connect it. There is a minimum build distance to build roads. So if you build within this minimum distance, but still too far away for the "driveway" to connect to the road, you can't ever connect the building to the road. The driveway juts out and then stops a few inches from it. Have to demolish the building and build it back a little bit, or forward a little bit. Should be able to extend the driveway.
Couldn't figure out how to control my Soldiers either. So three rebels almost took me down even though I had 7 Soldiers and a General (with the upgraded military edict) just because they kept going at the rebels one at a time.
Originally posted by: datalink7
Demo was fun, but there were a few things that annoyed me. For instance, the flow of goods wasn't very well explained. I build a fishery (two actually) and a cannery right near by. Workers in both, but it takes forever before fish get to the cannery. It is getting exported but not to the cannery.
And I build a market in the middle of my apartments so citizens don't need to go to farms to get their food. But I bet it took 15 minutes of game time before it finally started to get numbers in the "meals distributed" area. Why? I couldn't find a way to control getting food the market for them to distribute, or fish to the cannery to start canning. Just had to kind of wait for it to magically decide to start happening.
Originally posted by: DeePee
is this something that would be fun if i've never played this genre of games?
Originally posted by: datalink7
Demo was fun, but there were a few things that annoyed me. For instance, the flow of goods wasn't very well explained. I build a fishery (two actually) and a cannery right near by. Workers in both, but it takes forever before fish get to the cannery. It is getting exported but not to the cannery.
And I build a market in the middle of my apartments so citizens don't need to go to farms to get their food. But I bet it took 15 minutes of game time before it finally started to get numbers in the "meals distributed" area. Why? I couldn't find a way to control getting food the market for them to distribute, or fish to the cannery to start canning. Just had to kind of wait for it to magically decide to start happening.
When building buildings that need a driveway, another thing that is annoying is that if you build the building at the wrong distance you can't connect it. There is a minimum build distance to build roads. So if you build within this minimum distance, but still too far away for the "driveway" to connect to the road, you can't ever connect the building to the road. The driveway juts out and then stops a few inches from it. Have to demolish the building and build it back a little bit, or forward a little bit. Should be able to extend the driveway.
Couldn't figure out how to control my Soldiers either. So three rebels almost took me down even though I had 7 Soldiers and a General (with the upgraded military edict) just because they kept going at the rebels one at a time.
Now, some of the above might be rectified by me actually playing the game enough to figure it out. I might just be ignorant of certain functions but they weren't obvious to me on my first play through.
But overall, it was an enjoyable demo. Might pick it up.
Originally posted by: pontifex
Originally posted by: datalink7
Demo was fun, but there were a few things that annoyed me. For instance, the flow of goods wasn't very well explained. I build a fishery (two actually) and a cannery right near by. Workers in both, but it takes forever before fish get to the cannery. It is getting exported but not to the cannery.
And I build a market in the middle of my apartments so citizens don't need to go to farms to get their food. But I bet it took 15 minutes of game time before it finally started to get numbers in the "meals distributed" area. Why? I couldn't find a way to control getting food the market for them to distribute, or fish to the cannery to start canning. Just had to kind of wait for it to magically decide to start happening.
When building buildings that need a driveway, another thing that is annoying is that if you build the building at the wrong distance you can't connect it. There is a minimum build distance to build roads. So if you build within this minimum distance, but still too far away for the "driveway" to connect to the road, you can't ever connect the building to the road. The driveway juts out and then stops a few inches from it. Have to demolish the building and build it back a little bit, or forward a little bit. Should be able to extend the driveway.
Couldn't figure out how to control my Soldiers either. So three rebels almost took me down even though I had 7 Soldiers and a General (with the upgraded military edict) just because they kept going at the rebels one at a time.
Now, some of the above might be rectified by me actually playing the game enough to figure it out. I might just be ignorant of certain functions but they weren't obvious to me on my first play through.
But overall, it was an enjoyable demo. Might pick it up.
someone didn't do the tutorial...
So I played the demo for a little bit and I see nothing exciting about this game.
Originally posted by: minmaster
Originally posted by: pontifex
Originally posted by: datalink7
Demo was fun, but there were a few things that annoyed me. For instance, the flow of goods wasn't very well explained. I build a fishery (two actually) and a cannery right near by. Workers in both, but it takes forever before fish get to the cannery. It is getting exported but not to the cannery.
And I build a market in the middle of my apartments so citizens don't need to go to farms to get their food. But I bet it took 15 minutes of game time before it finally started to get numbers in the "meals distributed" area. Why? I couldn't find a way to control getting food the market for them to distribute, or fish to the cannery to start canning. Just had to kind of wait for it to magically decide to start happening.
When building buildings that need a driveway, another thing that is annoying is that if you build the building at the wrong distance you can't connect it. There is a minimum build distance to build roads. So if you build within this minimum distance, but still too far away for the "driveway" to connect to the road, you can't ever connect the building to the road. The driveway juts out and then stops a few inches from it. Have to demolish the building and build it back a little bit, or forward a little bit. Should be able to extend the driveway.
Couldn't figure out how to control my Soldiers either. So three rebels almost took me down even though I had 7 Soldiers and a General (with the upgraded military edict) just because they kept going at the rebels one at a time.
Now, some of the above might be rectified by me actually playing the game enough to figure it out. I might just be ignorant of certain functions but they weren't obvious to me on my first play through.
But overall, it was an enjoyable demo. Might pick it up.
someone didn't do the tutorial...
So I played the demo for a little bit and I see nothing exciting about this game.
wtf? the tutorial doesn't explain those things very well either. stop being a smartass.
Originally posted by: minmaster
actually it didn't explain them at all. also this is the only demo i've seen without a readme file.
certain things that could be useful:
ALT key is the camera modifier key, you can hold this to zoom in/out while in building mode. it acts like the middle mouse button (scroll button).
select a person on the island and hit space bar to follow the camera from behind them. however, it doesn't work on the el presidente.
anybody know what the sun icon over buildings means? i'm guessing it has to do with the el prisidente visiting the particular place and increasing productivity?
not sure if this was disabled in the demo, but mining overlay is broken and therefore you can't build any mines.
Originally posted by: minmaster
Originally posted by: pontifex
Originally posted by: datalink7
Demo was fun, but there were a few things that annoyed me. For instance, the flow of goods wasn't very well explained. I build a fishery (two actually) and a cannery right near by. Workers in both, but it takes forever before fish get to the cannery. It is getting exported but not to the cannery.
And I build a market in the middle of my apartments so citizens don't need to go to farms to get their food. But I bet it took 15 minutes of game time before it finally started to get numbers in the "meals distributed" area. Why? I couldn't find a way to control getting food the market for them to distribute, or fish to the cannery to start canning. Just had to kind of wait for it to magically decide to start happening.
When building buildings that need a driveway, another thing that is annoying is that if you build the building at the wrong distance you can't connect it. There is a minimum build distance to build roads. So if you build within this minimum distance, but still too far away for the "driveway" to connect to the road, you can't ever connect the building to the road. The driveway juts out and then stops a few inches from it. Have to demolish the building and build it back a little bit, or forward a little bit. Should be able to extend the driveway.
Couldn't figure out how to control my Soldiers either. So three rebels almost took me down even though I had 7 Soldiers and a General (with the upgraded military edict) just because they kept going at the rebels one at a time.
Now, some of the above might be rectified by me actually playing the game enough to figure it out. I might just be ignorant of certain functions but they weren't obvious to me on my first play through.
But overall, it was an enjoyable demo. Might pick it up.
someone didn't do the tutorial...
So I played the demo for a little bit and I see nothing exciting about this game.
wtf? the tutorial doesn't explain those things very well either. stop being a smartass.
