- Jan 15, 2000
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Well after extensive testing, with 3 graphic intensive games (alice, heavy metal fakk2, and nolf)i have concluded that the geforce has a definite problem in 32bit color. Compared to 16bit color it is far less smooth and it stutters heavily. In alice, in certain areas with lots of baddies, the geforce will actually pause for a second during heavy fights. In 16bit color i only experience a slight dip in the fps. I also see much more harddrive paging in 32bit color. Note i have my swap file all configured so don't go blaming that as the problem.
