The industry is in for a gaming crash

PingSpike

Lifer
Feb 25, 2004
21,758
602
126
Link

The industry is in for a gaming crash

Rant Flush the toilet I say

By Charlie Demerjian: Monday 28 November 2005, 18:13
Advert
WITH ALL THE HOOPLA surrounding the Xbox 360 launch, the impending release of the PS3 and the Revolution, things couldn't be better right?

Mainstream media is recognising gaming as something that a wider demographic than goths-with-guns(tm) and overweight basement dwellers do, and the industry is raking in more money than Hollywood. The problem is that they are facing the same problems as the moribund entertainment industry, and we could be on the verge of another 80s style crash.

Is the apocalypse nigh? I sure think so. The last one happened at the height of Atari's power, they were invincible, pumping out hit after hit. Pac-Man, ET, Asteroids, movie tie-ins, overflowing arcades and a rabid fan base. They were in the spotlight of the mainstream press, songs making the top 10, and money coming out of their ears. What could go wrong?

To start with, a flood of games that, for lack of a better term, sucked. There were gems, but they tended to get drowned out in a sea of mediocrity. Magazines were afraid to give big titles a bad review, and scores creeped up in the name of advertising dollars. Comic books were awash in ad pages for the latest Parker Brothers 2600 cartridge, and the magazines covering the industry were thick and glossy.

Throughout the era, there was an underlying theme, originality and creativity. Rocks floating around to shoot? Eating dots in a maze? Aliens moving left, right and inexorably downward? Centipedes? Who thinks this stuff up, and what were they taking? As an aside, from what I am told, if they were working at Atari, the answer is just about everything you can possibly imagine. Things could not possibly get better.

Then it all crashed, almost overnight. A string of big budget titles sapped the money from some companies, and the public soured after purchasing one lemon too many. The industry died, almost before anyone realized it. The 2600, Colecovision, Intellivision and others made way for a string of mediocre market failures like the 5200 and 7200, all of which probably didn't make dollar one.

The industry went dormant until a tiny playing card company from somewhere across an ocean came out with a clunky little box called the NES. Before you can say phenomenon, the industry was alive again, and has been building up steadily to this day.

Far from being the strong robust industry many see it as, the current 'next gen' consoles will probably break the industry in the same way the old one broke. It will collapse in a heap quickly, and few will lament its loss. Why? The same old reasons are there, and all but one is new.

First is the sea of mediocre titles. 90+% of them are crap, pure and simple. The old creativity is utterly dead and gone, that is the one new twist. How many games are not sequels, fight games, drivers, or FPSes? One look at the resoundingly mediocre crop of XBox 360 sports games shows there is nothing new under the sun, and they really aren't even trying. RPGs have become barely interactive PG-13 movies, and I won't even get into the whole crop of disasters that are movie tie-ins. There is one, possibly two titles a year that can be considered innovative, and that is not enough to sustain an industry.

These titles however coated with lukewarm vanilla syrup, are shockingly expensive to make. Each gen of consoles demands more and more content, and more and more detail to that content. You went from animated bitmaps to shaded polygons to textured polygons. Now, we are at the point where each and every blade of grass needs to be modeled, and every brick in a building must be unique. Artists are expensive, talented artists are more expensive, and you can't shortcut this anymore.

Programming, net code, and everything else has taken what was a job for a single person to teams of 150+. Development cycles have gone from a few months to years, a team is extremely lucky to put out a third game on any given console before it is EOLed, so experience pays off shockingly little. You have costs going from 5 digits to 8.

What does that mean? If a company rakes in $10 per title sold, they have to sell nearly a million of them to make a dollar. If you get a stinker, you can lose many millions on a title, so companies don't take chances, they can't take chances. The little creativity that was out there gets quashed to make room for 'Urban Kombat 4', a game that is like GTA, but has elements of Mortal Kombat, with all the interactivity you would expect from Counter-Strike. The driving is a lot like Need For Speed, so it just has to be a winner right?

You end up with focus grouped mediocrity, make something so simple that even an idiot would like it, and only an idiot would like it. The few huge hits drive the industry toward the abattoir of sequels and clones, no one can afford a miss. If you do miss, and everyone does occasionally, it can take your company down.

The problem is that everyone is missing by design, and high fliers are indeed popping like zits. Companies that have been around for 25 years are dying like flies, or are so weak they are desperate for anyone with a checkbook to suck them up. Acclaim was a recent victim, one with a long rich history, and a quick death. Even the biggest of names are teetering on the edge, and no one is happy. One miss, and it is, pun intended, game over for even the big guys.

You have the new gen consoles pushing costs up, economics pushing risk taking down, and prices going up. The XBox 360 titles, and presumably PS3 ones, have gone from $50 to $60, but I am at a loss as to what that 20% buys you in terms of enjoyment. To me, you get eye candy limited by the TV you play on and gameplay that did not change from the original Playstation version.

Madden 06 for the XBox 360 is a shining example of this mediocrity in action. It adds almost nothing to the previous versions, but people complain bitterly that several key features are missing, and it is buggy. Luckily, there are no sports games on the 360's compatibility list, so you can't play the old ones on the new console. Far from being an incentive to upgrade, it is a glaring neon sign flashing 'stay away if you like sports'.

Spikes of goodness are sinking beneath the waves with startling rapidity. The cost of testing one that has an interesting looking box just went up 20%, and you are more likely than ever to be disappointed. Customers don't like this. Game companies don't like this. Console makers don't like this.

There is one way out though, read reviews before you shell out a day's wages for a potential stinker, read anything you can on the game. Remember when I said in the old days there was a co-opting of magazines, that was in the pre-web 1980s? Well, now it is worse. The pestilence of flash aside, most gaming sites and magazines are so far from publishing a real review it is laughable.

If you want a good example of this, take the new Madden game. Go to the major sites and look at the scores they gave it. Read the reviews, and compare that to the numerical scores. Then look at sites that put reader ratings next to the official scores. Notice a discrepancy? For bonus points, find me a major ratings site that regularly gives out a score of 6/10 or less. Once again, they are owned.

So, you have the same situation that you did in the past, swathes of high priced boredom. Mediocrity with no way of picking the good from the bad. Anything that could help you has been co-opted, and you have to throw darts with $60 attached to each one.

Sadly, the gaming industry is in a self-imposed death spiral. Everyone is putting on a brave face, touting the latest v6 of a game that came out before most of it's audience was born. What was a fun hobby full of creative geniuses and their mad art has become a grey corporate parking lot. We are about to take that dive again, the industry is desperately trying to speed up the process with each passing day.

Rather than take a step back, they are addicted to marketing plans and money men. It will kill them, and in a few years, good will arise from the ashes. It happened with arcades, it happened with the first wave of consoles, and is about to happen again. It is high time someone flushed the toilet that the games industry has become, it will do us all a world of good. µ

I read this yesterday. I don't know about the industry totally collapsing on itself. In the Atari days weren't they basically the only game in town, with a handful of small market share hangers on that got sucked down with them? We've got a few bigger players out there now. But we are seeing the small guys swallowed up into a few bigger players at an alarming rate...so that might not really be the case soon enough.

However, the repeat of history is something that I feel is happening. We're not seeing a lot new ideas wise, and we have lots of movie tie in titles and rehashes.
 

Elcs

Diamond Member
Apr 27, 2002
6,278
6
81
If its true and the market is heading for a crash, the sooner the better I think.

We seem to be getting swamped by poor rehashes of games with very little in way of improvement or effort. Poorly coded games to utilise new hardware features and keep the people who arent near the bleeding edge happy. Bug ridden games which require several patches to get working for the majority of people.

I also think the consumer base is to blame ever so slightly. We continue to buy crap in the hope that its good and at times, we overhype games and they turn out disappointing or not as 'revolutionary/great' as we expected.

Heck, Id go back to 320x240 if we could bring back a game that could keep me addicted and playing for ages whilst having great fun. The long dead adventure series of games, almost started by Monkey Island, including Flight of the Amazon Queen, my personal favourite Beneath a Steel Sky and Indiana Jones games.... graphically 'ok', storylines may have been warped or not great but could always be followed/felt compelling, intriguing puzzles and were GREAT!!!

Bring back the golden era of gaming!
 

Markbnj

Elite Member <br>Moderator Emeritus
Moderator
Sep 16, 2005
15,682
14
81
www.markbetz.net
I think he certainly gets one fundamental aspect of it right, and that is the fact that it costs so much to make a game now that publishers won't take chances on funding a team with an innovative idea. It's the same force that drives Hollywood to release sequel after sequel.
 

pontifex

Lifer
Dec 5, 2000
43,804
46
91
yeah, haven't we been flooded with sh*tty games for the past few years? every year there's only like 1 good game for every 50.
 

shortylickens

No Lifer
Jul 15, 2003
80,287
17,081
136
Originally posted by: Elcs
I also think the consumer base is to blame ever so slightly. We continue to buy crap in the hope that its good and at times, we overhype games and they turn out disappointing or not as 'revolutionary/great' as we expected.
Which is also my problem with Hollywood. I think only about 1% of the movies to come out since 1990 are worth watching. But every year we, (Americans) spend ass-loads of money on the crap and it only encourages them to make more.
Same with the video games. Most of them suck, but we keep buying them. Thats why they keep sh1tting them out.

Top offenders:
EA
Id (especially after Doom 3)
Sierra
Ubisoft

Please feel free to add to my list.
 

sandorski

No Lifer
Oct 10, 1999
70,705
6,261
126
Originally posted by: Looney
Every year you read articles like this.

hehe, me too. One year it'll happen and the most recent authour will be hailed as a visionary! :D

Dunno about you, but I might get to work on next years article of doom. :D :D
 

PingSpike

Lifer
Feb 25, 2004
21,758
602
126
Well, the reviewers being in the publishers pockets isn't helping the situation. Like some one pointed out with the BF2 expansion pack...game sites are avoiding reviewing it for a reason it seems. It sucks and they don't want to offend the mighty publishers by saying so.

It is the same thing with hollywood. As consumers you have to demand quality or else you buy nothing. It does no good saying X sucks when you already paid for X. And it really does no good when you buy X2 for some reason. They made their money, theres no incentive to improve.

And a lot of times the really cool stuff that does come out...no one hears about because its poorly marketed. Probably seen as a losing proposition before it even comes out by the publisher, because it doesn't fit a mold of whats selling. So they ignore it, and it failing becomes a self fulfilling prophecy.
 

PingSpike

Lifer
Feb 25, 2004
21,758
602
126
Originally posted by: sandorski
Originally posted by: Looney
Every year you read articles like this.

hehe, me too. One year it'll happen and the most recent authour will be hailed as a visionary! :D

Dunno about you, but I might get to work on next years article of doom. :D :D

True enough. :)

Just like some one says the world will end ever other year.

Still, I think something has to give sooner or later. It already looks like hollywood is feeling a bit of pain from their similar situation.
 

sandorski

No Lifer
Oct 10, 1999
70,705
6,261
126
Originally posted by: PingSpike
Originally posted by: sandorski
Originally posted by: Looney
Every year you read articles like this.

hehe, me too. One year it'll happen and the most recent authour will be hailed as a visionary! :D

Dunno about you, but I might get to work on next years article of doom. :D :D

True enough. :)

Just like some one says the world will end ever other year.

Still, I think something has to give sooner or later. It already looks like hollywood is feeling a bit of pain from their similar situation.

I agree he makes a good arguement, especially concerning Review sites which I've just ignore as being nothing but hype. Their only redeeming quality is that they post screenshots, but their Observations/Opinions are pretty much useless.
 

Ordie

Junior Member
Nov 28, 2005
6
0
0
I enjoy reading posts like this because it's a good shot of truth that we need. When the question was asked "What's one thing that's gotten better in the past 10 years?(entertainment wise)", you used to be able to say "video games". Well, as you can see it's not really true anymore. It's become mass produced copycat hype that leaves you feeling just as empty as you felt before you paid for it. I can understand being open minded and giving things a chance but it has gotten pretty sickening out there in the entertainment industry. Remember when a movie had to really prove itself before being turned into a theme at Burger King or McDonalds? Remember when movies had to prove themselve before becoming any kind of theme in a game? The original Star Wars movies come to mind there. That isn't the case anymore. The hype and advertising tricks are where all the attention is paid now. We as a society have gotten so used to consuming garbage that we now accept it without question. As long as the hype department of Company X is doing it's job and using all the tactics you see being used, we spend our money on the garbage product and spend our time watching the copycat shows. Why should comapny x have to deliver what they hype and advertise? The money comes in anyway. People will now settle and accept rather than refuse and do without. Call me and old fart if you want, but we are in dire need of a "flushing of the entertainment toilet".
 

Zerohm

Senior member
Sep 8, 2000
287
0
0
Originally posted by: Ordie
...We as a society have gotten so used to consuming garbage that we now accept it without question. As long as the hype department of Company X is doing it's job and using all the tactics you see being used, we spend our money on the garbage product and spend our time watching the copycat shows...

Sometimes I don't understand why the mainstream buys such crap, and I wonder if anyone really stops to analyze if what they are purchasing was designed to be a quality product or just designed to make money. This applies to all forms of entertainment: movies, music, video games, etc. What can you do about it though? Jerry Bruckheimer is still making terrible movies and people are still going to see them. Scott Stapp just released an album, and that record would go platinum if it were just Scott reading a shampoo bottle, which I would prefer.

This article, though interesting, is a little over zealous. The video game industry is just all growin's up now and is behaving like the movie and music industries have for decades. With several investors and huge amounts of money at stake, everyone down to the janitor wants their ideas to be included. I think the appropriate saying goes, "when you build a horse by committee, it winds up being a camel."