The Official Xbox One Thread

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smackababy

Lifer
Oct 30, 2008
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79
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For these past two years, all the rumors have been that they will not be selling these at a loss which is why it's not top of the line hardware this round. Obviously we won't know that yet.

Top of the line hardware is not cost efficient anyway. If people really expected the new consoles to have Titans or even 680s in them, they are morons. Nobody is going to pay $1000+ for a console, so they can't put $500 worth of graphics silicon in them.
 

Dominato3r

Diamond Member
Aug 15, 2008
5,109
1
0
XBL wont have peer matchmaking anymore:

Perhaps most intriguing, however, is that Xbox One gives game developers the ability to access Microsoft’s Azure cloud computing platform. That leads to a few obvious and immediate applications: All your downloaded and installed games and achievements are synced to the cloud and can be accessed and played without interruption on any Xbox One you sign in to; stable, dedicated servers for every multiplayer game rather than the notoriously fragile practice of hosting matches on one participant’s console; even multiplayer matches that can grow to 64, even 128 participants, rather than the usual limit of 16 or 32.

http://www.wired.com/gadgetlab/2013/05/xbox-one/
 

smackababy

Lifer
Oct 30, 2008
27,024
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That is peer hosting, not matchmaking. And that is a good thing.

How many games have I played where the host was awful so the the game lagged? Too many. This also eliminates lag switchers from cheating.
 

gorcorps

aka Brandon
Jul 18, 2004
30,741
456
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I think MS's response to the RROD issue was phenomenal. They not only extended the warranty, replaced the hardware no questions asked, but also had free shipping. Not many companies do that.

Oh I agree, their response was as good as anybody could want given how widespread it was. That doesn't mean people won't remember the issues they had with early consoles.
 

smackababy

Lifer
Oct 30, 2008
27,024
79
86
Oh I agree, their response was as good as anybody could want given how widespread it was. That doesn't mean people won't remember the issues they had with early consoles.

I guess people might remember. But anyone that had the RROD knows that MS handled it excellently. There is no reason for me (or anyone else) to think their response won't be just as good if a problem, that they corrected already, occurs again.
 

American Gunner

Platinum Member
Aug 26, 2010
2,399
0
71
But if I spend $500 on a machine, I would like to know that it isn't going to melt down any time soon. And while they did fix it, people still had to go without their console for a while.
 

purbeast0

No Lifer
Sep 13, 2001
53,666
6,547
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..or just include a code on a piece of paper. Arguably, the disc itself doesn't matter, because it's just an installation medium. It's kind of like how World of Warcraft discs are useless (except for installation) once you've attached the code to your account.

again, as i've mentioned time and time again, how will they stop it from being installed on 2 consoles that are offline with the same serial number? they can't.
 

smackababy

Lifer
Oct 30, 2008
27,024
79
86
again, as i've mentioned time and time again, how will they stop it from being installed on 2 consoles that are offline with the same serial number? they can't.

Without requiring true online activation, no, they can't. What they could do is have a soft authentication, where it just verifies the code is so long and matches non random parameters until you go online, to which it then verifies against the servers. Very similar to how software authentication works.
 

purbeast0

No Lifer
Sep 13, 2001
53,666
6,547
126
Why would they even have to include an extra code then? They have a barcode on the boxes already. It should be easy to just scan the UPC. And even then, it still makes the users do something to "register" their games and that is frowned upon.

I don't know about the remotes though. I assume they will have to have some way, wanting to be a media center and all. They could possibly except people to use all voice commands.

you guys do know that upcs and barcodes are not unique, right?
 

purbeast0

No Lifer
Sep 13, 2001
53,666
6,547
126
Without requiring true online activation, no, they can't. What they could do is have a soft authentication, where it just verifies the code is so long and matches non random parameters until you go online, to which it then verifies against the servers. Very similar to how software authentication works.

i realize all of this, but this still does not address the point i've been repeating the past few pages - what about the instance that the x1 is permanently offline? you can get every game for 1/2 off if you have a buddy who doesn't want to play online.

or hell, if that is the case, i'd buy a game, install and activate it, then put it on ebay launch day and sell it as offline only when the demand is extremely high.
 

American Gunner

Platinum Member
Aug 26, 2010
2,399
0
71
Well, since the VP of the company said it would have to connect once every 24 hours, I am guessing it won't work if it isn't online. I know MS PR came out and tried to downplay it, but I doubt that the VP of the company is going to say something if he didn't know it was true.
 

smackababy

Lifer
Oct 30, 2008
27,024
79
86
Well, since the VP of the company said it would have to connect once every 24 hours, I am guessing it won't work if it isn't online. I know MS PR came out and tried to downplay it, but I doubt that the VP of the company is going to say something if he didn't know it was true.

I highly doubt the VP of MS has any idea what the Xbox actually does and does not do other than print him money and sign his checks. He is far too removed from the actual development of things to have any real ideas on the matter, especially of a company as large as MS. I'd be more inclined to believe the VP of the Xbox division or the VP of Electronics, but not the VP of Marketing. >_<

i realize all of this, but this still does not address the point i've been repeating the past few pages - what about the instance that the x1 is permanently offline? you can get every game for 1/2 off if you have a buddy who doesn't want to play online.

or hell, if that is the case, i'd buy a game, install and activate it, then put it on ebay launch day and sell it as offline only when the demand is extremely high.
Of course. And that alone will deter 40 million of their subscribers from buying used games. Worth it from a business perspective.
 

badb0y

Diamond Member
Feb 22, 2010
4,015
30
91
again, as i've mentioned time and time again, how will they stop it from being installed on 2 consoles that are offline with the same serial number? they can't.

This is not rocket science.

Xbox One requires an online check at least once every 24 hours.

Xbox One games requires a code activation that connects the game to your Live Account.

You give your CD to your friend to install the game, the game requires to be connected to a Live account. If you try to link the same activation code to different accounts, Xbox One charges you. If you enter your own Live account to play the game on your friends Xbox, you can't play the game at your own Xbox back at home. If you guys try to game the system by using the same account at different times, I guess it's possible but extremely tedious and easy to counter for Microsoft.
 

zerocool84

Lifer
Nov 11, 2004
36,041
472
126
I guess people might remember. But anyone that had the RROD knows that MS handled it excellently. There is no reason for me (or anyone else) to think their response won't be just as good if a problem, that they corrected already, occurs again.

By denying that there were any problems until years after? They didn't handle it well at all. Plus they knew about the problem and still sent out the consoles.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
Why would they even have to include an extra code then? They have a barcode on the boxes already. It should be easy to just scan the UPC. And even then, it still makes the users do something to "register" their games and that is frowned upon.

I don't know about the remotes though. I assume they will have to have some way, wanting to be a media center and all. They could possibly except people to use all voice commands.

Cause any fool could steal a box with the UPC from gamestop.

Has to be something printed on the disk or on a slip that only comes when you purchase.

Top of the line hardware is not cost efficient anyway. If people really expected the new consoles to have Titans or even 680s in them, they are morons. Nobody is going to pay $1000+ for a console, so they can't put $500 worth of graphics silicon in them.

Nobody said that a new console should have a GTX 680 inside. When we heard about these Titan wasn't even known about yet.
 
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American Gunner

Platinum Member
Aug 26, 2010
2,399
0
71
I highly doubt the VP of MS has any idea what the Xbox actually does and does not do other than print him money and sign his checks. He is far too removed from the actual development of things to have any real ideas on the matter, especially of a company as large as MS. I'd be more inclined to believe the VP of the Xbox division or the VP of Electronics, but not the VP of Marketing. >_<
If he knew nothing about what the Xbox could do, then why would MS be so stupid and let him talk to the press about the machine? That would be a pretty moronic decision on their part.
 

smackababy

Lifer
Oct 30, 2008
27,024
79
86
By denying that there were any problems until years after? They didn't handle it well at all. Plus they knew about the problem and still sent out the consoles.

Everyone I know that got a RROD, got a free replacement. Dealing with their customer support was such a breeze. "What lights come on or what error message" <describe the RROD> "Let's verify your address and we will mail you a box or email you a printable shipping label." Done...

Have you ever dealt with an RMA? It is hardly ever that painless.
 

badb0y

Diamond Member
Feb 22, 2010
4,015
30
91
Everyone I know that got a RROD, got a free replacement. Dealing with their customer support was such a breeze. "What lights come on or what error message" <describe the RROD> "Let's verify your address and we will mail you a box or email you a printable shipping label." Done...

Have you ever dealt with an RMA? It is hardly ever that painless.

You ever used Amazon?
 

American Gunner

Platinum Member
Aug 26, 2010
2,399
0
71
How is it going to work when you fill up your hard drive? If all games have to be installed, then that is going to fill up 500 gbs pretty quickly, especially for people that don't get rid of games.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
Everyone I know that got a RROD, got a free replacement. Dealing with their customer support was such a breeze. "What lights come on or what error message" <describe the RROD> "Let's verify your address and we will mail you a box or email you a printable shipping label." Done...

Have you ever dealt with an RMA? It is hardly ever that painless.

Actually every RMA I've ever done was exactly that painless. Actually much more trouble free since I just went online and got an instant RMA #.

How is it going to work when you fill up your hard drive? If all games have to be installed, then that is going to fill up 500 gbs pretty quickly, especially for people that don't get rid of games.

Good point... 500GB is pitifully small to me unless it's an SSD. I guess you'd have to selectively uninstall the game but keep your save data?
 

purbeast0

No Lifer
Sep 13, 2001
53,666
6,547
126
This is not rocket science.

Xbox One requires an online check at least once every 24 hours.

Xbox One games requires a code activation that connects the game to your Live Account.

You give your CD to your friend to install the game, the game requires to be connected to a Live account. If you try to link the same activation code to different accounts, Xbox One charges you. If you enter your own Live account to play the game on your friends Xbox, you can't play the game at your own Xbox back at home. If you guys try to game the system by using the same account at different times, I guess it's possible but extremely tedious and easy to counter for Microsoft.

so what happens if you don't have your x1 online for a period of a week or two? what if you take it on vacation and don't have internet? does that mean that it won't turn on and let me play games after the first day?

if shit like this is really happening with this console, i may skip on it pretty much due to principal. this direction that it seems to be going is just a way that is totally inconvenient and gives me less and less control.

i don't want to have to...

1. install a 50gb game that can take who knows how long, before i can even play it.
2. enter a 25 digit code before i can play a new game.
3. have to worry about the console "being connected" in order for it to even work.

i don't want my console to be a pc. i like the simplicity of a console over a pc, which is a major reason i play console games over pc games.

also not being able to rent games from redbox and blow through them in a couple days... yeah, all of this is really going to play a much larger role in my decision to purchase this console than i had initially thought. before the conference yesterday i was 100% going to get this day 1. now i'm totally up in the air and need to wait for more information before i decide.
 

badb0y

Diamond Member
Feb 22, 2010
4,015
30
91
How is it going to work when you fill up your hard drive? If all games have to be installed, then that is going to fill up 500 gbs pretty quickly, especially for people that don't get rid of games.

Yea, there's a lot of stuff that simply don't make sense at this point like mandatory installs, Online checks, and used game shenanigans. I expect most of these policies to change before the console releases.
 

Topweasel

Diamond Member
Oct 19, 2000
5,437
1,659
136
How is it going to work when you fill up your hard drive? If all games have to be installed, then that is going to fill up 500 gbs pretty quickly, especially for people that don't get rid of games.

Supposedly the USB3 ports will allow you to hookup an external hard drive and use it "for everything you can use the internal hard drive for".
 

tokie

Golden Member
Jun 1, 2006
1,491
0
0
I don't really care about the used video game thing.

After all, video game rentals/used sales are illegal in my country.
 

Saylick

Diamond Member
Sep 10, 2012
4,093
9,568
136
:twisted:
i realize all of this, but this still does not address the point i've been repeating the past few pages - what about the instance that the x1 is permanently offline? you can get every game for 1/2 off if you have a buddy who doesn't want to play online.

or hell, if that is the case, i'd buy a game, install and activate it, then put it on ebay launch day and sell it as offline only when the demand is extremely high.

I believe MS will be going into more detail about this in the future. If I were to guess, it might be similar to how they have verification with Windows: you can install it without activating but the system will require you to activate the product within a certain period of time or else it gets locked. In other words, you cannot realistically leave your XBO in offline mode for an indefinite period of time.