These are Larian Studios plans for 2015, 2016, and beyond

SMOGZINN

Lifer
Jun 17, 2005
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Very cool, I'm excited to see what they do with the Divinity Engine. I think the graphics are good enough for the next few years, and if they can fix some of the inventory problems, address the lat game leveling (which is really just an issue with balance), and then focus on adding interactivity to the world so you can create novel and unexpected answers to problems, I think they will have something really special on their hands.
 

Rhezuss

Diamond Member
Jan 31, 2006
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I really need to start D :OS...

Glad to see Larian expanding and doing great. I love this dev and every game I played from them was unique and really good (Divinity 2: Ego Draconis/Developer's Cut was and still is an amazing and unique RPG).
 

StinkyPinky

Diamond Member
Jul 6, 2002
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Is it me or are these guys seriously underrated as an RPG developer

Divine Divinity was a good game and Dragon Knight was excellent. D :OS was a brilliant game, probably my best game of the year. Although I've never played it I've heard good things about Dragon Commander as well.
 

bystander36

Diamond Member
Apr 1, 2013
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I've played most their games. Their RPG ideas are pretty good at times, but the game engines have had issues at times. Divine Divinity was my favorite of their games. The sequel, Beyond Divinity, had horrible frame rates, and when I tried it later, after a huge hardware upgrade, it ran worse than before. I never did play much of it due to the technical issues.

I like Dragon Knight, but I wasn't really blown away either. The graphics weren't great, and it had no AA either, and the combat felt boring. I like Divine Divinity's combat more. They made a reworked version of it with a frame cap of 30, so I never played that one.

Divinity Original Sin was fun, and worth playing, though still not comparable to Dragon Age or NWN.

Their games are worth playing because RPG's are rarely created, and they keep creating good enough RPG's, which is better than nothing. I also find it interesting that the Divinity games have changed radically in style. The first one was like an in depth Diablo game, and probably better. The 3rd and 4th games were more like Skyrim, with more of a focused quest, and Original sin is more like Bauldur's Gate.