The VSync Poll - Image vs. Performance

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What is your preference with Vsync?

  • I always want Vsync @ 60 fps locked!

  • I always want Vsync, even if it means running 30 fps!

  • I'd rather have locked 40-50 fps and some tearing!

  • I don't like any of these options, I'll tell you what I want!


Results are only viewable after voting.

futurefields

Diamond Member
Jun 2, 2012
6,470
32
91
The answer is simple.

V-sync prevents tearing.

Triple buffering allows the GPU to get started on another frame while waiting to write to the front buffer due to V-sync.

The end result to the user being that? FPS can drop to for example 55, and you get no tearing, versus Dynamic Vsync which would actually disable the Vsync if you drop to 55, and you end up with tearing?
 

Face2Face

Diamond Member
Jun 6, 2001
4,100
215
106
I have been playing some Stalker COP lately, and thank Zeus for Radeon Pro and dynamic vsync. This game is so buggy the vsync option in the game menu doesn't even work. To combat against input lag I was able to increase the mouse speed. No more is my card running @ 99% with 300FPS - Now it's at 20-40% @ at 60FPS. I also use dynamic vsync in Skyrim now since the games standard vsync is terrible (random stutters and pauses). The only game where I find vysnc is better than Radeon Pros options is Farcry 3, it's a smoother experience.
 
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bystander36

Diamond Member
Apr 1, 2013
5,154
132
106
The end result to the user being that? FPS can drop to for example 55, and you get no tearing, versus Dynamic Vsync which would actually disable the Vsync if you drop to 55, and you end up with tearing?
Correct.

You may also experience some stuttering with the normal v-sync + triple-buffering solution.
 

Black Octagon

Golden Member
Dec 10, 2012
1,410
2
81
What is more important to you, having maximum image integrity or maximum game performance? What tradeoffs are you willing to make? Would you rather play at 30 fps locked with vsync, or 40-50 fps locked without vsync? Are you willing to drop to "medium settings" in order to lock 60 fps? What are the first settings you are willing to sacrifice in order to gain performance? Do you drop the anti-aliasing or the ambient occlusion? !

Maximum game performance is far more important to me, though I seem very IN-sensitive to screen tearing.

I am prepared to turn settings down (especially AA and DoF) to get my framerate up to the refresh rate of my monitor.

In your poll I also chose "I don't like any of these options, I'll tell you what I want!" The reason is that I am on a 120Hz monitor and thus would not even consider VSync unless I were consistently pushing above 120fps
 
Feb 19, 2009
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The end result to the user being that? FPS can drop to for example 55, and you get no tearing, versus Dynamic Vsync which would actually disable the Vsync if you drop to 55, and you end up with tearing?

No. Dynamic and Adaptive vsync turn it off when the frame rate is below 60, which means there's no tearing and low frame rate stutter.

Before these two options, people who hated tearing (me) and hated below vsync fps stutters (me) used vsync + tripple buffering, it prevents both at a cost to input lag (which does not bother me).
 

hans030390

Diamond Member
Feb 3, 2005
7,326
2
76
I do v-sync + triple buffering (forced through D3DOverrider if needed) @100-120fps with LightBoost or 144fps without on my VG248QE. I recently upgraded to a GTX 780 so that I could play games more easily at 100fps or more without sacrificing image quality. I can't stand tearing or inconsistent or low framerate at all, and I don't notice the input lag at these settings (nor am I competitive enough for it to make a huge difference).
 

Deders

Platinum Member
Oct 14, 2012
2,401
1
91
I don't play a lot of online games so lag isn't really an issue for me. it's only 16ms at 60FPS anyway and most games run close to this, I find tearing highly distracting and prefer a solid image. I also use D3DOverrider to enable triple buffering which despite not being full triple buffering, does alleviate the 30fps lock.
 

BFG10K

Lifer
Aug 14, 2000
22,709
3,002
126
I cap my games @ 120 FPS through the driver. nVidia's driver caps the framerate much better than any game does. There's no input lag or stuttering from it, and it keeps my GPU from running out of control in older games or when staring at menus.

I can't stand any form of vsync, specifically the horrible input lag from it. Even the "cap to 58 or 59 FPS" trick some have reported only marginally improves things.