thats all i need, got a problem with that?
as i've said before, i'm not going to force myself to play a game i'm not enjoying. what's the point? you'd have to be stupid to do that.
nah, I don't disagree with that. Games should have a fun and quick hook to keep you engaged early on. Especially if you haven't paid, it's easy enough to simply not care and dump it.
but it does reinforce my general thought on the "MMO's never do anything new! / I want my MMO to be just like that MMO!" internal conflict that most critics struggle with, even though they don't know it.
If a game tries something drastically new, of course it will be confusing from the get-go. Especially in a beta, which likely has no tutorial/learning curve. Either people want something that they expect and they have played before, and so can get hooked quickly, or they want something new...and get frustrated when it isn't the same?
I haven't played it, of course, so I wonder if it's just bugs and clunky beta-ness, plus a complete lack of tutorial? Or is it really just a WoW clone with a different skin that simply doesn't work?
In that token, I can see a lot of people dumping GW2 early on if they only give it ~2 hours, if it starts off anything like the Beta started. it is preposterously different from every other MMO--there are no dedicated roles like everyone expects (you are squishy--fact: YOU ARE SQUISHY! haha), and at beta, you're just tossed into the fray with no leading or any kind of hint as to how this thing works. So, despite being told this over and over by every reviewer and those who have played it, anyone with MMO experience will invariably assume that they are either a tank or DPS or whatever, and end up being frustrated for several levels until they learn that this is
simply not how the game works.
And...it really takes about 6 or 8 hours to "get it." Maybe longer. Hopefully, fixed on general release (needs tutorial plus some serious difficulty balance...which might be fixed with tutorial. learning how
not to die makes the game much more fun, you see.

).