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The *New* Medal of Honor thread

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Started playing the PC beta last night... this game is atrocious.

Crash after crash, completely uninspired gameplay, infinite configuration bugs, pathetic server list.

This is the worst entry into the genre I've seen in a long time, it looks like a few guys took all of the DICE tools and threw this together in a week.

It's a beta, not a demo... so it's hardly an 'entry'
 
The graphics are very nice, gameplay looks very smooth. I might have to pre order this to get in the beta and see if I like it or not. I've been on cod since cod2. I tried bc2 and I hated it. Bc2 felt clunky, I'm just use to the smoothness of cod.

That explosion in the mp video was bad ass, very nice looking splosion
 
This is the worst entry into the genre I've seen in a long time, it looks like a few guys took all of the DICE tools and threw this together in a week.

Impossible, nothing can be as bad as Airborne was...

It's a beta, not a demo... so it's hardly an 'entry'

True, but just because it's a beta doesn't mean it has to be buggy. The CoD 4 beta ran like a dream...a loud, violent dream :twisted:
 
Yeah, I wanted to do the beta on 360 mostly because of XBL and then when I went to redeem today it was not listed as an option and the EA forums had all these threads about delays.

More thoughts from the PS3 beta:

- It's faster and smoother than BC2, and thankfully your character walks/runs at a decent clip now so sprinting really is only needed when crossing danger areas or escaping grenades.

- I like the trigger mechanic. You have to hold the trigger down for a good second before it goes full auto, which means if you tap it you can fire single shots in rapid succession easily, which is much more effective at range. I REALLY like this feature actually.

- I like the maps. Helmand Valley seems kind of unbalanced in that I've never seen the Taliban side win, but the design is pretty cool. I really enjoy the Kabul Ruins map. It's a straight style rip of MW2's Karachi, but since I love that map, I'm down. It's not too big, not too small, not too camper friendly. Solid map.

- The PS3 locking up/freezing is getting f@cking annoying as sh!t. I understand betas are for testing purposes, but still, the Reach beta while glitchy was at least stable. MOH is remarkably devoid of glitches thus far, but it's just been highly unstable.

- I still wish it didn't feel like an Afghanistan mod for BC2. I think that is my fundamental issue right now. It feels like Squad Death Match mode in BC2 but with Afghan/COD skins. This is my biggest gripe with the beta. It's too clunky to take on MW2 as a high-speed, gunplay oriented shooter. But without the fully destructible environments and vehicles, it's failing to take advantage of what makes the Frostbite engine worth its weight. It really does just feel like a Afghan mod for BC2, which in itself isn't bad, but not worth a $60 price tag.
 
if you want the beta to stop freezing only play as the marine side. If you do the taliban the game freezes upon getting a killstreak. It is all over the forums from EA. Thought this might help with the anger issues. I have tested and it worked for me. As soon as I got a killstreak with the taliban insta freeze.

Hope this help you guys.

PSN drbrock3 if you guys want to play.
 
Not looking good...

It may surprise you, but you've actually already played Medal of Honor before. No, we're not talking about the Nazi shooting gallery that was the 1999 original. If imitation is a form of flattery, then Modern Warfare 2 must be blushing up a storm right now.

There's no way the comparisons can be avoided. From the setting, to the twitchy lone-wolf gameplay, right down to the class progression, Medal of Honor is incredibly reminiscent of Modern Warfare 2. We knew EA wanted to dethrone Infinity Ward's shooter, but we had no idea EA would go as far as to try and create Modern Warfare 2.5.

That's not entirely a bad thing for gamers, though. If you enjoy Modern Warfare 2, you're going to find a lot of value in Medal of Honor. Though Medal of Honor isn't entirely the same game as Modern Warfare 2 -- where Infinity Ward went right, on occasion DICE and EA LA have seen fit to go in the opposite direction, sometimes to the detriment of the experience.


The demo itself has two playable modes, each with their own corresponding map: Team Assault, your usual team-based deathmatch variant, and Combat Mission, another team-oriented mode that revolves around defending or attacking a certain objective -- something like a roadblock or a strategic position on the map.

Team Assault is pretty cut and dry. You spawn, you run around, you kill dudes, then you die. However, EA has done away with respawn timers in this mode, at least in the beta -- so once your dome finally gets capped, you can hop right back into the action. That makes death less frustrating; however, there's no rhyme or reason to respawning. You're simply dumped somewhere random, whether it's with a bunch of your pals, out in a corner of the map all by your lonesome or, what seemed to be the majority of my experience, in front of the enemy. Like right in front of them. It can be a bit of a pain, especially when the dilapidated city you're fighting in (the Kabul City Ruins map) is so gray, making it difficult to see anything.

Combat Mission was more to my liking. Being a big fan of Battlefield: Bad Company 2, having an objective, and a team to accomplish it, felt right to me. The map here is Helmand Valley, a desert with sporadic trees and hovels littering the landscape. Even though I appreciated Combat Mission more than Team Assault, it's still the same game -- having an objective doesn't change the overall experience from being a twitchy shooter.


There are several different ways you can approach gameplay, thanks to the beta's three playable classes: Rifleman, Special Ops and Sniper. The Rifleman comes equipped with an assault rifle, a pistol sidearm, a grenade and what has affectionately become known as the "noob tube," a grenade launcher attachment. Special Ops is more of a "demo man," equipped with a weaker machine gun, a pistol, grenade and an RPG launcher. Finally, the Sniper comes equipped with the requisite sniper rifle, a pistol, grenade and an IED (Improvised Explosive Device). For all intents and purposes, it's pretty much just some C4.

Killing enemies and assisting your teammates awards you points, which then allow you to unlock things in the particular class you're playing as or, should you gather the requisite amount of points in one life, initiate the game's version of Killstreak maneuvers. These allow you to perform additional actions such as mortar strikes or gather intel on the enemy. Nothing new here, but where Modern Warfare 2 promotes an almost nigh-unreachable ceiling for character development and a bevy of customization options, Medal of Honor has taken a way more simplistic route.

For one, the beta only shows character development going so far as level 14. Second, you can't customize any of the classes, mixing and matching abilities. Third, all of the unlocks for each class tend to be the same, as in the first unlock for each is an extra magazine, the second is a new scope, the third is a new gun, and so on and so forth. And finally, I saw no unlockable throwing knife ability. I thought you wanted me to buy your game, EA?

With only three months left until the game's release, Medal of Honor has several items that need to be addressed. The target audience may be fine with a game that's all about running around and killing dudes en masse, but if EA hopes to best Activision in the virtual arms race, it's going to need to provide greater incentive for players to keep coming back. That means more robust development, more class differentiation and more customization all around. Let gamers own and create a unique online identity, not simply choose from a set of the same tired class types we've seen in countless games.
 
This "delay" has pretty much put me off of the game, and I haven't even played it yet. On top of that, I haven't seen any good reviews, so that's not a good sign.
 
yeah, the game still looks decent but this delay has really put off as well and im about to cancel my preorder, if their updates are as slow as putting out the beta i want no part of this game.
 
Just got an email from fileplanet, they've giving away keys to all fileplanet accounts now. Grabbed mine, and am downloading it for the PS3 now.
 
So... I can't make it so the screen isn't cutting off at least part of my hud. There's an option to adjust to screen size, and if I line up the icons on the screen it's WAY off... so I over adjust and it's still off. Quite annoying.
 
So... I can't make it so the screen isn't cutting off at least part of my hud. There's an option to adjust to screen size, and if I line up the icons on the screen it's WAY off... so I over adjust and it's still off. Quite annoying.
same here thought it was a issue with my monitor
 
I just cancelled my pre-order, if EA can't get their act together enough to release a beta after 2 1/2 weeks of their original release date it's probably going to be a pretty shoddy finished product...
 
I just cancelled my pre-order, if EA can't get their act together enough to release a beta after 2 1/2 weeks of their original release date it's probably going to be a pretty shoddy finished product...

I just did the same thing today, funny enough. Oh well, guess I'll move on and get Black Ops.
 
I just did the same thing today, funny enough. Oh well, guess I'll move on and get Black Ops.

Isn't Black Ops being made by the shittier CoD team? 😛

What about the newer Ghost Recon game in the works? That looks like it has some potential.
 
Isn't Black Ops being made by the shittier CoD team? 😛

What about the newer Ghost Recon game in the works? That looks like it has some potential.

Uh, W@W wasn't exactly a terrible game, still pretty fun and it was popular. I'd rather play Black Ops than the game that EA can't even get out ... and MoH:A sucked. Like, worse than CoD3.

I have the new R6 beta through Splinter Cell: Conviction, so I'll at least be able to test that out.
 
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