Originally posted by: BlueWeasel
That's pretty impressive for only 96k. The textures and models must be super compressed, because I've played UT2K4 maps that load quicker than that. 😀
Originally posted by: cKGunslinger
Originally posted by: BlueWeasel
That's pretty impressive for only 96k. The textures and models must be super compressed, because I've played UT2K4 maps that load quicker than that. 😀
More than likely, the textures are generated, rather than stored and compressed. They are just the results of some complicated math formula than creates them when you first start. I didn't check the link provided, but I assume that's what this is.
Originally posted by: crazycarl
that game is harsh on my system - amd 2600 w/ 9800, can't run AA and AF and keep it playable.... sure does look nice though!