- Feb 14, 2004
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WAN ATI (Any Trajectory Instruction) for animation
The next generation of animation:
WAN ATI (Any Trajectory Instruction) for animation









Advanced Physics Simulation:
Experience industry-leading Kling 2.5 AI Video Generation with superior physics simulation. Achieve realistic water physics, natural character movement, and professional-quality results with 50% faster generation speeds.
Water Physics Excellence: Disaster movie-quality water physics and fluid simulation with AI precision.
Character Movement Mastery: Outstanding animal and character movement with natural motion dynamics.
Turbo Speed Processing: 50% faster video generation with Kling AI Video turbo technology.
Just had an absolutely bonkers exchange with our AI. I'm working on a memory MCP to verify functionality. Tell it a 'secret', then open a new chat window to ask it to recall that info:Finally cracked it:
View attachment 132953
On-prem open webui instance, using LLM through our own gateway, running an arbitrary command against a remote system. If it can be scripted, our AI can perform it, and it doesn't require me manually setting up claude code on everyone's workstation.




Just had an absolutely bonkers exchange with our AI. I'm working on a memory MCP to verify functionality. Tell it a 'secret', then open a new chat window to ask it to recall that info:
View attachment 133303
View attachment 133304
Mind you, the data was definitely available (given that it responded with it) in the 'source' at the bottom:
View attachment 133305
I spent some time getting to know it better in this chat, walking through some of the other tools, apparently gaining it's trust, then tried again:
View attachment 133306
It's so interesting how an AI can walk into a conversation 'knowing' many things, to the point of being distrustful of what it's being told/presented until it forms a relationship with the user.
At any rate, I have a functional cross-chat (and cross-account!) memory system, which can store and recall info as requested. It's a little fiddly though, with how it forms relationships. Still very 'mechanical' in nature. I'm hoping that with a more well-developed memory, it might be able to create a true mental map of its capabilities.
Real-time interactive generated video:
Generative-view camera control with character & scene consistency:
