Terraria 1.2

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gothamhunter

Diamond Member
Apr 20, 2010
4,464
6
81
They need to release extra large worlds so that there's enough drops for multiple people. Also, patch notes:
Terraria 1.2 Changelog



Bug Fixes:
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You can no longer craft items or money by placing items in the trash.

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You can no longer sell your gold to NPC's

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Music box/chest duping no longer works

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Bunnies/Goldfish spawned from statues no longer drop money during a Bloodmoon

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Equipping items to the social slot in German no longer crashes the game

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The game will no longer create a random password during multiplayer world generation

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You can now reforge in all languages

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Active blocks will no longer become inactive with a chest on them

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Fixed a bug that would cause a suitable house to be unsuitable

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Fixed a lot of bugs that were not listed



Mechanics and Gameplay:
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Enemies now have a health bar

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There is now a map, mini map, and overlay that only shows tiles the brightest they have ever been

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The map can be toggled using tab, m, or through the map icons

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“M” has been remapped for the map feature

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“J” is now the default button for mana use

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There is now an extended crafting menu that will show everything you can craft

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Some items now stack to 999

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Character slots have been increased to 1,000

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World slots have been increased to 1,000

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The starting female cloths have been modified

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There are several new hairstyles

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Character creation has been remodeled

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Chest sizes have been doubled

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Your inventory space has been increased by 10

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You no longer need to jump to ascend single blocks

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The hammer is now used for creating slopes, halftiles, and breaking walls only

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The axe is now only used for chopping down trees and giant mushrooms

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Pickaxes will now remove blocks, placeable objects, and items such as Life Crystals and chests

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You can now paint any solid tile or item

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Dye slots have been added

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You will now start with 10 mana

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You can now craft early game magic robes and staves

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Bricks, wood, stone and glass all now blend together

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Mana Crystals only require 5 fallen stars to craft, down from 10

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If water touches a halftile it will create a waterfall

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Your world has a chance to get alternative ore as a replacement for copper, iron, silver, and gold

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Your world has a chance to have a replacement for the Corruption

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Your world has a chance to get alternative ores as a replacement for Cobalt, Mythril, and Adamantite

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Your world has a rare chance to have a pyramid or living tree spawn during world generation each containing their own loot table

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There is a new hardmode jungle temple

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There are now beehives that can be found in the jungle

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There are now several new backgrounds and tree variations your world has a chance to generate

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Water will now change color based on the biome you are in and depth underground

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Ropes are now found early game and can be used to craft rope coils for traversing the world

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Chains can now be placed and used as a rope mechanism

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Mushroom grass/seeds can now grow and spread above ground

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There are now 3 colors for wires

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Actuators can be used to make any solid tile active and inactive

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There is 1 new liquid type that can be found in the Jungle

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There are several new fountains that will change the color of water when they are place nearby

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Pearlstone bricks no longer spread hallow

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Rain and blizzards have been added

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There is a new snow biome with unique treasures and items for normal and hardmode

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Enemies no longer trigger underground pressure plates

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There are new pressure plates that can only be triggered by certain things such as the player, enemies, or both

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Clowns will no longer blow up tiles

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There are several new buffs and debuffs

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There are now mini Capture the Gem addition to the game. You can craft large gems that draw a gem icon above the player holding the gem and if the player is killed the gem will be dropped next to their corpse

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There are 2 new hardmode events

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Werewolf form has been buffed and can take place every night

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Broken armor debuff only lasts 2 minutes, down from 5

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You now use a pickaxe to remove armor from a mannequin

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Players no longer take double damage in pvp

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Items of the same type will now stack when next to each other

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When using a gravitation potion your world will invert rather than your character

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You can no longer become invincible when touching fire blocks

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Increased speed at which you can buy stacks of things

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Graphical Changes:
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The sun is now brighter

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Midnight is now darker

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The sky has a smooth gradient

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There are several items that have had graphical upgrades such as gems, colored torches, minishark, muramasa, aqua scepter,

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starfury, ect..

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There are now stalagmites, icecicles, moss, plants, rocks, and other "piles" added to enhance the environment

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There are several new mini caves that can be found with unique backgrounds

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Each biome will now have chests and pots with unique graphics

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The dungeon now has 3 unique textures/colors and furniture

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Hell houses have been remodeled

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Floating islands have been remodeled

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Each biome will now have unique textures and wood types:

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Corruption: Ebonwood

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Jungle: Rich Mahogany

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Crimson: Shadewood

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Hallow: Pearlwood

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Each brick now has its own unique texture

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Each brick wall now has its own unique texture

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Torches are now animated and can be placed on walls

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Common enemies such as demon eyes, skeletons, and zombies have all been given graphical variations

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There are several new tombstones

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All objects in the game that sparkle will now sparkle with a corresponding color





Recipes/Items:
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In total there are over 1,000 new items

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There are 10 new ores

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There are 4 new wood types

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There are 31 new brick types

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You can now imbue melee weapons

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There are several new arrow and bullet types

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There are several new crafting stations

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There are several new wands used for crafting new bricks and brick walls

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You can now craft bricks, walls, and furniture out of several new materials:

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Slime, Bone, Mushroom, Living wood, Flesh, Silt, and many more!

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You can now craft Jester Arrows

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There are 12 new wing types

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There are several new vanity sets

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There are a lot of new rare drops added to enemies

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You can now craft stained glass

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There is an item in hardmode that allows you to change biomes

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There is an item in hardmode that allows you to increase your max health

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There are 29 new tinker combinations

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Several new items have been added to the game that are used for crafting dyes

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Starfury now acts as a melee weapon and has had its damaged increased

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Aqua Scepter has been redesigned and does slightly more damage for less mana

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Water bolt has been redesigned and does slightly more damage

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Vilethorn does more damage and uses less mana

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Magic Daggers have been buffed

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All of the old classic armors can be found as rare drops and have the same stats as their current counterparts and count towards set bonuses

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Items that were called dyes previously for crafting have been changed to thread

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Chests now have larger loot tables

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You can now make picks instead of drills and axes instead of chainsaws in late game tiers

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Increased the drop rate of souls

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There are over 50 paintings that can be collected randomly throughout the world

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Jungle armor no longer requires gems

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The amount of meteorite required for crafting has been decreased

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Meteorite armor has more defense and does more damage

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Silt and slush can be extracted into useful materials, items, and money

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Each boss has a rare chance to drop a placeable boss trophy

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Hooks can now be crafted out of gems

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Depth meter is no longer craftable

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Stars can now be crafted with bottles to make a new light source

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Floating island chests no longer require a key

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Gems and bars can be placed

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Items made from hellstone now require less hellstone





NPCS:
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There are 8 new friendly npcs

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There are 4 new bosses

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There are over 100 new enemies

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Friendly npcs will sell different items depending on certain conditions such as time of day or biome they are living in

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Hardmode bosses have a chance to spawn on their own to help players progress through the game

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Current hardmode bosses now do slightly less damage and have had their health decreased

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There is a rare spawn mini boss that can be found during blizzards in the above ground ice biome

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There are over 15 new pets that can be found in chests and dropped rarely off enemies

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Early hardmode enemies now do less damage and have less health/defense.

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Skeletron can now be summoned and has a small loot table



Music:
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There are 15 new tracks for the game, 3 of which are from the console version of the game

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Day theme 2 will loop into day theme 1 to add variation above ground

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Desert, ocean, glowing mushrooms, dungeon, and space all have their own tracks now

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Ice biome has an above and below ground track



Performance/Miscellaneous:
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The game now only loads assets when needed, reducing the amount of RAM used

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Optimized tile data to reduce RAM usage

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There game will now ask you if you want to use UPnP to automatically port-forward when hosting multiplayer
 

Firsttime

Platinum Member
Mar 31, 2005
2,517
0
76
So much new stuff. Lots of nice improvements. You can get to the chests in islands without keys, the 1 block running, you can pickaxe most stuff instead of constantly having to haul out your hammer. The game flows much better now. Haven't got too far into the content. I haven't found any iron yet, just tons of tungsten.
 

ImpulsE69

Lifer
Jan 8, 2010
14,946
1,077
126
I was late coming to this, didn't ever play MP of it but did enjoy the SP. Would be interested in a ATOT server if one shows up :)
 

sash1

Diamond Member
Jul 20, 2001
8,896
1
0
halloween update just came out. it's really sweet! some of the costumes i've found so far:

ikf4GIGQd80Ft.jpg


gonna hunt more tomorrow :D