The PC game of the week is Myth - The Fallen Lords

AdamK47

Lifer
Oct 9, 1999
15,676
3,530
136
I'm in the process of installing my PC game collection in Windows 8.1. Finished installing Myth - The Fallen Lords. Configured it perfectly. Installed the 1.3 patch instead of the unofficial 1.5. The unofficial patch doesn't run well at all on Windows 8.1. Using the 3Dfx Glide renderer with nGlide installed. I have it set to internally render at 2560x1600 (with 4:3 it outputs 2133x1600). Also had to set Windows 7 compatibility. The game plays smooth and is still incredibly fun.

MTFL.png


Wish I could use Rendition. That's the renderer I originally played the game with when it was released.
 

CPA

Elite Member
Nov 19, 2001
30,322
4
0
I loved that game. Hated the multiplayer because too many times people would just leave and there was no penalty.
 

AdamK47

Lifer
Oct 9, 1999
15,676
3,530
136
I loved that game. Hated the multiplayer because too many times people would just leave and there was no penalty.

I remember that.

It's probably one of the reason I remain jaded on multiplayer games. I'm 99% single player now-a-days.
 

CalebRockeT

Golden Member
Jul 14, 2003
1,142
13
81
I have fond memories of playing Myth The Fallen Lords with school buddies on our crappy computers over dial-up.

Good on you, dude.
 

Wardawg1001

Senior member
Sep 4, 2008
653
1
81
Where can I get this?? I had a friend when I was a kid who had this game, he played it a lot, and I watched a few times, though I never got to play much myself. Looked like a lot of fun.
 

EDUSAN

Golden Member
Apr 4, 2012
1,358
0
0
fallen lords is myth 2? i remember playing myth2 A LOT. great game, it was so much fun to blow up zombies with the dwarves bombs.

and that little trick in which a monster would be obssessed on attacking 1 unit and you could make it walk next to all your archers while trying to catch that unit, LOL
 

AdamK47

Lifer
Oct 9, 1999
15,676
3,530
136
The Fallen Lords is Myth 1.
Soulblighter is Myth 2.
The Wolf Age is Myth 3.

All three are in my collection. Original retail CD releases.
 

CPA

Elite Member
Nov 19, 2001
30,322
4
0
I remember that.

It's probably one of the reason I remain jaded on multiplayer games. I'm 99% single player now-a-days.

You and me both. Tf2 is about the only multiplayer that I play.
 

SZLiao214

Diamond Member
Sep 9, 2003
3,270
2
81
I absolutely loved the narrative that happened before each map.

I wish they had made a movie about this game.
 

akahoovy

Golden Member
May 1, 2011
1,336
1
0
All I remember is that this game was really hard. I played when I was around 10 or so, maybe younger, and I was done with this game after finishing the first three maps, lol.

I would love to give it a go again though. I wonder what it would be like for me to play it now.

Hehe, dwarves with explosives.
 

Phanuel

Platinum Member
Apr 25, 2008
2,304
2
0
Advanced multiplayer trick involving Fetch + Dwarves to launch the cocktails across the map. Have the Dwarves stand behind your Fetch and launch their cocktails at a spot on the ground. Then have the Fetch target fire the ground underneath the cocktails as they're still flying. If you time it right, the lightning will accelerate the cocktails and "re-launch" them.

I got pretty good at hitting part of an opponents army while they were still in their starting area. I admit it was some bull being on the receiving end of that.

There was also a Fetch lightning bug where you could actually just click really fast during the firing animation and retarget the lightning with no range limitation so you could just zap anybody anywhere on the map. They patched that one out I believe because it was legitimately bad glitching.

Also fun playing Dwarves only games on maps with lots of rain/pools of standing water just gambling on that one lucky molotov to stay lit and go off on the pile of unexploded cocktails. I was in a guild that recruited the first guy to successfully create a custom map for Myth and we came up with a map that only let you start with Dwarves and had a big swimming pool in the center of it for just this game.

Many good memories of Myth I and II. 3 was a different studio and was just meh so I never played much of it.
 

Fallen Kell

Diamond Member
Oct 9, 1999
6,176
516
126
It was really hard because you were 10 or so :D

It is only just hard when you are older and know what you can do.

I lost about a year of my life due to this game. I was ranked as high as number 3 in multiplayer and held it for a couple weeks (I loved that the highest ranked players got special icons next to their names instead of the king's crown that most people made it too in ranks). I played a lot with another really good player who's screen name was Rilack (Rilak?). We had our own guild "The Lords of Destruction" (LoD) (I think the website might even still be out there... at one point it was hosted on the pages I received from my college).

I didn't even know you could still get or play this anymore.

One of the great things about this game was the match replay which was something that was pretty innovative at the time, where you could go back and look things again and learn from your mistakes. I still remember this one tournament I played when we used a tactic that no one had figured out yet (which we practiced in private matches). It was the Drow map (central river/bridge with flanking crossing points on the north and south). Our north defense was a complete bait/trap. We quickly rushed that location with dwarves at the beginning of the match and dropped all our satchel charges under the water in the crossing. This made them invisible to the naked eye, and because they didn't have a scout there at the time, we were able to do it undetected. We then left a single fetch (fletch? Whatever the guy was the shot the lightning bolts) guarding the pass and moved everything else to cover mid and south (so we outnumbered the other team in all the other locations and could slowly grind/push through number advantages). The other team finally decided that the north pass couldn't be a trap and really was essentially undefended since the fetch would not be able to kill more than 1 or 2 guys before the berserkers could close distance and kill him. So they rushed a squad of 16 berserkers across the river to start a flanking maneuver on our center. And once all 16 made it into the river, our fetch shot a single lightning bolt into the water and BOOM go all their berserkers in one shot. They immediately started screeming in caps in chat of CHEATS, and we simply said watch the replay. This was in the tournament final match. We really utterly destroyed them (I mean it wasn't even close) all due to that. We had so much of an advantage to begin with on the other two attack/choke points that we were winning anyway, and then when they lost such a large amount of their berserkers from that one attack, they were completely doomed. They had nothing that could stop our Drow+berserkers from essentially mopping the floor with them.
 

Fallen Kell

Diamond Member
Oct 9, 1999
6,176
516
126
Oh and don't forget about the WWII mod, that was awesome :D

There was also the lightning bounce off the water to get extra distance, as well as using it to defend against incoming fire from soulless, archers, and dwarves (if you timed it right you could knock the shots or deflect the shots out of the air and keep your men protected). And yes, the unexploded bottles by aiming them just right to hit the water and then bounce a bit only to follow it up with another bottle to re-ignite it or zap it with lightning to scatter them and have them explode when they scatter. Lots of very complex tactics were allowed and created in this game all because of having a good physics engine. Nothing like having ghouls pickup a bunch of unexploded molotovs and have them throw them at a target with a dwarf or fetch to back him up and all of a sudden there are 7 or 8 molotovs exploding all on one area when the other player/team did not expect anything like it and they just lost a bunch of units when they thought they should have had a massacre.
 
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Phanuel

Platinum Member
Apr 25, 2008
2,304
2
0
"Healing" a Wight with the Journeyman and then having your ghouls pick up the pieces to use as a stun was also fun. Turn one slow moving Wight into an army wide capable stun with some good micro was fun.

I'm too slow these days for RTSes but I still love watching high skill matches.
 

Fallen Kell

Diamond Member
Oct 9, 1999
6,176
516
126
The problem with the wright pieces on the ghouls was that they were easy to see. The molotovs on the other hand were very difficult to notice.
 

Paul98

Diamond Member
Jan 31, 2010
3,732
199
106
it was always fun kicking a dwarf in the middle of an entire group of berserkers and watching them explode or getting the enemy berserkers in a long line so that a trow can kick them one at a time and kill a huge group. Or take a whole group of weaker melee and micromanage them to have a huge number of them actively attacking targets that are grouped together.
 
Feb 16, 2005
14,075
5,439
136
Good god, I loved this game. I lost so, so many hours to it. Wouldn't mind missing a few more, I reckon.
 

AdamK47

Lifer
Oct 9, 1999
15,676
3,530
136
I only tried single player. I imagine people who play this game today behave the same way they did back then. Once things start going in your favor they'll simply disconnect. Fun fun fun.
 

BeerManMike

Junior Member
Oct 21, 2016
1
0
1
It was really hard because you were 10 or so :D

It is only just hard when you are older and know what you can do.

I lost about a year of my life due to this game. I was ranked as high as number 3 in multiplayer and held it for a couple weeks (I loved that the highest ranked players got special icons next to their names instead of the king's crown that most people made it too in ranks). I played a lot with another really good player who's screen name was Rilack (Rilak?). We had our own guild "The Lords of Destruction" (LoD) (I think the website might even still be out there... at one point it was hosted on the pages I received from my college).

I didn't even know you could still get or play this anymore.

One of the great things about this game was the match replay which was something that was pretty innovative at the time, where you could go back and look things again and learn from your mistakes. I still remember this one tournament I played when we used a tactic that no one had figured out yet (which we practiced in private matches). It was the Drow map (central river/bridge with flanking crossing points on the north and south). Our north defense was a complete bait/trap. We quickly rushed that location with dwarves at the beginning of the match and dropped all our satchel charges under the water in the crossing. This made them invisible to the naked eye, and because they didn't have a scout there at the time, we were able to do it undetected. We then left a single fetch (fletch? Whatever the guy was the shot the lightning bolts) guarding the pass and moved everything else to cover mid and south (so we outnumbered the other team in all the other locations and could slowly grind/push through number advantages). The other team finally decided that the north pass couldn't be a trap and really was essentially undefended since the fetch would not be able to kill more than 1 or 2 guys before the berserkers could close distance and kill him. So they rushed a squad of 16 berserkers across the river to start a flanking maneuver on our center. And once all 16 made it into the river, our fetch shot a single lightning bolt into the water and BOOM go all their berserkers in one shot. They immediately started screeming in caps in chat of CHEATS, and we simply said watch the replay. This was in the tournament final match. We really utterly destroyed them (I mean it wasn't even close) all due to that. We had so much of an advantage to begin with on the other two attack/choke points that we were winning anyway, and then when they lost such a large amount of their berserkers from that one attack, they were completely doomed. They had nothing that could stop our Drow+berserkers from essentially mopping the floor with them.

I am MadBomber from LoD clan. I played with MasterP and Nightblade, held the #1 spot for about 30 minutes at one time, the comet but was mostly emperor, moon, crescent. We played that same map and was the dwarf master. Here is a site that might interest you:

http://www.angelfire.com/ga/Mythdestruction/