Zanovar
Diamond Member
- Jan 21, 2011
- 3,446
- 232
- 106
How is sli working for you...?It's garbage in my experience.
A technology that was supposed to deliver a 'smoother' gaming experience, that in actuality delivers a stuttering mess. Normal vsync is better and 'smoother' in experience.
That says it all for adaptive vsync. It doesn't work.
It's garbage in my experience.
A technology that was supposed to deliver a 'smoother' gaming experience, that in actuality delivers a stuttering mess. Normal vsync is better and 'smoother' in experience.
That says it all for adaptive vsync. It doesn't work.
Many other people agree including me ADvsync does not work it's busted.No offense but where is your proof? Because you say so?
Clearly HardOCP did an investigation and offered a strong, favoring conclusion based on their investigations with tangible data. I'm not saying the feature is for everyone but garbage? Broken?
Many other people agree including me ADvsync does not work it's busted.
Its seems to be working for me whats your problem,.risen 2,Alan wake,tropico 4,swords of the stars and many others...
Placebo much ? Or it could be game dependant I don't know but the games I own and play it is a fail mess on so I don't bother with it.Its seems to be working for me whats your problem,.risen 2,Alan wake,tropico 4,swords of the stars and many others...
Placebo much ?
No offense but where is your proof? Because you say so?
Clearly HardOCP did an investigation and offered a strong, favoring conclusion based on their investigations with tangible data. I'm not saying the feature is for everyone but garbage? Broken?
Proof is on my monitor. Adaptive vsync on, stutter and jitter locked @ 60fps. Normal vsync, smooth locked @ 60fps.
http://forums.nvidia.com
Nvidia forums are full of complaints and the same experiences. Another gimmicky half assed feature.
i realize it turns vsync off below 60fps, but for me (and i thought everyone?) tearing only occurs when you have more frames than your monitors refresh rate.
IE - below 60fps = no tearing.
that is simply not true in practice. EVERY game is different and some can actually tear worse at low framerates than at a high framerate. CSS has almost no noticeable tearing at 200-250 fps where Metro 2033 drives me bonkers with tearing at 30-40 fps.No! This is a common misconception about tearing.
Tearing occurs at ALL frame rates if you're not running v-sync, without exception, even if you cap your frame rate at your refresh rate you'll still get tearing. Having said that tearing is easier to see as the frame rate gets faster because you get tear lines more frequently.
-With an FPS lower than your refresh rate tearing may only occur once every N frames, a frame rate of 1/2 your refresh rate you'd expect tearing about 1 in every 2 frames, 1/3rd of your refresh rate approximately once in every 3 frame, etc.
-As you approach a frame rate approximately equal to your refresh rate you'd expect approximately 1 tear every frame.
-Frame rates higher than your refresh rate will likely tear every frame and start to tear multiple times per frame. When your frame rate is 2x your refresh rate you'd expect 2 tear lines per frame, with a frame rate of 3x your refresh rate you'd expect about 3 tear lines per frame, etc.
(this isn't exact, it depends how much time your monitor spends drawing the refresh and how much down time it has in between doing that and starting the next frame, but the rule of thumb still works, double the frame rate = double the tearing)
People are sensitive to tearing to different degrees, the frame rate at which it becomes an issue can be vastly different from person to person, but generally speaking the higher the frame rate the easier it is to see and the more bothersome it can be.
that is simply not true in practice. EVERY game is different and some can actually tear worse at low framerates than at a high framerate. CSS has almost no noticeable tearing at 200-250 fps where Metro 2033 drives me bonkers with tearing at 30-40 fps.
The new drivers offer a potential garbage, hit or miss, broken, gimmicky half-a**ed feature called TXAA. Curious to see this first hand, investigate it and read views pros-and-cons.
I did receive a beta key for Secret World -- so I could investigate TXAA first hand -- in motion -- in worse case examples -- but sadly, it wasn't ready for prime time and the setting was greyed out. To my surprise though, the title was actually quite good -- original and glad I did try it out.
There has been the Secret World title and this slide:
http://www.pcper.com/image/view/11914?return=node%2F53903