Not seeing the problem here. There are 5 other platforms that cater to the realistic modern military shooter crowd. What's wrong with Nintendo sticking to their niche?
Before the Halo and Call of Duty mainstream, Nintendo and video games only ever were a niche in the first place
Is Wii U as successful as N64, GameCube, SNES? Ok then no problem .
The only problem with Nintendo is everybody in the industry having Call of Duty sales numbers on the brain and believing anything less than those numbers is somehow a failure.
Nintendo needs only be compared to Nintendo.
So because other consoles have military shooters, Nintendo should ignore them? This really makes no sense, unless you're someone who wants, and can afford, multiple consoles.
I've said this since the Xbox One and PS4 were announced:
If you are going to get ONE next-gen console, the Wii U is the last one I'd suggest. If you are going to get TWO next-gen consoles, the Wii U is the first one I'd suggest. By that, I mean that the Xbox One and PS4 hit many of the same marks for games, so you can get pretty-much everything you want from one of those consoles. However, Nintendo offers a unique (and high-quality) set of first-party games that separates itself from the other two.
The thing is, it's not about "
Call of Duty sales." At least from a developer/publisher standpoint, it's about NO sales. 5 publishers broke 5 million sales on the Wii, and only 2 (Nintendo and Ubisoft) did it multiple times. 6 publishers broke 5 million sales on the Xbox 360, and all but Bethesda (
Skyrim) did it multiple times. 8 publishers managed 5 million+ sales on the PS3, with 5 of them doing it multiple times.
My point, through all of the ramblings, is that Nintendo had 20 million more sales of its console than the Xbox 360 and PS3, but its software sales lacked ANY kind of diversity. If you weren't Nintendo or
Just Dance, there wasn't much hope for success (
Skylanders and
Guitar Hero did best on the Wii as well, but the former didn't sell well as a whole, and the latter is a dead genre). Activision won't get anywhere on the Wii because no one buys
Call of Duty without any kind of online worth mentioning. EA, Bethesda, and Take-Two don't even participate, and it's likely for similar reasons--the online's not there, and the crowd buying the console won't touch that software.
I think that the #1 problem is the online, though. I know that many others (myself included) would consider a Nintendo console if the online was there. If I could play
Super Mario with my sister and her husband over the Internet, we'd probably BOTH get a Wii U. It would make
Call of Duty a viable franchise on the Wii U. It would probably lead to a BIG boost in hardware sales. It would probably lead to a big boost in
CoD sales. That would probably be enough proof for EA to bring sports and shooter titles of its own on over.
But as long as the online is essentially absent, I don't think that Nintendo can sell hardware on game quality alone. Gaming's become a highly-social endeavor, even if it's just having the ability to do online chat with a friend while you play the same solo game (like
Skyrim). Nintendo's still playing this market like it's the 90's, and that's why it fails, I think.