Originally posted by: Beast1284
I feel like toms hardware visits like all the forums possible, and just mimics what all the little whiny bastards have been saying about the new stuff. Toms writers are just one big n00b.
Originally posted by: Wolfsraider
wow thanks for the read
nvidia may well be on track to rid them selves of 3dmark.
after reading that,i am left to wonder at 3dmarks reasoning for just reskinning the images? to stress test?
why would you use code so poorly written?wouldn't it benifit (futuremark) to optimize the code to run on any machine in a true game enviroment?
am i wrong in thinking that simple code would give a better test of the machine?since no two video cards are the same (even in reading / running the code),rather than reskinning,why didn't they use a conversion of one skin to another?or would i be wrong in thinking this?
the one rule i have read over and over in coding is keeping it clean.why then would this not fit that rule?
doing mods for morrowind(yes i know this may not fit this scenario) this is the exact thing they warn about "not doing" right?
please explain whether or not i am on the mark here as i am a newbie thats very confused.
thanks
mike
Pixel Shader 2.0 41.1 fps 12.0 fps 14.2 fps
Originally posted by: IKeelU
I don't really know much about how directx works, but I thought the purpose of such an API was so that developers wouldn't have to write card-specific code. I mean, if you design a program around DX9.0 for example, you're not writing for the FX or the 9700 directly. And if your graphics card/drivers aren't optimized for, say, UT2003, wouldn't that mean they aren't optimized for DX8.1 in general?
That being said, if the FX did poorly using the 42.63 drivers, wouldn't it imply that those drivers simply weren't optimized for DX9.0 (or whatever) features? Maybe someone can clear this up for me...![]()
Originally posted by: merlocka
I think the point nVidia made is that they proffered 2 driver sets, the only difference is that the latter set improved 3dMark03 scores by almost 50%.
No other obvious benefit to consumers. That work could have gone to optimizing drivers for an actual game.
but why stop there?
couldn't they just code to ignore 8 out of the 11 reskins by using an algorithm?
isnt this what is possible in this benchmark?
hardware that passes the benchmark are more important to these companies than games are,since they dont sell games,but do sell video cards.therefore they have a vested intrest in benchmarking utilities.
edit/;
then why would nvidia back out of this benchmark-i mean they proved it can be optimized with just a driver update,50% optimized no less: end edit
mike
Originally posted by: Wolfsraider
Originally posted by: merlocka
I think the point nVidia made is that they proffered 2 driver sets, the only difference is that the latter set improved 3dMark03 scores by almost 50%.
No other obvious benefit to consumers. That work could have gone to optimizing drivers for an actual game.
but why stop there?
couldn't they just code to ignore 8 out of the 11 reskins by using an algorithm?
isnt this what is possible in this benchmark?
hardware that passes the benchmark are more important to these companies than games are,since they dont sell games,but do sell video cards.therefore they have a vested intrest in benchmarking utilities.
edit/;
then why would nvidia back out of this benchmark-i mean they proved it can be optimized with just a driver update,50% optimized no less: end edit
mike
Can you repeat that in english?
Originally posted by: Wolfsraider
time to realize this benchmark is useless if everyone can cheat this easily lol
read this warning big jpegs 1280x1024
Originally posted by: human2k
Its just a benchmark, you didnt pay anything thing to use it, quit complaining, use something else....sheesh!
Although I dislike 3dmark, none of their benchmarks are useless because of cheating.