- Oct 24, 2000
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From the sounds of it, they got themselves into UE4Wow. This was supposed to be THE title to show off the Radeon 7900XTX.
What did AMD get themselves into?
.. you mean UE5 ?From the sounds of it, they got themselves into UE4
I mean UE4... you mean UE5 ?
also, what persuaded you to put money into a mostly negative game ?
i'm still perplexed. if it's a title meant to showcase the 7900, surely they would pick something built in UE5 ?I mean UE4.
I didn't spend money on it as it just came out. I like to wait to see what the masses find with these bigger releases before forking it over. Maybe it can be patched, if so I'll be waiting for a highly discounted GOTY version later on (they also announced a line of content that is still coming, including more story content).
i'm still perplexed. if it's a title meant to showcase the 7900, surely they would pick something built in UE5 ?
I'm still interested in checking it out despite the bad press. It was hyped up a lot and one of the features was the several deaths that can take place. Sounds like dead space but somewhat different. What's funny is dead space remake is out in December too.What this game already came out!? I thought it was for 2023!? Well this is great then or not since it's mostly negative reviews. WTF??
Why does this game look exactly like Dead Space are there any differences?
EDIT: just read 1 negative review stating it is basically the same game as Dead Space but worse lol. This is priceless
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Is it really? I figured that was next year.What's funny is dead space remake is out in December too.
I am also interested in this game but i am not paying $60 let alone $80 for deluxe version for the same game that came out 14 years ago. Just better graphics, you kidding me!I'm still interested in checking it out despite the bad press. It was hyped up a lot and one of the features was the several deaths that can take place. Sounds like dead space but somewhat different. What's funny is dead space remake is out in December too.
It's actually out next month on the 23rd so yea technically next year.Is it really? I figured that was next year.
Calisto protocol isn't exactly dead space. But the dead space remake from what I've seen looks really good. They remade it nicely where now you can traverse through areas of the ship using your jetpack freely as opposed to the original and changed some of the AI more to be less procedural.I am also interested in this game but i am not paying $60 let alone $80 for deluxe version for the same game that came out 14 years ago. Just better graphics, you kidding me!
well i was a playtester so i can give you an educated guess.What baffles me about these releases is "isn't someone playtesting these games?"
well i was a playtester so i can give you an educated guess.
In the games design industry playtesters are seen a garbage. They call us Monkeys and this is so common that everyone in the biz knows this slang - a monkey is a playtester. Coders hate us, management hates us.
Bug reporting *has* to be done in an extremely polite, deferent, reverent, submissive way. "Oh Great Lord Coder, bug report 07622A, on X date at X time, bug repeatable and observed by mulitple testers TJF TMN TMT TLK area of gameplay: front UI, Description: if hovering with mouse over image top left corner [image attached] of UI button "PLAY GAME", application appears to cease to function. Testers also reported system failure, erased system drives and smoke. Please advise if by design. "
And, game testing is top-down, not bottom-up. You walk in every day to an email that says "Team 2 : use Club to kill 3000 snakes" "Team 1: change resolution in all languages in all regions" "Team 4: walk through portal with all hats" etc
You do occasionally have just gameplay situations, but very rarely does that become a bug report. And you NEVER, EVER can comment on design decisions. Like, you've played FPS games since quake and you can clearly see Gun 7 is ridiculously overpowered compared to everything else in the game, you absolutely cannot bring this as a bug report, and the design team will never ask for you opinion.
so, the answer to your question, is no. None of the people paid to playtest the games are actually playtesting the game, as you and me would understand it.
have you really never read The Trenches?-I appreciate the perspective! I guess to double down on my initial point: don't the devs ever play their own damn game?!
I can relate to this.. I can write code and test it myself by having tons of junits, end to end tests, etc.have you really never read The Trenches?
Now, Trenches deals more with game Development, than testing, but it will give you an idea of how predatorial this industry is. And, because most coders know this, they too tend to enforce the "blue badge vs white badge" habit where if you are X color badge you can do what you want, but Y color badge should never look into the eyes of a X badge holder, so the further down the ladder you are, the more you suck. (i also worked at IBM where a Blue badge means you are an IBMer, permanent contract via the company, and White badges were contractors, basically one step up from criminals in their eyes. I was a White badge, ofc. )
Also, because their NDA was *not* in perpetuity, my employer was Pole To Win (previously known as e4e) https://www.ptw.com/contact Glasgow site.
Give that website a read, it's a bit older stuff, but it's worth it.
I figured with a 4090 I'd be ok but this title is an amd sponsored title using fsr 2 which isn't as good as dlss.
On a 4090 with UE4 you shouldn't have to use FSR 2 or DLSS.
It should steam roll without having to use either of those, which tells me the game was majorly rushed, very poorly optimized and most likely it will probably have serious issues even on the ps5.
It's probably a happy side effect of having a single pool of RAM on console rather than the separate system and video RAM on PCs. Maybe AMD should just sell Zen 2 CPUs on their graphics cards alongside the GPU. Maybe then most game related texture data traffic on the PCIe bus will cease and we can have smooth console frames too.I've heard from people that have it on PS5 it runs smooth which I guess makes sense since it's an amd sponsored title so console performance probably is easier to work on. Dlss won't be in this game at all I think.