The PS3 is like an onion

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Ackmed

Diamond Member
Oct 1, 2003
8,499
560
126
John Carmack had this to day about Rage, on with the PS3 and 360;

PS3: "There is a bit more theoretical raw performance on the PS3, so we're got a little bit more headroom".

360: "The 360 was easier to certainly get to where we are right now. More sweat equity had to be put into the PS3."

Yet, he also had this to day about Bluray, in an interview.

Since Rage is running on the powerhouse id Tech 5 engine, the developer is having a tough time squeezing everything onto standard DVDs for the PC and 360 releases. We would love to set the thing up where it filled on Blu-ray disc versus three DVDs, which is about the right mix, but the game just... we can't cut it in a third like that. We can cut it into two pieces. We've got two large wastelands on there. We just couldn't make an arbitrary cut. But Doom 4 is being set up to be cut up into three DVDs versus one Blu-Ray. At least they've got the ability because of the way it's structured.

 

BenSkywalker

Diamond Member
Oct 9, 1999
9,140
67
91
No, it is not. Try disabling DoF in any game that uses it and enabling motion blur, like in Crysis.

Perhaps I should have phrased that better, motion blur done properly is far more intensive then DoF. Proper motion blur uses an accumulation buffer and needs to render out several frames to be done properly, it is more intensive then SSAA. There are 'cheap' ways to do it, but there are cheap ways to do DoF too.

It may be partially from Quincunx, but it's very clearly motion blur that is being applied on purpose, not as a side effect.

Still at a loss here, where demonstrates this well? Give me a level that I can load up that shows this off the best.

The human beings using the weapons are not mechanical however, and that's what matters in the animations. Movement and fluidity. It shouldn't look like a preset animation is being played and it doesn't, while in the game it does.

So the fact that the game has certain scripted animations is your issue? Not that they are done poorly, but that they are repetitive?

Those are not press release comparison shots. I don't know why you would make such accusations unless your blatantly biased. If I posted GT5 screenshots I doubt you would say the same.

The Forza3 shots aren't press release shots? And yes, I would absolutely do the same if you posted GT5 shots, if I was trying to have a double standard I would have just posted some of them myself. In game is what matters, how nice you can make a car look by itself, on the side of a track or in the garage is of little importance compared to how it looks while playing no matter what game it is.

Why don't I like using screenshots for comparisons? Take a look at the Ferrari comparison shots that are posted in the link. The Ferrari in F3 looks worse then the the one in F2 due to different lighting. Not saying it actually is worse, but that is the downside to screenshots versus in game.

John Carmack had this to day about Rage, on with the PS3 and 360

Which is the same thing I have been saying all along.
 

zerocool84

Lifer
Nov 11, 2004
36,041
472
126
Yes the PS3 is like an onion cus it obviously makes some people cry to each other and post long messages to each other.