so wtf ... does that mean at your buddies house, you can only play it if you go to his house with the disc, log onto your live account, and then play it?
That's what I took away from it. It's essentially no different than what you would have to do if you purchased a XBLA game today and wanted to play it on a friend's 360.
If your buddy wants to keep playing after you leave, and you do not plan to be on for awhile, you will likely be able to leave your account active on that console allowing him to keep playing. You can take the disc with you though, he will not need it (based on what I've read) Then when you need the account back to play at home, he can log you out of his console.
You can also do that currently with XBL-purchased content, but there's one difference that you have to keep in mind: a XBOX Live profile can only exist on one device at a time. That means that instead of logging your friend out, you will have to recover your gamertag to pull it back to
your console. I'm not too certain what would happen if someone was currently logged into an account that was being recovered, but I'm guessing that it would most likely log them out.
I think people are ignoring the developer mindset with this issue. Let's assume that the XB1 does indeed have something that'll require payment for a used game, and let's assume that a PS4 does not. In this case the obvious choice for the consumer is to get a PS4, however the developers may be more apt to either focus on XB1 development (possibly to the detriment of PS4 ports) or release more exclusives on the XB1. If I'm a dev, I'm thinking about money, and a system that guarantees every single copy of my game is going to give me some return for my work is a very enticing thing.
If there is an issue with keeping the same frame rate on both consoles with the current level of graphics, it's my assumption that developers will just tweak the graphical fidelity of the X1's software build to reduce the strain. You might see slightly lower draw distances, slightly smaller textures (32MB ESRAM can't make up for large texture sizes), or possibly less "unnecessary frills" on the screen (signs, etc.).
HOWEVER ... if that was the case, then what is stopping my brother and i from paying $30 each to buy a $60 game, and i install it on my hard drive and activate it, then he installs it on his hard drive and just keeps the disc in his drive at all times?
There have been so many statements from various Microsoft personnel that it's hard to keep everything straight, but didn't someone say that once you "lock" the game to your account, the disc was pretty much unnecessary as it just becomes an install disc (you can also download it). So, your brother or anyone else wouldn't be able to use the game disc to play it.
Has anyone seen hard numbers on what the height/width/depth of the Xbox One are? I have a pretty cramped home entertainment system area and worry about things like this.
They said it's slightly bigger than the 360, but no one has stated
which 360.
If I could replace my retarded HD-DVR for one I am definitely all over it. Paying $35 a month to rent 2 DVRs is ridiculous
Unless you have an IPTV-based system, this will probably never be possible without a different hardware SKU, because the X1
does not have CableCard or QAM tuners in it.