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Question The reason 6 core CPU's are the new minimum performance standard is...

moonbogg

Diamond Member
Jan 8, 2011
9,859
1,454
126
because my kid was just getting 50fps in Gears of War 5...with Star Wars Battlefront II running in the background. At first, I looked at the FPS and saw 50 and told him to restart the game because his performance was sucking. He closes it and instantly he's flying a spaceship and getting shot at by imperial forces. I went from thinking "man, this performance sucks" to "whoa, not on a quad-core you wouldn't!"
 

VirtualLarry

Lifer
Aug 25, 2001
48,834
5,327
126
Careful now. He's on his way to multi-boxing WoW... and then he might take up gold-farming. And put a down payment on a house... well, maybe I'm getting ahead of things.

Anyways, good job! Six-core for the win!
 

TheELF

Diamond Member
Dec 22, 2012
3,120
325
126
whoa, not on a quad-core you wouldn't!"
Depends on how the games work, if they completely stop or at least go to low priority while not in focus you can do that on a quad or even a dual core, if the second game doesn't do anything it doesn't use up any CPU.
System ram on the other hand....although it would go to page file but that would mean waiting a bit to switch between them.
 

Massive79

Senior member
Sep 16, 2004
257
6
81
because my kid was just getting 50fps in Gears of War 5...with Star Wars Battlefront II running in the background. At first, I looked at the FPS and saw 50 and told him to restart the game because his performance was sucking. He closes it and instantly he's flying a spaceship and getting shot at by imperial forces. I went from thinking "man, this performance sucks" to "whoa, not on a quad-core you wouldn't!"
Lol...2 games at the same time, never think of it
 

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