dave_the_nerd
Lifer
Odd, I always felt that the advantage of PC gaming was being able to throw a ton of money at it to get top notch performance, not stretch a penny.
More and more console games are console or user locked, which means pretty much always spending $40-$60 on a new game. vs. buying 2-3 year old AAA games on Steam for $5 a pop during sale weeks, etc. That can swing TCO waaaay in favor of PCs for a "casual" with a modest gaming rig. Additionally, mods generally work better on PCs, meaning more replayability for PC games. Excellent indie games like Rimworld and Xenonauts aren't (afaik) available on console at all. (Although Minecraft and Kerbal Space Program eventually got ported.)
Finally, the multipurpose nature of PCs is a selling point, if you're space constrained and need to keep the number of devices to a minimum. I can use a midrange gaming box to do my taxes. Try that with a PS4.