Top 20 most influential games

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ICXRa

Diamond Member
Jan 8, 2001
5,924
0
71
I liked battlezone


Sad that this game never got the recognition it deserved. I just wish they would have let you play online without going through their servers. In an unfortunate move the second Battlezone moved away from a lot that made the first one so good.

 

SirStev0

Lifer
Nov 13, 2003
10,449
6
81
Originally posted by: ConstipatedVigilante
How about Warcraft 1/2? I think Warcraft 2 was way ahead of its time with the land/air/sea units and resources, combined with real time combat.

but starcraft takes them both out.

I have to say that GTA3 reinvented the sandbox world and we have to appreciate it for that.
 

lupi

Lifer
Apr 8, 2001
32,539
260
126
ugh what a shitty layout, can't they just list them all at some point.


First couple of thoughts, they've got the overrated starcraft where I'd be able to place any number of other games. Also lacking any wargames, a genre which could be said to have launched the PC gaming hobby and formed the basis for several of the early mainstream pc publishers.
 

shortylickens

No Lifer
Jul 15, 2003
80,287
17,081
136
Thats the first time I've seen a list like that and actually agreed with it.
While I didnt love all those games and some of them I didnt even like, I have to acknowledge they all had a profound impact on PC gaming, and a strong impact on gaming in general.
 
Feb 4, 2009
35,862
17,403
136

Please tell me more about C&C Uprising? I am fine with the current old school remake of C&C 3. Also why can nobody make a decent version of X-Com with destructable envoirments?
 

mwmorph

Diamond Member
Dec 27, 2004
8,877
1
81
Originally posted by: 9mak9
Originally posted by: mwmorph
Originally posted by: Elcs
Author dropped the ball when they included C&C instead of Dune 2.

Without Dune 2, I fear we may not have had an RTS market or at least one as well developed as we do currently.

I'm aafraid the RTS market is dying down.

2006 was a great year. Company of Heroes, Defcon, Rise of Nations Rise of Legends, all in all lots of great games with great ideas.

2007 Was alright. World in Conflict is the most fun I've had in a long time. SupCom at least provided some new ideas, but beyond those 2, I dont think we can call any of the other games really signifigant or amazing.

2008 was just depressing. 2 Command and Conquer sequels, 1 of which is verifiably old school (C&C 3) and one of which is pretty much just meh (Red Alert 3). The only real standout is Sins of a Solar Empire.

Now look at 2009. We've got Dawn of War 2 and WIC: Soviet Assault. I'm sure they'll be solid games but nothing earth shattering or groundbreaking.

I think RTses are a slowly dying breed. Sure there are still solid games to look forward to, but genre progression seems to be slowing and halting in some places. I mean when one of the biggest releases is going to be an Xbox360 only title (Halo Wars) without really all that much in the way of innovation as well as many publishers going away from the PC to work on the more lucrative console side, I cant see the RTS gaming being a strong, premier genre much longer.

edit: I don't consider the Total War series to be RTS, it's more of a Turb Based game with some RTS elements.

I think there are still plenty out there. You forgot about Starcraft for '09 (maybe), CoH: Tales of Valor and C&C: Uprising. Also I think Sins has a new expansion for '09

It hurts that Warcraft is about done with RTS, and C&C has been a disappointment but the Total War series (with EmpireTW coming out I think you have to include it in RTS) has been very good to the genre.

There has been some very nice innovation in the market, just not as much quantity as before. Company of Heroes, World in Conflict and Total War are very different and unique RTS games. I love all 3 of them.

I completely agree, Stracraft 2(if it comes out this year), COH, etc are great games but I mean in the way of innovation and new ideas.

I've unfortunately lost faith in the C&C series. My first RTS was Red Alert. I remember having so much fun with that game, but the way the franchise has gone... Red Alert 3 was a major disappointment for me and C&C3 did nothing another RTS game didn't do better.

Thats what made WIC/CoH/WH40K DoW so great in the first place, the fact that they were different, introducing unconventional gameplay elements to keep the genre fresh.

I have no doubt DoW II, WIC Soviet Assault, Sins and CoH Tales of Valor, C&C uprising and Starcraft II will be fun, but lest face it, they're either "expansions", sequels or old school RTSes. They're not going to attract new people to he genre, those games are made to satisfy those that are already fans of the previous installments.

To thrive as a genre, they'ge got to keep pulling in new people. Polishing the same gameplay to perfection to make the fans happy without attracting new fans with new ideas killed Flight Sims, Adventure games and Wargames. It''s a great short term strategy, but over the long run, a stagnant genre, even if full of quality games is a dead genre.

P.S. Don't even get me started about the total War series. I have every Total War game from Medieval onwards and I'll probably pick up Empires, but lets face it, the game is pretty much identical time and time again. The same gameplay, same turn based map system, I mean sure the mechanics are absolute gold, but even I'm getting tired of playing the same game over and over again.

The differences between Medieval TW and Rome TW were graphical and settings based at most. The difference between Medieval TW and Medieval II TW were even less. Sure there were more units onscreen and there were minor gameplay tweaks to the campaign map but all 3 games and expansions sort of flow into the same thing for me.
 

Coldkilla

Diamond Member
Oct 7, 2004
3,944
0
71
Operation Flashpoint ruined my life! If thats not a big influence I dunno what is :)

Long live Arma2!
 

thilanliyan

Lifer
Jun 21, 2005
12,059
2,272
126
Dune II is the RTS I played the most. It was definitely my favourite RTS (anyone seen the Dune movie??). Warcraft 1/2 were alright too. I haven't played an RTS in a long time though.
 

9mak9

Senior member
Dec 3, 2007
494
0
76
Originally posted by: mwmorph
Originally posted by: 9mak9
Originally posted by: mwmorph
Originally posted by: Elcs
Author dropped the ball when they included C&C instead of Dune 2.

Without Dune 2, I fear we may not have had an RTS market or at least one as well developed as we do currently.

I'm aafraid the RTS market is dying down.

2006 was a great year. Company of Heroes, Defcon, Rise of Nations Rise of Legends, all in all lots of great games with great ideas.

2007 Was alright. World in Conflict is the most fun I've had in a long time. SupCom at least provided some new ideas, but beyond those 2, I dont think we can call any of the other games really signifigant or amazing.

2008 was just depressing. 2 Command and Conquer sequels, 1 of which is verifiably old school (C&C 3) and one of which is pretty much just meh (Red Alert 3). The only real standout is Sins of a Solar Empire.

Now look at 2009. We've got Dawn of War 2 and WIC: Soviet Assault. I'm sure they'll be solid games but nothing earth shattering or groundbreaking.

I think RTses are a slowly dying breed. Sure there are still solid games to look forward to, but genre progression seems to be slowing and halting in some places. I mean when one of the biggest releases is going to be an Xbox360 only title (Halo Wars) without really all that much in the way of innovation as well as many publishers going away from the PC to work on the more lucrative console side, I cant see the RTS gaming being a strong, premier genre much longer.

edit: I don't consider the Total War series to be RTS, it's more of a Turb Based game with some RTS elements.

I think there are still plenty out there. You forgot about Starcraft for '09 (maybe), CoH: Tales of Valor and C&C: Uprising. Also I think Sins has a new expansion for '09

It hurts that Warcraft is about done with RTS, and C&C has been a disappointment but the Total War series (with EmpireTW coming out I think you have to include it in RTS) has been very good to the genre.

There has been some very nice innovation in the market, just not as much quantity as before. Company of Heroes, World in Conflict and Total War are very different and unique RTS games. I love all 3 of them.

I completely agree, Stracraft 2(if it comes out this year), COH, etc are great games but I mean in the way of innovation and new ideas.

I've unfortunately lost faith in the C&C series. My first RTS was Red Alert. I remember having so much fun with that game, but the way the franchise has gone... Red Alert 3 was a major disappointment for me and C&C3 did nothing another RTS game didn't do better.

Thats what made WIC/CoH/WH40K DoW so great in the first place, the fact that they were different, introducing unconventional gameplay elements to keep the genre fresh.

I have no doubt DoW II, WIC Soviet Assault, Sins and CoH Tales of Valor, C&C uprising and Starcraft II will be fun, but lest face it, they're either "expansions", sequels or old school RTSes. They're not going to attract new people to he genre, those games are made to satisfy those that are already fans of the previous installments.

To thrive as a genre, they'ge got to keep pulling in new people. Polishing the same gameplay to perfection to make the fans happy without attracting new fans with new ideas killed Flight Sims, Adventure games and Wargames. It''s a great short term strategy, but over the long run, a stagnant genre, even if full of quality games is a dead genre.

P.S. Don't even get me started about the total War series. I have every Total War game from Medieval onwards and I'll probably pick up Empires, but lets face it, the game is pretty much identical time and time again. The same gameplay, same turn based map system, I mean sure the mechanics are absolute gold, but even I'm getting tired of playing the same game over and over again.

The differences between Medieval TW and Rome TW were graphical and settings based at most. The difference between Medieval TW and Medieval II TW were even less. Sure there were more units onscreen and there were minor gameplay tweaks to the campaign map but all 3 games and expansions sort of flow into the same thing for me.

Yeah my first was the original C&C which is what I grew up on and then Dune/Starcraft. It just seems over time C&C is sticking with the 'if it ain't broke, don't fix it' which is true but it just gets repetitive/boring, and they need to implement some innovation.

I think EmpireTW is going to change the the total war series. The game show a lot of promise and if it ever comes out I will eventually get it. M2TW was my first of the series so I haven't dealt with the others; but the game is so easily modable it nice to at least play some different aspects. I can see repetitiveness though but I still enjoy the playing the game over others.
 

Stuxnet

Diamond Member
Jun 16, 2005
8,392
1
0
Originally posted by: BTRY B 529th FA BN
UT99

Great game with great following, but how was it influential? You don't see many games incorporating elements from UT. I suppose an argument could be made for its mod tools and community following, though.

I definitely don't see the point of having both Doom and Quake on there. Same game, different content. One implies the other in my book.

Half-Life was robbed, especially if you factor in Counter-Strike. Counter-Strike was responsible for the multiplayer explosion in 2000/2001, and could probably be credited with making gaming more mainstream. For years, there were over 200,000 players online at any given time, just to play CS.

[edit]

And wtf is Starcraft?
 

9mak9

Senior member
Dec 3, 2007
494
0
76
half life should have been #1. I think Doom was very influential in overall gaming/fps but half life is what everyone models their games after, correct me if I'm wrong but wasn't it the first fps that had head shots? I cannot think of the actual term that signifies actual damage to where the enemy is shot but, that is why doom was so hard because anywhere the enemy was shot it would do the same damage.

Half Life, Baldurs Gate and Diablo are the games that got me into playing personally.
 

SMOGZINN

Lifer
Jun 17, 2005
14,359
4,640
136
Hard to take any list of most influential games seriously that does not include anything older then Doom. They missed all the real roots of PC gaming. Stuff like the SSI Gold Box games, MUDs, and text adventure games like Zork. While you don?t see those type of games much anymore, they absolutely shaped our very concepts of what PC gaming is. For that they are likely to be eaten by a grue.
 

tk149

Diamond Member
Apr 3, 2002
7,253
1
0
Surprisingly, I actually agreed with their choices, if not with their rankings.

I also think that they forgot to mention that one of the things that made Doom so influential was that it was one of the first downloadable shareware games that was WIDELY distributed over the internet. That business model is still used today. Also, I think it really introduced a lot of people (including me) to multi-player gaming.

We can certainly argue over what other games should be in the top 10, but you have to admit that every game they named was very influential.
 

SMOGZINN

Lifer
Jun 17, 2005
14,359
4,640
136
Originally posted by: 9mak9
half life should have been #1. I think Doom was very influential in overall gaming/fps but half life is what everyone models their games after, correct me if I'm wrong but wasn't it the first fps that had head shots? I cannot think of the actual term that signifies actual damage to where the enemy is shot but, that is why doom was so hard because anywhere the enemy was shot it would do the same damage.

Half Life, Baldurs Gate and Diablo are the games that got me into playing personally.

But we can just as easily say that Wolfenstein 3D should be #1 because it was the first one to actually use a graphical first person view, or DOOM because it introduced multiplayer in both co-op and deathmatch. Certainly either of those are more important to the FPSs then headshots?

Edit: Also, Quake seems to me to have been more influential then Half-life. Quake caused an entire hardware market to develop around it.
 

alcoholbob

Diamond Member
May 24, 2005
6,387
465
126
Doom came 1 year after Wolfenstein 3d though, so I would say Doom is father of first person shooters since its an evolution or update of id's product. The same thing goes for Command & Conquer vs Dune 2...it was C&C that spawned the army of copycats, came within a year, and was an evolution/update of Westwood's product.

Of note, I believe C&C, Half-Life, and Baldur's Gate 2 are the highest rated PC games of all-time at Metacritic, which (supposedly) is a repository of lifetime reviews.
 

Rio Rebel

Administrator Emeritus<br>Elite Member
Oct 9, 1999
5,194
0
0
Computer gaming has been around across generations now, so it's almost impossible to make such a list.

In my generation, Civilization is CLEARLY the most influential game of all time. I don't know how it compares to more modern games, though, because I haven't played them as much.

I remember how it was when Civilization first came out, and it changed the face of gaming forever.
 

TidusZ

Golden Member
Nov 13, 2007
1,765
2
81
A pretty accurate way of predicting the most influential games of the near future is to check out blizzard's website and look at what's in development.
 

Via

Diamond Member
Jan 14, 2009
4,670
4
0
Originally posted by: HeXploiT
Resident evil and Tomb Raider had a major impact in their day.

Could not agree more.

Tomb Raider brought the action platformer to the masses and Resident Evil did the same for survival horror.


 

HeXploiT

Diamond Member
Jun 11, 2004
4,359
1
76
Originally posted by: Via
Originally posted by: HeXploiT
Resident evil and Tomb Raider had a major impact in their day.

Could not agree more.

Tomb Raider brought the action platformer to the masses and Resident Evil did the same for survival horror.

Back in the day it was Doom, Tomb Raider & Resident Evil that brought me alive to computer gaming.
DAMN those were the days...
 

Hacp

Lifer
Jun 8, 2005
13,923
2
81
Ugh, the list is an RTS lovefest. Why aren't rpgs more prominent in that list?
 

StinkyPinky

Diamond Member
Jul 6, 2002
6,973
1,276
126
Deus Ex spawned a whole generation of story orientated action-role playing games. Should be in the list imo.