It's refreshing to see some positive reviews on this game. Seems like every time it goes on sale and people ask about it, everyone's like "DON'T PAY ANY MONEY FOR THIS GAME IT SUCKS AND IT'S TOTALLY DIFFERENT FROM THE ORIGINAL." I don't understand it. While there are some notable differences, they managed to make it mechanically identical to the PS1/N64 games.
To prove my point: When I plugged in my 360 controller and fired up the game for the first time, I was jumping, grinding, and pulling off combos almost immediately, with zero practice or tutorial help. I believe it's entirely because I've played the game so much on N64.
The control scheme is exactly the same. On N64 I played the game entirely with C-buttons, so Y on Xbox = C-up on N64, X on Xbox = C-down, B = C-right, and so-on and so-forth. PS1 controls are identical too. Y = Triangle, B= Circle, etc, etc. Exact same controls I used 12 years ago. I played this game so much.
The physics are a bit different here; it doesn't feel quite as "snappy". When I go to grind, rather than snapping on to the rail, my skater kinda "hovers" onto it. The wall-riding is also a bit harder to do. These are pretty minute differences though.
I also think it's a shame there's no animations for your skater getting back up. When you bail and need to get back up, the screen just fades to white and you're immediately back on your board. The originals didn't do this... they were fully animated instead. I remember mashing buttons to make my skater get up faster. Seems like developer laziness to me.
I wouldn't call the physics wonky but they are a little different from what most people are accustomed to in THPS (I think), like you used to be able to land tricks while going headlong into a wall (well, from off a grind at least iirc) lol but it seems to crash you now; essentially I crash slightly more than I think I would, but it's pretty minor.
I noticed this too. Grinding a quarter-pipe and going straight into a wall usually doesn't end well for me, whereas in the originals it seemed like I could recover better.
And yeah... too bad about Bob Burnquest.