- Dec 24, 2000
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The source engine gets my vote.
It can do anything CryEngine and Doom3 Engine can do, but source does it faster. Not to mention source has physics so astounding that no other engine is anywhere near it.
I have never seen Doom3 or HL2 render anything nearly as complex as Far Cry for outdoor environments. Show me a map where there are so many trees and brush that you can actually hide in it, while still maintaining a smooth frame-rate? The only engine that has come even close to Far Cry for outdoor level detail is problably Tribes 2... I mean, isn't it difficult to say that HL2 and Doom3 can do something, when its never been seen?
Can the Source Engine really render vast detailed outdoor environments? HL2 never displayed any outdoors like Far Cry...
However, HL2 is an impressive engine.
