Yeah the Smart Gun is ridiculous. I have to say it is pretty fun to use every once in a while though.
KT
essentially, this.Smart Gun is OP. Not just for the auto-aiming, but for the targeting indicators.
I don't care for it period myself,its pretty much a glorified aimbot of sorts. I have used it against a.i like in Frontier Defense and your headshotting 3 bots in under 2 seconds by aiming in their general area lol.
Put that type of weapon in any other fps and see how that goes,but apparently some say its ok cause its Titanfall. I wouldn't be surprised if the population in Titanfall is as dead as it is due to that weapon.
Smart Gun is OP. Not just for the auto-aiming, but for the targeting indicators. It lets you pick up nearby targets a fraction of a second quicker, which is a tremendous advantage. I don't use it though, makes the game too easy and not fun.
As for carbine vs SMG, carbine will be better for looser maps where can reach out to medium range, but SMG will own the short range. I usually don't go with the CAR though, go with the R-97 and unlock scatterstorm (reduces the already bad accuracy but greatly increases fire rate). You'll be able to go toe to toe with shotgunners and smart gunners in close range. Particulaly with the run-and-gun kit (sprint while shooting SMGs and pistols).
Yeah the Smart Gun is ridiculous. I have to say it is pretty fun to use every once in a while though.
KT
It almost certainly is. It's also one of the reasons there's no titanfall e-sports league, it would just be a bunch of bunny hopping smart-gun kung-fu, not that interesting to watch.
That said, it makes it incredibly satisfying to mow down a smart-gunner in mid-bunny-hop.
people still play titanfall lol? I thought that game died out 2 months in. Sad really, because it was pretty promising. But the lack of a server browser really killed it.
people still play titanfall lol? I thought that game died out 2 months in. Sad really, because it was pretty promising. But the lack of a server browser really killed it.
Far from dead. I've been playing it quite a bit this past week and there's always at least a few hundred people online in my region. Not too hard to find a full lobby on most of the game modes.
Per OP's question, yeah, carbine is probably the best overall weapon... although they nerfed it a tiny bit since launch. Shotgun is probably the most OP weapon now, it's too easy to use. (And the smart pistol currently isn't, nor ever was, an OP weapon.)
So it just happens that in the last dozen or so Attrition matches I've played the top scoring player was always a smart-gunner?
There's your problem. You're playing Attrition. It's the most casual and least-invested gamemode in Titanfall.
In fact, while I usually never use the smart pistol, Attrition is the only exception because it's mostly just 1) farm grunts 2) win. Smart pistol is efficient for killing lots of grunts so that's what I do.
Lame gamemode warrants using a lame weapon.
I don't consider the smart pistol to be an OP weapon at all, because the only situations where you successfully kill an opponent with it are situations where you've managed to sneak up on them, or you've gotten the beat on them; in other words, situations where you would have easily been able to kill them anyway with any weapon. If that makes sense.
There are occassions when you can get into face-to-face firefights with an opponent and still manage to win with the smart pistol, but if you actually get in a one-on-one encounter with a smart pistol user and they still manage to kill you, then frankly, you're bad at Titanfall.
q3arena
ut2003
end of good competitive games list imho
titanfall it s better than all the other horrible games (battlefield 3-4 cod ...) but still no good
realistic = no fast action. can be easy or hard, but it needs some tactics and to learn things
Arena= fast and good, but if u re slow u ll lose despite your application. i like it
Lately I got used to throw satchel charges in very close combat against smart-pistol player and get us both blown up.Head-to-head in close quarters there's also that annoyingly effective maneuver where they can jump all over the place and keep locking on so long they keep looking at you. So you better be the fastest gun in the west and your aim better be perfect, because if you empty your SMG at them and even 2 or 3 bullets miss, you're dead. If your first two shotgun blasts miss, you're dead. They might be down to 5% life, but you're still dead. I've been there more times than I can count.
Now yeah if the smart-gunner has no idea how to use the thing and runs straight at you, or doesn't know how to maneuver while maintaining aim, or if you're outside their targeting range, then you're golden. Satchel charges are also useful. But it's no coincidence that the top scoring player, including pilot kills, will almost always be a smart-gunner if you're playing Attrition.
For my part I'm a fan of Red Orchestra 2/Rising Storm. Realistic-ish, but the action can still be very fast in close quarters (Banzai charges particularly) and the team that wins is the one with the best communication (squad leaders placing accurate arty marks and commanders using the right artillery for a given situation is critical, as is general coordination of the team). On an individual level it's all about placement and who sees who first, as well as which weapons at which rangers.
You can't be Rambo (well, you can but it never lasts), but it's probably the best team-based shooter I've ever seen. If you just go off on your own and run around in the open all that's going to happen is you getting repeatedly shot before you can kill anyone. Keeps the noobs in line.