It seems that a variety of technology changes are converging together in the next 12 months that could cause a nightmare for people wanting to buy something today that will still be viable tomorrow.
On the game development side, the Xbox One and PS4 are coming out in a couple of weeks. For the last few years, PC gamers have been blaming the limited feature-set of the current-gen consoles for the slow pace of quality improvement in graphics. Some PC-only games have pushed the envelope, but those aren't as common, and the next gen consoles will be using an AMD-derived x86 platform that has the ability to make cross-platform development less expensive.
Displays are finally starting to increase in quality, and since the next gen consoles have 4K in mind (if not immediately), it would seem that resolution would at least be scaled up to look good on 4K, if not actually be 4K at some point. Such content might be more than a year away, but 4K TVs at least seem to be meeting with more consumer demand than the failed 3D TV push (granted, anything larger than a rounding error is still an increase )
Finally, GPUs are going to be asked to drive 4K displays for people with a lot of money today, and moderate amounts of cash tomorrow. Based on the results of the GTX 780 Ti, it seems like 4K is a bridge too far. Even in SLI or CF configurations, it seems like a limit is being hit with today's architecture, not to mention the noise and heat output.
Taken together, does it even make sense to buy high-end today if 4K is a possibility in less than two years? It seems like the turnover in cards means that dropping $500 today to drive a 1920x1080/1200 display is overkill, with the added bonus of it being too impotent to drive a 4K display. And buying one today in hopes of making it dual tomorrow means you are at the mercy of that product line still existing in a year, rather than just buying leftover stock that won't be price cut when the next generation GPU comes out.
What are the thoughts about all these technology changes and someone who is upgrading in the near-term? Does anyone have a feel of the pulse in these areas and can actually speak to the realities of 4K uptake and game development?
On the game development side, the Xbox One and PS4 are coming out in a couple of weeks. For the last few years, PC gamers have been blaming the limited feature-set of the current-gen consoles for the slow pace of quality improvement in graphics. Some PC-only games have pushed the envelope, but those aren't as common, and the next gen consoles will be using an AMD-derived x86 platform that has the ability to make cross-platform development less expensive.
Displays are finally starting to increase in quality, and since the next gen consoles have 4K in mind (if not immediately), it would seem that resolution would at least be scaled up to look good on 4K, if not actually be 4K at some point. Such content might be more than a year away, but 4K TVs at least seem to be meeting with more consumer demand than the failed 3D TV push (granted, anything larger than a rounding error is still an increase )
Finally, GPUs are going to be asked to drive 4K displays for people with a lot of money today, and moderate amounts of cash tomorrow. Based on the results of the GTX 780 Ti, it seems like 4K is a bridge too far. Even in SLI or CF configurations, it seems like a limit is being hit with today's architecture, not to mention the noise and heat output.
Taken together, does it even make sense to buy high-end today if 4K is a possibility in less than two years? It seems like the turnover in cards means that dropping $500 today to drive a 1920x1080/1200 display is overkill, with the added bonus of it being too impotent to drive a 4K display. And buying one today in hopes of making it dual tomorrow means you are at the mercy of that product line still existing in a year, rather than just buying leftover stock that won't be price cut when the next generation GPU comes out.
What are the thoughts about all these technology changes and someone who is upgrading in the near-term? Does anyone have a feel of the pulse in these areas and can actually speak to the realities of 4K uptake and game development?