- Aug 17, 2004
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Following word in July that EA's Command & Conquer-based squad shooter, Tiberium was getting shifted back to 2010, comes word that the game has been officially killed and some staff let go, the publisher confirmed with Kotaku today.
More interesting is the fact that Verdu calls for this decision to serve as a warning for future projects.
"The quality bar has been raised. Now we need to step up our focus on great design and execution, catching any problems early and correcting them quickly."
That's interesting, EA canceling a game for quality issues instead of releasing a buggy unpolished game for a quick buck. It seems EA is somewhat trying to turn over a new leaf?