Gordon Freemen
Golden Member
- May 24, 2012
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I guess we can just disagree but I gave Adaptive Vysnc a try on all my games that I play and they all still had screen tearing.Erm,ok ill leave you to it *coughs*.
I guess we can just disagree but I gave Adaptive Vysnc a try on all my games that I play and they all still had screen tearing.Erm,ok ill leave you to it *coughs*.
Adaptive Vsync does nothing. nada. It's marketing hype.
I concur ^Adaptive Vsync does nothing. nada. It's marketing hype.
It is supposed to fix screen tearing. The orginal plain old vsync WORKS at inhibiting screen tearing and this new version doesn't so it is busted to my eyes and what they see.
From my understanding, it helps improve upon curbing the artifact of screen tearing while keeping frame-rate smooth. Some allow idealism to be the enemy of good.
It either works or it doesn't. Marketing semantics do not stop the screen from tearing.From my understanding, it helps improve upon curbing the artifact of screen tearing while keeping frame-rate smooth. Some allow idealism to be the enemy of good.
It either works or it doesn't. Marketing semantics do not stop the screen from tearing.
out of synch frames pal back offdo you know what screen tearing is?
Listen honey pie i dont think you do..
It either works or it doesn't. Marketing semantics do not stop the screen from tearing.
Your semantics or nvidias semantics & Marketing rhetoric do not stop my eyes from witnessing frequent and random screen tearing after I turned Adaptive Vsync on. Also seems I am not the only one. I will stick with what was not broken in the first place which is good old regular Vsync thanx very much but no need to reinvent the wheel here.Absolutes -- another example of allowing idealism to be the enemy of good.
ADvsync still tears so it's a moot feature. It's all or nothing IMHO.Having flexibility is a good thing --- the ability to turn off V-sync; the ability to turn on V-sync and something that tries to offer something in the middle --- not the end-all-be-all to replace V-sync off or V-sync on.
Exactly ^ +1 Also that's how I game and I still have been known to PWN from time to time at many "Competitive FPS" games and turning vsync off did not improve or hinder my K/D so that's why I like to just leave vsync on for the benefit of STABLE framerates and lesser chance of headache from frame rate fluctuation and screen tearing.The only real solution on a 60Hz monitor is to maintain minimum 60FPS at all times when using Vsync. For that you need the CPU/GPU power for the game you're playing and resolution used.
It's all or nothing IMHO.
If it aint broke don't fix it seems fitting here IMHO.Exactly and not surprising from a mind-set that allows idealism to the enemy of good.
I'm not expecting adaptive V-sync to be as smooth as no V-sync; I am not expecting adaptive V-sync to have no tearing as V-sync enabled; simply a feature that helps smooth frame-rate and reduce tearing; something in the middle that a gamer may find useful.
You don't; it's broken; it's all or nothing.
I suppose you like Physx, and Cuda cores as wellI disagree. Adaptive V-sync is very welcomed.
Your Propaganda will not fool meSure! As I liked MLAA, EyeFinity, stronger tessellation and GPU processing from AMD.
Virtually anything that may improve upon the gaming experience or its flexibility for the gamer -- very welcomed and been consistent over the years. Personally don't allow idealism to be the enemy of good!