Hear, hear! Although do you feel that maybe the introduction of PS4 Pro/Scorpio will push things in the right direction in terms of more demanding games?
I don't think so because neither Sony nor MS is allowing exclusive games. The games will still target XB One / S and PS4. The games will be more demanding on the PC due to these factors:
1) We run games at higher resolutions and FPS than consoles. Naturally, PC games are more demanding than the same game would be on consoles if we run them a to 1440p 165Hz or 4K, etc.
2) The ports are poorly optimized. We see A LOT of that. It then takes 3-6 months of patches and AMD/NV driver updates before we get performance that should have been there on release day.
3) The game was made to be next gen at the expense of the studio (since if they went this route, it would be impossible to run it on consoles without a huge downgrade). If so, we would see a massive difference in IQ/visuals between a console and a maxed out PC game. Thus far, not a single cross-platform PS4/XB1 game exhibits this behaviour. Instead, most AAA cross-platform games are a minor downgrade from the PC. The models, level design, AI, underlying physics is hardly beyond current gen consoles. This is why graphically almost all AAA PC games barely look better than the console versions - Fallout 4, The Witcher 3, Gears of War 4, Forza Horizon 3, Doom, Rise of the Tomb Raider, Battlefield 1 look 90% as good as the PC version. There is not even 1 PC game out that looks next generation compared to the best looking console games. That in itself is telling given how much more powerful CPU and GPU hardware on the PC is.
There are 0 AAA games released now that are specifically made to take advantage of powerful cutting edge PC hardware. Perhaps the only game I can think of is Star Citizen, but it hasn't come out yet. By the time this game comes out, it could be almost 5 years since this generation even started...
For me personally, from a technical perspective, this is easily the least impressive console & PC gaming generation. This is especially so given the hype preceding this gen. The difference between PS3/360 games and PS4/XB1 games is far less than it is comparing PS2/XB to PS3/360.
There is also no Crysis. One sign that almost all modern AAA games are primarily designed around consoles is that changing settings from Medium/High to Very High/Ultra on the PC often requires still screenshots and 200% zoom/magnifying glass to tell the difference. Imho, there is not 1 game out today that looks next generation compared to Metro Last Light of Crysis 3. Star Wars Battlefront and Battlefield 1 look great but they doesn't feel like a generational leap.
I expected this generation to have games that looked like the UE4 Kite or Inflitrator demos. Unfortunately, there are 0 mind-blowing games using graphics is that caliber. I remember when I played Crysis, it was a full generational leap compared to every console and PC game of that era. I was hoping we would get something like that again this gen -- thus far we have nothing.
On these forums we have people praising a couple effects in games but they ignore the overall look of the game. Many games still don't even look as good as Crysis Warhead.
Look at Unigine's Superposition demo:
https://unigine.com/en/products/benchmarks/superposition
^Since the start of this console generation, there have been a total of 0 PC games which have real time graphics this good. Every single AAA game from The Witcher 3, to Assassin'a Creed Syndicate, to Deus Ex: Mankind Divided, to Hitman, to Gears of War 4, to GTA V, etc. failed to have a next generational graphical leap from Crysis 3/Metro Last Light.
I have a feeling we will need PS5/XB2 with 8-12Tflops GPUs before we have the level of graphics of UE4 demos or the Unigine Superposition demo. To me, this entire 2013-2016 period of this console generation has been extremely uneventful to the point where the only reason I keep upgrading to newer GPUs is because it's free due to mining, not because I am actually excited to max out next gen PC games. I have 1070 SLI and Hawaii Tri-fire and yet they don't feel special in a way firing Crysis 1 felt special on a GeForce 8, or playing Half-Life 2 or Unreal 2/Tournament felt special back in the day. Maybe I was just younger back then. Now I am just not as impressed by graphical leaps as they feel more incremental due to diminishing returns. Back then going from 2D Mario/Zelda to Super Mario 64/Goldeneye 007/Ocarina of Time was mind-blowing. Such experience is now impossible to find. BR is probably the only thing that can bring these types of feelings for adults

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I feel like in the past graphics card upgrades actually meant something. Now, it's just to go from High to Ultra, from 1080p to 1440p/4K and/or have more FPS. Even if a gamer has Titan XP SLI, there are no true next gen PC games to take advantage of these cards. By the time these games arrive, a single $700 graphics card will be superior
