Top Ten *RPG* Games PC

Page 2 - Seeking answers? Join the AnandTech community: where nearly half-a-million members share solutions and discuss the latest tech.

MustangSVT

Lifer
Oct 7, 2000
11,554
12
81
Originally posted by: Emultra
Baldur's Gate II: Shadows of Amn.


amen. the best there is.

if you prefer NEVER ending wide open type of game that's 3d/first person, Morrowind.

Fallout is also great :)
 

kobymu

Senior member
Mar 21, 2005
576
0
0
Originally posted by: EvilRage
If someone re-coded FO2 in 3D with the latest and greatest tech, improved the AI, Made ALL characters "talking heads" etc, I'd totally spend 50 bucks on it. Fallout 2 was hands down a great game. (I'm actually playing throught it right now! =) )

Bethesda is working on fallout3....
hope they make a good job.

 

Elcs

Diamond Member
Apr 27, 2002
6,278
6
81
Originally posted by: 6000SUX
Best RPG ever: Nethack. And it can be played on a very low resolution... ;)

Ancient Domains of Mystery.

Linky. Absolutely unbeatable for depth in a single player game.
 

UzairH

Senior member
Dec 12, 2004
315
0
0
TO THOSE RPG/FPS WHO HAVEN'T PLAYED GOTHIC2: You are missing out on one of the best rpgs ever. Like I said before it is a stellar game, but the publisher made the criminal mistake of not marketing properly in the US. Considering how many morrowind fans there are in the US, and how much better G2 is against that game, G2 should have been wildly popular there.

G2's visuals look awesome, even though it is 2 years old and is based on DX7. One thing you would benefit from is a fast processor, with modern cards like 6800/X800 it is more CPU limited than GPU limited. In fact I played it several times on my previous rig, Celeron 1.7 and GF4MX440 (yes pathetic I know), and stepping up to this new comp I thought it would run blazing fast. but to my surpise it dips below 30fps in some heavy scenes (and with max view distance of course, something that would slaughter my old celery+mx440). By some experimentation (changing CPU clocks, graphics settings) I conclusively determined that it is somewhat CPU limited. Not to say that a 3000+ or P4 3GHz won't run it fine though.

Anyway my message is clear: PLAY GOTHIC 2!!! If you love it then thank me later. If you don't then, well, too bad :) As I said before the sounds and music, gameplay, character, everything comes together to produce an awesome vibe. Oh, and remember when you start playing, look at the starter's faqs and survival guides from gamefaqs.com. And anyone who DOES start playing, please feel free to PM me. In particular there are some hidden options that can be enabled through the gothic.ini file which allow for easier keyboard control, and without which I at least would be lost.

Cheers!
 

UzairH

Senior member
Dec 12, 2004
315
0
0
Oh yeah, in G2 once you learn how, nothing beats the feeling of combat and executing perfectly timed attacks and defence against an uber-powerful shadow-warrior or mercenary as a lowly hunter with your two-handed sword. The combat gameplay is super-addictive. Which is what qualifies it as a superlative 'action' rpg as the op required. kotor and morrowind don't even come close, combat is based purely on stats and roll of the dice in those. In G2 combat success depends on your control and timing skills, unless you heavily out-arm your opponent.
 

Praetorian7

Member
Apr 24, 2005
169
0
0
Gothic2 = Not that Good

Best RPG's going right now:

1. WoW: Huge world, easy on beginners, easy to learn, fun as hell.

2. Neverwinter Nights: Play it online and bring your character to lvl 40. Better loot, monsters, dragons, and group action.

3. KOTOR (1+2): Both great for single player action/rpg; few bugs in the 2nd one, but overall fun and easy to play.

4. Guild Wars: no monthly fee, need i say more?


Best RPG's ever:

1. Fallout 1+2
2. Baldur's Gate 2
3. Neverwinter Nights
 

Acanthus

Lifer
Aug 28, 2001
19,915
2
76
ostif.org
oh good lord...

Guild wars is not an mmorpg. Let me repeat, guild wars is not an mmorpg.

Again: Guild wars does not have an online fee because is not a massively multiplayer online role playing game. I didnt see you mention KOTOR or NWN not having a fee.

Im really sick of no monthly fee being pushed as a "feature" of guild wars.

Counterstrike has no monthly fee too! Starcraft doesnt have one either!
 

WraithETC

Golden Member
May 15, 2005
1,464
1
81
Gothic 2 isn't that good your just over hyping it. The combat feels a little more unstable than fables. The story is nothing out of the ordinary and it doesn't have a large community so no good mods.

Morrowind does have the community which does have databases full of mods. Morrowind is better if your patient and take time to learn the game. At that point you can manupulate it to play however you want. Morrowind also has 2 expansions which increases game play by around 23 hours each or more.

These expansions also add more modding capabilities.

Morrowind also tells a very un Siegfried dragon slaying story. The story however doesn't come to life unless you want it too unlike lets say final fantasy.

Gothics 2 controls are also kind of werid with locking on and wobbly walking.
 

imported_OrSin

Senior member
Jul 15, 2004
533
0
0
don't know what acanthus had the fit about Guild wrs not being a MMORGP. In the straight defination it is MMORGP. BUt you enough MMORGP, becuase you like pvp then this game is great if you like pve then it not so hot. The pve part is ok but not nearly as nice other games like City of heros or WOW. Now from what I understand 80% of the content is for players level 20 (max level) and I'm only level 18 so i have not seen ever 20% of the world. The game seems to be level you pve character so you can do better pvp fighting.

Alot of people that play wow do it just for pvp, so this game is great for them. For me its ok, Because I wanted a game that I can play with my friends, that had good RGP elements and was set up for Multiplayer from the start and not just some add on feature.
If you like jioning up with just random people and doing quest its ok, but other games are better for that. Now none of those other games have no-monthly fee. So if you the type that don't play alot thats hugh a benefit. Either who cares what you call guild war thats whats its about.
 

Acanthus

Lifer
Aug 28, 2001
19,915
2
76
ostif.org
Originally posted by: OrSin
don't know what acanthus had the fit about Guild wrs not being a MMORGP. In the straight defination it is MMORGP. BUt you enough MMORGP, becuase you like pvp then this game is great if you like pve then it not so hot. The pve part is ok but not nearly as nice other games like City of heros or WOW. Now from what I understand 80% of the content is for players level 20 (max level) and I'm only level 18 so i have not seen ever 20% of the world. The game seems to be level you pve character so you can do better pvp fighting.

Alot of people that play wow do it just for pvp, so this game is great for them. For me its ok, Because I wanted a game that I can play with my friends, that had good RGP elements and was set up for Multiplayer from the start and not just some add on feature.
If you like jioning up with just random people and doing quest its ok, but other games are better for that. Now none of those other games have no-monthly fee. So if you the type that don't play alot thats hugh a benefit. Either who cares what you call guild war thats whats its about.

So 64 max players and 7000 max players is similar?
 
Mar 30, 2005
28
0
0
Of course Gothic 2's not perfect, but it stands head and shoulders above Morrowind.

First of all, Morrowind's combat is about as boring as it gets, because the outcome is based so heavily on the stats of the character rather than on the skill of the player. That sort of basis for combat is fine for third-person RPGs such as Divine Divinity or The Temple of Elemental Evil where the player is controlling the character from high above the battlefield, so the emphasis is more on strategy rather than visceral action. In a *first-person* game, it really damages the suspension of disbelief to have "your" arm automatically block an attack without your actually have done anything. The Morrowind developers themselves fully agree with this criticism, which is why they're making so much noise about "reinventing the combat system from the ground up" in Oblivion to make it feel more "kinetic". First-person combat can't be abstracted away as much as it is in Morrowind and still feel involving.

My second major criticism of Morrowind is that the world lacks vibrancy. Yes, it's huge, but there's a sparseness and sameness to the terrain that really puts me off. I seldom have trouble recognizing where I am in Gothic 2 because the world, though smaller, is richer in distinguishing features. Playing Morrowind, I feel all too often as though I'm wandering across a barren expanse of semi-computer-generated terrain.

The NPCs in Morrowind are too undifferentiated and bland; their personalities blend into one another to the point where I have trouble keeping them straight. The fact that all dialogue in Gothic 2 is voice-acted rather than merely written goes a long way toward infusing the NPCs with distinct personality. I recognize that voice-acting all of the dialogue in a game the size of Morrowind would be nearly impossible, but this is just one more example of Morrowind sacrificing quality for quantity.

I'm not saying that Morrowind is a bad game. The developers of Morrowind and Gothic 2 necessarily made compromises on the scale of quality vs. quantity, and it's my opinion that Gothic 2 emerged a much more compelling entertainment experience because of the balance it chose to strike.
 

Praetorian7

Member
Apr 24, 2005
169
0
0
Originally posted by: Acanthus
oh good lord...

Guild wars is not an mmorpg. Let me repeat, guild wars is not an mmorpg.

Again: Guild wars does not have an online fee because is not a massively multiplayer online role playing game. I didnt see you mention KOTOR or NWN not having a fee.

Im really sick of no monthly fee being pushed as a "feature" of guild wars.

Counterstrike has no monthly fee too! Starcraft doesnt have one either!



Never said Guild Wars was an MMORPG; only said it had no monthly fee.
 

UzairH

Senior member
Dec 12, 2004
315
0
0
Originally posted by: WraithETC
Gothic 2 isn't that good your just over hyping it. The combat feels a little more unstable than fables. The story is nothing out of the ordinary and it doesn't have a large community so no good mods.

Morrowind does have the community which does have databases full of mods. Morrowind is better if your patient and take time to learn the game. At that point you can manupulate it to play however you want. Morrowind also has 2 expansions which increases game play by around 23 hours each or more.

These expansions also add more modding capabilities.

Morrowind also tells a very un Siegfried dragon slaying story. The story however doesn't come to life unless you want it too unlike lets say final fantasy.

Gothics 2 controls are also kind of werid with locking on and wobbly walking.

Morrowind is the biggest piece of bloated crap in the rpg arena. It was the first rpg I played and at first I was wowed by the graphics and huge world and seeming diversity. I looked at the reviews and I couldn't understand why sites like gamespy were calling it overrated. However after several weeks of playing and investing time in it I realized how completely repititious and lifeless it was. And then I played Gothic 2, yes it did seem strange and different at first, especially the movement style. But after a few days of playing that I realized how pathetic the combat is in morrowind. Plus in G2 the game world is truly alive and every place, every character is unique.

I have used literally hundreds of morrowind plugins and the expansions, but overall the game will always be limited by its stilted combat and lifeless environments and npcs. Sure the expansions give you more hours of gameplay; more hours of totally boring gameplay that is:thumbsdown:.

Of course my opinion about morrowind is subjective, we must remember that everyone has their taste and opinion. But I think if you want a truly immersive and compelling action rpg, Gothic 2 fits the bill. I don't dig stat-based games like kotor or morrowind, but if you do, then, sure, whatever tickles your role-playing fancy. I am not saying Morrowind is a total POS - I am looking forward to installing and playing it again on this my new rig. And like Gorath said, of course Gothic 2 has got its faults, there may be games with better storyline (fallout), but it does have a great vibe and experience.

Ok, I've got to stop ranting now :) Let's all enjoy our rpgs. And oh, can't wait for Gothic 3 and (hopefully better than morrowind) Oblivion! :p
 

Emultra

Golden Member
Jul 6, 2002
1,166
0
0
Baldur's Gate III in an updated Infinity engine: now that's something I wouldn't turn down for the world.
 

dfloyd

Senior member
Nov 7, 2000
978
0
0
I disagree completly with the peoples statement about Morrowind being bad. That game is just awesome. I was literally scared to enter certain places, the first time I explored certain dungeons, walking under the sewers of citys, finding the cool quests, the story so much was just awesome in that game and the open ended exploration just blew me away. Other games may be more focused, other games may have better things about them. But saying Morrowind is a bad game is not true in any form or fashion. It may not be your type of game, but it is an amazing experience. And like the other person said the modding tools with this game are simply amazing. The sheer amount of fan content that has been created is a testament to the power of the development tools included. It really is amazing what you can do with that game. Its got so much story, humor, action, and more. I literally was scared entering certain places. The amazing items and spells you can create in game make it so much neater (Although far far easier if you take advantage and make some of the more powerful items) For instance: The first time I found the crescent sword (I think this was the name) i got my butt kicked good. Well I go back and create an item that allows me to levitate by clicking it. So I go back to the crescent sword person, click my item, levitate out of his range and use my bow to literally tear him a new one. Yes the skill was overpowered in this instance but it was realistic in the sense that the magic is there and I could use it how I wished. Now consider other things you can do. What a cool way to make cash? Kill guards in Balmora (Sp?) Create a item that does levitate other, then levitate him and yourself and go up very high, make sure his wears off sooner by making the levitate time less, when his wears off watch him drop to his death without a faction hit, oh and then you can loot him of all his cool armor :)

I have never even played the expansions for Morrowind but I am sure they add alot of good gameplay to the mix.

So with all that said I stand by the point that Morrowind is not a bad game. An easy game dependon on build maybe, a strange game because it is so open ended (You literally do what you want), but definatly not a bad game.

And on the Gothic II arguement. I tried Gothic II. I never could get into it, just did not feel that good to me. I did not like the graphics, the control, or feel of the game. I honestly did not get far enough into it to be a judge of the game or to suggest of dissuade anyone else from playing it but the reason it is not as popular in the US has nothing to do with marketing or avalaibilty or anything like that. Just starting the game up feels less refined than most other games I have played. It may be the best game out there, but starting out in it did not feel like it was and I am sure many others tried the demo or got started in it and felt the same way.
 

bunnyfubbles

Lifer
Sep 3, 2001
12,248
3
0
Originally posted by: Crescent13
Knights of the Old Republic 1.

2 is boring.

No, 2 offers improvements over 1, the story almost couldn't be good by how good 1's was, however it had you going until they got lazy towards the end.

The only reason not to like 2 would be the unforgivable bugs.
 

bunnyfubbles

Lifer
Sep 3, 2001
12,248
3
0
Originally posted by: Crescent13
Knights of the Old Republic 1.

2 is boring.

No, 2 offers improvements over 1, the story almost couldn't be good by how good 1's was, however it had you going until they got lazy towards the end.

The only reason not to like 2 would be the unforgivable bugs.
 

Emultra

Golden Member
Jul 6, 2002
1,166
0
0
Originally posted by: bobsmith1492
Those are my games. I can't wait for the next Morrowind to come out.

That would be, the next Elder Scrolls. Morrowind is the third installment of that series. :)
 

UzairH

Senior member
Dec 12, 2004
315
0
0
Originally posted by: dfloyd
I disagree completly with the peoples statement about Morrowind being bad. That game is just awesome. I was literally scared to enter certain places, the first time I explored certain dungeons, walking under the sewers of citys, finding the cool quests, the story so much was just awesome in that game and the open ended exploration just blew me away. Other games may be more focused, other games may have better things about them. But saying Morrowind is a bad game is not true in any form or fashion. It may not be your type of game, but it is an amazing experience. And like the other person said the modding tools with this game are simply amazing. The sheer amount of fan content that has been created is a testament to the power of the development tools included. It really is amazing what you can do with that game. Its got so much story, humor, action, and more. I literally was scared entering certain places. The amazing items and spells you can create in game make it so much neater (Although far far easier if you take advantage and make some of the more powerful items) For instance: The first time I found the crescent sword (I think this was the name) i got my butt kicked good. Well I go back and create an item that allows me to levitate by clicking it. So I go back to the crescent sword person, click my item, levitate out of his range and use my bow to literally tear him a new one. Yes the skill was overpowered in this instance but it was realistic in the sense that the magic is there and I could use it how I wished. Now consider other things you can do. What a cool way to make cash? Kill guards in Balmora (Sp?) Create a item that does levitate other, then levitate him and yourself and go up very high, make sure his wears off sooner by making the levitate time less, when his wears off watch him drop to his death without a faction hit, oh and then you can loot him of all his cool armor :)

I have never even played the expansions for Morrowind but I am sure they add alot of good gameplay to the mix.

So with all that said I stand by the point that Morrowind is not a bad game. An easy game dependon on build maybe, a strange game because it is so open ended (You literally do what you want), but definatly not a bad game.

And on the Gothic II arguement. I tried Gothic II. I never could get into it, just did not feel that good to me. I did not like the graphics, the control, or feel of the game. I honestly did not get far enough into it to be a judge of the game or to suggest of dissuade anyone else from playing it but the reason it is not as popular in the US has nothing to do with marketing or avalaibilty or anything like that. Just starting the game up feels less refined than most other games I have played. It may be the best game out there, but starting out in it did not feel like it was and I am sure many others tried the demo or got started in it and felt the same way.

dfloyd i completely agree with you about how Gothic 2 feels to a new player. I had played Morrowind for a quite a long time before I even heard of G2. And believe me, just like you I was a huge Morrowind fan. I literally wasted months on the game, its expansions, and mods. When I tried Gothic 2 for the first time, I was like, WTF, this game sucks. The thing is that for a Morrowind player G2's controls and movement are quirky and difficult to get used to. The same thing would happen if a Gothic player were to go to Morrowind. But a few days of playing G2, and I was like, whoaa, this is SO MUCH better than Morrowind. I agree still that Morrowind is not a bad game, it may even be a good game, but it is just over-rated. G2 on the other hand is tightly-knit, consistent, and above all fun combat and gaeplay. And of course the 100% voice dialogs, a lot of them unique to each npc.

In fact it is not just me whose saying G2's better than Morrowind, the developers of Morrowind are implicitly saying that also. How you ask? Well they have acknowledged the weaknesses in Morrowind such as pathetic combat system, no voice dialogs, similar and static npcs, static gameworld, etc, and they will implement the features in the next game in the Elder Scrolls series, Oblivion. Now where do you think they got these ideas from? Gothic of course! Undeniably Gothic 2 had implemented all these features perfectly. Morrowind is all about QUANTITY. Gothic 2 is all about QUALITY. You want another example of the difference in the philosophy between the two series? In Oblivion the devs still want a huge land area, so the terrain and foliage will be generated by computer. In G3 on the other hand everything, every tree, bush, rock, hill, everything is being hand-crafted for maximum uniqueness. You decide which approach produces better quality.

That said, both G3 and Oblivion should rock. Though being a Gothic fan G3 will rock a lot more!